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Vortex and Loose VS BSA


Kel1978

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This isn't Mod Manager specific, any BSA will require an ESP in order to point the game to it's contents, no matter what Mod Manager is used.

 

 

:roll-eyes:

 

So, by your claim Mod Organizer 1 is not a mod manager...

 

 

Oh good lord, I'm not here to argue, BigBizkit understood what I meant.

My point was, and it still stands, this is not a Vortex issue.

Don't put words in my mouth that I never said, if you want to argue about something as unimportant as what MO1 does, then do it somewhere else, and don't drag this thread off topic.

 

That's that.

 

Your name is ironically apropos.

 

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I've never found a definite answer, but where seems that even if it appears the bsa is correctly created, not everything shows-up in-game if the bsa is larger than 2 GB.

 

So my recommendation is to keep BSA smaller than 2 GB.

 

edit - since you're on SSE, it seems where's a trick where you can load two bsa per plugin, example test.esp can load the two bsa named

 

test.bsa

test - textures.bsa

 

Note, I've never tried if you can only put textures in "test - textures.bsa", or if you can include other things.

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