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You need to uninstall Sounds of Skyrim


SergeantGrrock

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Just did Meridia's beacon quest and by the time I hit final room in the dungeon, my save game had bloated from 8mb to 37mb. I am auto-saved just before that final room and when you are up in the air, once the dialoge is over she drops you and the script to save me fails. I either die from the fall or fade to a permanent white screen....uninstalled these prematurely without disabling them. Gonna re-install them, disable 'em all with the console commands, leave the dungeon and wait 24 hrs(I don't have civilization so I'm gonna go sit in a town) and hope it cleans up the bloat...D:!
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Just did Meridia's beacon quest and by the time I hit final room in the dungeon, my save game had bloated from 8mb to 37mb. I am auto-saved just before that final room and when you are up in the air, once the dialoge is over she drops you and the script to save me fails. I either die from the fall or fade to a permanent white screen....uninstalled these prematurely without disabling them. Gonna re-install them, disable 'em all with the console commands, leave the dungeon and wait 24 hrs(I don't have civilization so I'm gonna go sit in a town) and hope it cleans up the bloat...D:!

 

If that ends up working for you, could you please post a step-by-step of what you did, including the console commands used?

 

Maybe I missed something or did it out of order

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Just did it. Bojami, if you go back to the first page of the thread the console commands listed are just the ones used to open the config menu. You run the config to disable all the sound stuff within the mods. Then it seems like normal practice to leave any cells that might have the mods active(unless you have all 3 that'd be impossible cept maybe inside a player home?) and then wait 24 hrs. Then save, quit, disable/uninstall via NMM and hope it works...but alas. It failed.

 

 

I walked out of the dungeon(backwards, because it's broken) fast traveled to solitude. Went into the blue palace. My save game was at 37mb. I ran the config menus for 'the wilds' and 'dungeons'(the two ive got installed). Disabled all sounds. saved. Waited 24 hrs, saved in a new slot. Quit, uninstalled via NMM then went into the data/scripts + /source folders to make sure nothing was left...reloaded the more current save game("continue"). Fast-traveled to whiterun, saved inside the drunken huntsman. Quit. looking at the save file right now and it's now 40mb...picked up 3mb just uninstalling the mods and fast traveling to whiterun....what the heck is going on?? Am I going to have to make a new character? I have a save file that puts me back from lvl 36 to 22 that is only around 6mb but I'd rather not.....

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lesson learned, nextime. install a decent mod from a known modder.

 

Lesson learned? Even the best of modders can make mistakes. Regarding the "decent mod" thing - SoS is one of the recommended (I think it's even one of the "Core") mods in S.T.E.P. and, ultimately, you don't whether a mod is "decent" until you install it no? SoS had gazillions of endorsements and gazillions of satisfied users. Short of a full technical analysis of the files before installing, which most peeps (including me) don't know how to do, there's not a lot that could have been done by anyone to prevent any of this.

 

This is an unfortunate situation, but I don't think users (or Cliffworms for that matter, who I'm sure doesn't feel too great about any problems people are having) can be "blamed" for any of this. Crap happens. And it'll probably happen again. And when it does, all we can really do is try to troubleshoot on these threads and deal with it as best we can.

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I totally agree with kevkiev's posting and Cliffworms should not be put off by some comments to continue his work. SoS are such a great improvement to the atmosphere of the game, to the gameplay as such. Now as the problems are there and I am forced to play without the wonderful SoS mods, something very important and elemental is missing ingame. I hope Cliffworms can eliminate the bugs. Edited by Finduilas80
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Agreed. I absolutely love some of Cliffworms' mods. I hope it isn't getting to him too bad. We make mistakes, we figure 'em out, we fix 'em if/when we can, given all tools available. For now, I have no idea how to save my character aside from making a new char and using console to regain everything he has just w/o SOS installed...I also feel like another mod I recently installed might be my bloated save file corrupter, so I uninstalled it as well but there's no way of knowing for certain? since the save file is already corrupt?
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@ beeblebub, that was a very unproductive comment and it's obvious you don't know much about it. :down:

 

The sos mod has been VERY popular and cliffworms is VERY well known here on the Nexus. I literally hate playing without sos now. I sure hope cliffworms hasn't given up on us due to statements like this. I want my sos back. :sad:

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I don't know if I'm lucky or not, but I recently lost my character of roughly sixty hours of gameplay. My third attempt at getting to higher levels. (I always seem to get bored with it after a while, or find mods which require a new game start sometimes)

 

Anyway, this allows me to disable sos without too much trouble...

 

Kingdark

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