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All Mods show as disabled or uninstalled after switching between games / update


jlavin

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Which version of Vortex are you on?

0.17.5

Electron 2.0.16

Node 8.9.3

Chrome 61.0.3163.100

 

What game are you trying to mod with Vortex?

Fallout 4, Fallout NV, Skyrim SE, Witcher 3 However this problem has only happened with Fallout 4 and Skyrim so far.

 

How many mods do you have installed?

Fallout 4 (154), Fallout NV (58), Skyrim SE (132), Witcher 3 (3)

 

What environment are you running Vortex on?

Windows 10 Pro x64 (up to date)

CPU i7 3.07 8 Core

18 GB DDR3

SSD main drive

Mods and games installed on a normal high end SATA drive

 

There have been no errors related to this problem, it just happens, randomly it seems.

For whatever reason when I selected Fallout 4 and went back to Skyrim SE it said I had zero mods active and it shows them 50% disabled and 50% not installed. The list seems to show all files from the D:\vortex downloads\SkyrimSE folder, and they have the status of Disabled. Then it shows all the files from the D:\skyrim se staging folder, they have a status of Uninstalled.

The weird thing is that all the mods still work fine, the mods are still in their folder. This isn't the first time this has happened either, about a month ago the same issue happened and I spent quite a bit of time going through and reinstalling and creating rules for all the conflicts again.

At the time of the most recent time it happened, I had disabled automatically updates, because I thought maybe that had something to do with it. It very well may, but I cannot prove that.

 

The structure of everything:

Games installed in D:\SteamLibrary\steamapps\common\[GAME] OR D:\Games\[GAME]

Staging folders all in root of D:\ i.e. (D:\FalloutNV staging)

Vortex Downloads all in D:\vortex downloads\ i.e. (D:\vortex downloads\skyrimse)

Vortex installed in (location od EXE) C:\Program Files\Black Tree Gaming Ltd\Vortex

All use HARDLINK DEPLOYMENT

 

I really love the way the whole Vortex application works, but the work put into setting these games and having to do it over and over ruins it for me.

Please ask me anything, I just want this to stop happening.

 

 

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the only difference in your set up vs mine, is i have my mod staging folder set up this way, and i don't have this problem

 

D:\games\mods\SkyrimSE

D:\games\mods\Falloutnewvegas

D:\games\mods\Fallout4

D:\games\mods\Fallout3

 

 

so I'm thinking that vortex needs the same common subfolder setup like the downloads folder has

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so I'm thinking that vortex needs the same common subfolder setup like the downloads folder has

This won't work then different games are spread across different disks.

 

 

 

His aren't

 

 

 

Staging folders all in root of D:\ i.e. (D:\FalloutNV staging)

 

Besides, I'm trying to determine if this Random Disabling that certain people seem to have while others are unaffected by it, is caused by not having a common subfolder.

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The only reason I didn't use a common first level is that it does not auto-create like the downloads folder. i.e. You add a new game, set it up to D:\downloads, it creates the next level D:\downloads\SkyrimSE

 

HadToRegister, you mentioned others having this problem. I searched the forum and web, only found a few instances , no resolution. Have you seen a lot?

 

Either way, the change is worth a shot. Still open to other information about this. I will certainly report back what happens either way.

 

Thanks

 

- J

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Jlavin, it's possible to use example

D:\games\mods\{...}

 

where Vortex should show that to put into the curly bracket to automatically choose game-name.

 

HadToRegister, despite having modded games on two disks, I've not had any problem with mods duplicated (except back when downloads was combined to specifying single directory).

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