Guest deleted34304850 Posted March 20, 2019 Share Posted March 20, 2019 Not all my "ifs" aren't assumptions.NMM is alive and kicking. Fact. I'd link you the page to download the latest version but honestly, it's in about 100 places in these forums so you can find it easily enough.Vortex takes minutes to set up. Fact. Its very similar to how you set up the wonderful, faultless amazing NMM all those years back. You tell it where your games are, you tell it where your mods are, you tell it where to deploy, you tell it where tools are. All the same as with NMM.The only assumption here is "if you know what you're doing". I assume you do.The only learning curve with Vortex is the UI and that takes a few minutes clicking around. The rest of it, hardlink deployments etc., you can let vortex manage that for you. It will tell you when it has a problem, you solve it, it goes on doing its thing.But manual modding is so much fun if you want to spend all your days modding your game rather than playing it. Horses for courses.Now I'm going back to writing a letter to my friend by carving shapes into these big old stones. That paper and ink fad will never catch on. Link to comment Share on other sites More sharing options...
HadToRegister Posted March 20, 2019 Share Posted March 20, 2019 I figured I'd get that. All your ifs are assumptions. NMM seems pretty dead when I update the classic can't login bug has returned. It claims it alive but OK. Its obvious don't know what I'm doing with Vortex I'll give you that despite Gopher's tutorial. I've actually had my best luck with manual modding thanks. a little help from loot with manual corrections afterwards and I'm great. All of your assumptions are wrong.Also, Vortex is quite easy to use once you get past the learning curve, which requires a smidgen of effort on your part.The first thing you need to get rid of, is the conditioning NMM forces on you that makes you believe you have to micromange every little detail of your PLUGIN Load Order, you don't have to do that anymore. NMM version 0.65.11 Link to comment Share on other sites More sharing options...
steamteck Posted March 20, 2019 Share Posted March 20, 2019 hmm. I had NMM version 0.65.2 and was having my problem. I never had to micromanage but even LOOT is pretty stupid about load order on occasion. Is there a setting where Vortex COMPLETELY leaves my load order alone. Maybe i'll give it another shot. Maybe I'm just to much a dinosaur myself. I admit having little patience for most programs with much set up unless I see a solid benefit Link to comment Share on other sites More sharing options...
steamteck Posted March 20, 2019 Share Posted March 20, 2019 But manual modding is so much fun if you want to spend all your days modding your game rather than playing it. Horses for courses.Now I'm going back to writing a letter to my friend by carving shapes into these big old stones. That paper and ink fad will never catch on.Takes me almost no time at all honestly and gives me the control I prefer. Maybe Vortex is wonderful maybe I'm just not seeing the advantage. Link to comment Share on other sites More sharing options...
Guest deleted34304850 Posted March 20, 2019 Share Posted March 20, 2019 that version of nmm hasnt been current for the longest time. i'm not sure how you can even use it because it won't connect to nexusmods as they changed security some time back and pushed out a new version of nmm to cater for that.you know my little joke about stone tablets i put in the post before...? Link to comment Share on other sites More sharing options...
HadToRegister Posted March 20, 2019 Share Posted March 20, 2019 But manual modding is so much fun if you want to spend all your days modding your game rather than playing it. Horses for courses.Now I'm going back to writing a letter to my friend by carving shapes into these big old stones. That paper and ink fad will never catch on.Takes me almost no time at all honestly and gives me the control I prefer. Maybe Vortex is wonderful maybe I'm just not seeing the advantage. You're definitely not seeing the advantage such as you install two texture mods, you know from the MOD B's description page that the textures from MOD B, should overwrite MOD A. ex1. You manually install them (loose files) and forget which textures were to which mod, you have to delete everything and start over again ex2. You use NMM to install the textures, NMM asks if you want to overwrite all?, You say YES, NMM overwrites all the textures, but then you realize you overwrote MOD B's textures with MOD A by accident, Uninstall everything and start over again ex3. You use Vortex to install Mod A and MOD B, doesn't matter which one you install first.Vortex then says "There's a conflict between MOD A and MOD BSo you click on the message, and Vortex automatically filters your load order so only the two mods are showing, so the screen pops up, do you want MOD A to LOAD BEFORE (Be overwritten) or AFTER (Overwrite) MOD B?Well, you forget and tell Vortex to LOAD AFTER (Overwrite) MOD B's Textures. Oops, now, instead of having to uninstall everything or delete everything and start over, you go back to that LOAD BEFORE and LOAD AFTER Screen and fix your mistake by telling Vortex to have MOD A LOAD BEFORE (Be overwritten) MOD B. (Or you can tell MOD B to LOAD AFTER MOD A. Vortex then restores any of the files that were overwritten and restores them, and overwrites the correct ones. That's just ONE thing it can do, IF YOU SPEND THE TIME LEARNING IT, INSTEAD OF FIGHTING IT. So far, the biggest problem people have had with Vortex is they refuse to let go of the old way of doing things with NMM, and insist on forcing way on Vortex, so they work against it. You have to break the bad habits NMM gave you, and work WITH vortex. Link to comment Share on other sites More sharing options...
steamteck Posted March 20, 2019 Share Posted March 20, 2019 that version of nmm hasnt been current for the longest time. i'm not sure how you can even use it because it won't connect to nexusmods as they changed security some time back and pushed out a new version of nmm to cater for that.you know my little joke about stone tablets i put in the post before...?Ok, I am being stupid/ shouldn't 0.65.2 be later than the 0.65.11 he linked to? Thanks Link to comment Share on other sites More sharing options...
