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Posted (edited)

I'm working on a project to create FO3 style ending cinematics for FO4 but I am unable to get them to play properly in the game.

 

I use Rad Tools to make Bink 1 files. The files can play in-game visually but I get no audio at all.

 

Do I need to use Bink 2? I don't have access to that.

 

Anyway, a demo will be up soon, they will get released whether or not I can put them in the game. There will be a clip for each faction as well as several custom non-canonical endings that are only possible with mods like Project Valkyrie, Father Companion or by disabling essential NPC tags (no spoilers here).

Edited by ToroMontana
Posted

I'm working on a project to create FO3 style ending cinematics for FO4 but I am unable to get them to play properly in the game.

 

I use Rad Tools to make Bink 1 files. The files can play in-game visually but I get no audio at all.

 

Do I need to use Bink 2? I don't have access to that.

 

Anyway, a demo will be up soon, they will get released whether or not I can put them in the game. There will be a clip for each faction as well as several custom non-canonical endings that are only possible with mods like Project Valkyrie, Father Companion or by disabling essential NPC tags (no spoilers here).

 

Are there different audio formats you can use with bink?

 

Perhaps you're using the wrong starting format for the audio?

 

I remember you having a similar problem with lip syncing for a different mod

Posted (edited)

The video is created and exported as an avi with

 

H264 (Native) Video Compressor

MP3 (Native) Sound Compressor

44100 Hz, 192 kbps, Stereo

 

It's then made into an mp4 with this thing: https://www.onlinevideoconverter.com (default settings, I tried non-mp4s and didn't work)

 

Then it's put into RadTools and exported again as a .bik file (Bink 1)

 

RadTools can play it with sounds just fine so the audio is there. But won't play in game.

 

Compress audio:
level 0 (better quality if I use this)

Format: 16-bit/stereo

 

I haven't found a lot of info out there on this and I'm definitely not paying for a Bink 2 license for such a small non-commercial project. All I know is FO4 uses Bink 2.

Edited by ToroMontana
Posted

 

RadTools can play it with sounds just fine so the audio is there. But won't play in game.

I had just the same issue when I was working on my mod. Eventually, I ended up with placing audio into a new sound descriptor form and launching both, the clip and the sound to play in game. But... this works.

 

https://youtu.be/NnAzHY7YDkc?t=1317

Posted

I found a solution for this, it involves exporting the video's audio into a wav and then mixing it up with the BIK file in channel "1".

 

I did this and my cinematic played in game.

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