ThelebKaarna Posted February 17, 2019 Share Posted February 17, 2019 Topic. You know.... it's the "Mod Files Were Changed Outside Of Vortex" window that pops-up when you hit the "Deploy Mods" button after you've recently run FNIS for example. So this morning I clicked the "Check for Mod Updates" button, let it run. For mods showing Updates Available I click the icon to Update and "Replace". Then the "External Changes" window pops-up for the mod I'm updating (where it never did before). I confirm to Save Changes. Mod updates/replaces no problem. Is this the new normal? Link to comment Share on other sites More sharing options...
HadToRegister Posted February 17, 2019 Share Posted February 17, 2019 Topic. You know.... it's the "Mod Files Were Changed Outside Of Vortex" window that pops-up when you hit the "Deploy Mods" button after you've recently run FNIS for example. So this morning I clicked the "Check for Mod Updates" button, let it run. For mods showing Updates Available I click the icon to Update and "Replace". Then the "External Changes" window pops-up for the mod I'm updating (where it never did before). I confirm to Save Changes. Mod updates/replaces no problem. Is this the new normal? In settings, do you have "Run FNIS on Deployment Event" turned on? If so, it's going to write every single time and tell you about it.I have it turned OFF and have suffered no ill effects.It was OFF by default when I installed Vortex. Link to comment Share on other sites More sharing options...
ThelebKaarna Posted February 17, 2019 Author Share Posted February 17, 2019 Thanks for the response dude, good thought, but no, it's off/not enabled. And I just now double-checked to be sure. I read about what it did a few months back and decided against it's functionality, so have always left it "off". Link to comment Share on other sites More sharing options...
HadToRegister Posted February 17, 2019 Share Posted February 17, 2019 Thanks for the response dude, good thought, but no, it's off/not enabled. And I just now double-checked to be sure. I read about what it did a few months back and decided against it's functionality, so have always left it "off". I got the same thing yesterday when I upgraded a mod.Since it overwrote the old esp, I got the "Files have changed outside of Vortex" so I let the default "Use newer file" stay and Confirmed.Then I also got the "Redundant Mod" because the esp that was overwritten was the same name as the upgraded mod (of course), but I had to ignore that, because removing the overwritten ESP would've also uninstalled the BSA, BA2, Textures, meshes included with it. Link to comment Share on other sites More sharing options...
ThelebKaarna Posted February 17, 2019 Author Share Posted February 17, 2019 Another thing - in the "External Changes" window, prior to the latest Vortex update (if I remember correctly?) there were two possible selections "Revert Changes" or "Keep Changes" (or something like that). Now I see there are three options: Save changes (use deployed file) Revert changes (use staging file) Use newer file "Use newer file" is selected by default. Seems possible this would coincide with the update mod > replace functionality? Hoping someone can try updating/replacing to see if they get the same thing. ^^^ EDIT ^^^ I see you just did that... Link to comment Share on other sites More sharing options...
HadToRegister Posted February 17, 2019 Share Posted February 17, 2019 Another thing - in the "External Changes" window, prior to the latest Vortex update (if I remember correctly?) there were two possible selections "Revert Changes" or "Keep Changes" (or something like that). Now I see there are three options: Save changes (use deployed file)Revert changes (use staging file)Use newer file "Use newer file" is selected by default. Seems possible this would coincide with the update mod > replace functionality? Hoping someone can try updating/replacing to see if they get the same thing... I just did that yesterday. When I updated a mod I got the "Use Newer File" option. If I edit an esp with Xedit, I get the SAVE CHANGES option Link to comment Share on other sites More sharing options...
ThelebKaarna Posted February 17, 2019 Author Share Posted February 17, 2019 Another thing - in the "External Changes" window, prior to the latest Vortex update (if I remember correctly?) there were two possible selections "Revert Changes" or "Keep Changes" (or something like that). Now I see there are three options: Save changes (use deployed file)Revert changes (use staging file)Use newer file "Use newer file" is selected by default. Seems possible this would coincide with the update mod > replace functionality? Hoping someone can try updating/replacing to see if they get the same thing... I just did that yesterday. When I updated a mod I got the "Use Newer File" option. If I edit an esp with Xedit, I get the SAVE CHANGES option Good deal. Cool. Making sense. Guess this new behavior is the 'new normal'. Link to comment Share on other sites More sharing options...
calscks Posted February 19, 2019 Share Posted February 19, 2019 it's not only specifically towards updating mods, the external change handling is wayyyyyyyyy too oversensitive than of 0.16.x. i've tried to install two mods, where the second mod has conflicts with the first e.g. 6 files. no matter if you set up the loading order, if you try to uninstall the second mod, Vortex falsely detects the 6 files as external changes. Link to comment Share on other sites More sharing options...
BigBizkit Posted February 20, 2019 Share Posted February 20, 2019 Hi, The external changes dialogue appearing when it shouldn't is something that is being looked into by the devs. Thanks for the reports and your patience. :thumbsup: Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.