HadToRegister Posted March 20, 2019 Share Posted March 20, 2019 that version of nmm hasnt been current for the longest time. i'm not sure how you can even use it because it won't connect to nexusmods as they changed security some time back and pushed out a new version of nmm to cater for that.you know my little joke about stone tablets i put in the post before...?Ok, I am being stupid/ shouldn't 0.65.2 be later than the 0.65.11 he linked to? Thanks No, 2 is LESS THAN 11 Link to comment Share on other sites More sharing options...
steamteck Posted March 20, 2019 Share Posted March 20, 2019 But manual modding is so much fun if you want to spend all your days modding your game rather than playing it. Horses for courses.Now I'm going back to writing a letter to my friend by carving shapes into these big old stones. That paper and ink fad will never catch on.Takes me almost no time at all honestly and gives me the control I prefer. Maybe Vortex is wonderful maybe I'm just not seeing the advantage. You're definitely not seeing the advantage such as you install two texture mods, you know from the MOD B's description page that the textures from MOD B, should overwrite MOD A. ex1. You manually install them (loose files) and forget which textures were to which mod, you have to delete everything and start over again ex2. You use NMM to install the textures, NMM asks if you want to overwrite all?, You say YES, NMM overwrites all the textures, but then you realize you overwrote MOD B's textures with MOD A by accident, Uninstall everything and start over again ex3. You use Vortex to install Mod A and MOD B, doesn't matter which one you install first.Vortex then says "There's a conflict between MOD A and MOD BSo you click on the message, and Vortex automatically filters your load order so only the two mods are showing, so the screen pops up, do you want MOD A to LOAD BEFORE (Be overwritten) or AFTER (Overwrite) MOD B?Well, you forget and tell Vortex to LOAD AFTER (Overwrite) MOD B's Textures. Oops, now, instead of having to uninstall everything or delete everything and start over, you go back to that LOAD BEFORE and LOAD AFTER Screen and fix your mistake by telling Vortex to have MOD A LOAD BEFORE (Be overwritten) MOD B. (Or you can tell MOD B to LOAD AFTER MOD A. Vortex then restores any of the files that were overwritten and restores them, and overwrites the correct ones. That's just ONE thing it can do, IF YOU SPEND THE TIME LEARNING IT, INSTEAD OF FIGHTING IT. So far, the biggest problem people have had with Vortex is they refuse to let go of the old way of doing things with NMM, and insist on forcing way on Vortex, so they work against it. You have to break the bad habits NMM gave you, and work WITH vortex. That's the first thing I've seen posted in this discussion that tracks a bit . Thanks Link to comment Share on other sites More sharing options...
HadToRegister Posted March 20, 2019 Share Posted March 20, 2019 But manual modding is so much fun if you want to spend all your days modding your game rather than playing it. Horses for courses.Now I'm going back to writing a letter to my friend by carving shapes into these big old stones. That paper and ink fad will never catch on.Takes me almost no time at all honestly and gives me the control I prefer. Maybe Vortex is wonderful maybe I'm just not seeing the advantage. You're definitely not seeing the advantage such as you install two texture mods, you know from the MOD B's description page that the textures from MOD B, should overwrite MOD A. ex1. You manually install them (loose files) and forget which textures were to which mod, you have to delete everything and start over again ex2. You use NMM to install the textures, NMM asks if you want to overwrite all?, You say YES, NMM overwrites all the textures, but then you realize you overwrote MOD B's textures with MOD A by accident, Uninstall everything and start over again ex3. You use Vortex to install Mod A and MOD B, doesn't matter which one you install first.Vortex then says "There's a conflict between MOD A and MOD BSo you click on the message, and Vortex automatically filters your load order so only the two mods are showing, so the screen pops up, do you want MOD A to LOAD BEFORE (Be overwritten) or AFTER (Overwrite) MOD B?Well, you forget and tell Vortex to LOAD AFTER (Overwrite) MOD B's Textures. Oops, now, instead of having to uninstall everything or delete everything and start over, you go back to that LOAD BEFORE and LOAD AFTER Screen and fix your mistake by telling Vortex to have MOD A LOAD BEFORE (Be overwritten) MOD B. (Or you can tell MOD B to LOAD AFTER MOD A. Vortex then restores any of the files that were overwritten and restores them, and overwrites the correct ones. That's just ONE thing it can do, IF YOU SPEND THE TIME LEARNING IT, INSTEAD OF FIGHTING IT. So far, the biggest problem people have had with Vortex is they refuse to let go of the old way of doing things with NMM, and insist on forcing way on Vortex, so they work against it. You have to break the bad habits NMM gave you, and work WITH vortex. That's the first thing I've seen posted in this discussion that tracks a bit . