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Glass, Ebony, Daedric Breaks Immersion!


rockman4417

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You can't say its immersive-breaking if you don't know the lore behind it

You can actually, because there's a difference between immersion and true-to-lore.

 

Maybe, but "immersion" is subjective and is based on one's expectations. That's why I said in my earlier post that it seemed like the request was coming from a first-time TES player - because if you know the lore, glass, ebony, and daedric armour aren't very likely to break immersion.

 

However, the OP has made it clear that he was referring to the appearance of the armour, which is a fair point. Some of the Vanilla armours are a touch too decorative, particularly if you value realism over cosmetics.

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I just have my character take off those 'immersion breaking' armors when he may not be expecting battle so I don't have to look at them (I use 3rd person when not fighting so I can see my char and take advantage of the wide viewing angle). Nobody wears armor all the time, even it is ugly it's supposed to be practical not pretty. Some armors only look decent on certain races or genders (ebony looks great on male dunmer), I factor that in to my choices. Improving lesser armors through Smithing is great if you want to give followers a 'more appropriate' armor since you have to look at them a lot (UFO by fLokii is great for this). If you max out all the crafting skills you can make some incredible stuff. It's actually pretty easy to start an infinite loop to make progressively more powerful gear.

 

  1. Make a potion to improve Enchanting
  2. Drink Potion
  3. Enchant an item to improve Alchemy
  4. Repeat steps 1-3 until satisfied
  5. Enchant gear to improve Alchemy and Smithing to the desired power level, produce potions to improve your Enchanting as needed

 

Some enchantments can become frivolous if you can make other ones sufficiently powerful; who cares how much Magika you have if you're Magika Regen is so high it all regenerates almost instantly. It can take quite a while get crafting to this level though, you need to collect a lot of ingredients, and collect a lot of soul gems and enchanted items to disenchant.

 

All of my gear is on my quick menu, so I can switch to it pretty quick if I want to. Rather than wearing armor all the time though, if my character is in a city they switch to some clothing or robes, usually bearing some kind of custom-enchantments to make my PC more survivable without an armor bonus. I just drink some potions and try and kill off my enemies without my armor, getting some assistance from my Housecarls (as bodyguards it would make sense to leave them armored) or other followers.

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@rockman4417: "I'd feel like a tool walking around Whiterun in full Daedric gear."

lol yeah i agree, its an aesthetic opinion; but, the glass, ebony, daedric armors tend to look out of place in Skyrim depending how you look at it.

These evolved armor variants are carryovers from previous Elder Scrolls games and have remained true in lore/appearance, love it or leave it.

I don't use any of these armors and stick to the simpler Nordic stuff.

 

http://images.uesp.net/thumb/e/ef/SR-item-Glass_Armor_Female.jpg/600px-SR-item-Glass_Armor_Female.jpghttp://images.uesp.net/thumb/3/3e/SR-item-Ebony_Armor_Female.jpg/600px-SR-item-Ebony_Armor_Female.jpghttp://images.uesp.net/thumb/d/db/SR-item-Daedric_Armor_Female.jpg/600px-SR-item-Daedric_Armor_Female.jpg

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As mentioned before, it helps if you're familiar with the lore. I came in expecting crazy Ebony, Glass, and Daedric designs and therefore was not kicked out of the immersionmobile, like how others newcomers might feel.

 

sorry but I am not a newcomer to TES and I found those armours immersion breaking back then as well.

 

I have also been a fan of high fantasy for as long as I can remember (but that started with books and so I had to imagine what the armour looked like)

 

bottom line, weapons and armour should look like they were made by someone who understands the concepts and principals behind them.

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I agree on Glass, and Daedric. The former looks fragile, and the latter is just silly. Ebony has some of the most beautiful items in the game, (such as the Mace.) Some of the other peices are less so. I don't care for the swords, for instance. As for immersion, my mind accept this fantasy world complete with talking lizards, and kitties with busoms which seem far strnager to me than the oddly designed weapons, and armor. A lot of the Even stuff looks clunky, and impractical too, while I can't conceive of anyone moving, let alone running, and fighting in Dwarven. There's a solid plate right down the center of the helmet! And somehow the scattered scraps of leather, feathers, and whatnot the Reachmen wear protects as well as Leather, whick actually looks like it could stop a few blows.

 

It's fantasy, high fantasy. Dragon slaying, totalitarian elven conspiracy, better hope nobody's planning to open dimentional rifts into planes of hell again, kill you with a word, Gods/demons talk to people all the time, mammoth farming giants, eating Vampire Dust makes you Invisible kind of fantasy. Not the Middle Ages. (Actually somewhere closer to the Renesance, if you want to get technical.) If that's the only thing that makes you scratch your head in disbelief you've got a pretty low threshold.

 

But yeah, the Oblivion Ebony looked a lot more realistic in terms of something someone would actually wear to protect themselves.

Edited by Psiberzerker
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I've never actually bothered with the Daedric stuff, mainly because I object to having to dress like a bad guy just in order to stay alive. I made a couple of swords but I never took to using them.

 

(On the other hand, I rather liked the ebony stuff, and the glass swords were okay. The glass armors look kinda ridiculous, though.)

 

Anyway, these days my character is so high level I can basically use whatever I want and still survive. She doesn't even wear armor most of the time, aside from gauntlets and boots, because I prefer the mage tunics and circlets. And if she absolutely needs to wear armor, the dragon stuff is more than sufficient.

 

As for immersion... eh. It was far worse in Oblivion, really. At least in Skyrim I haven't run into any bandits in glass armor, wielding ebony weapons.

Edited by Relativelybest
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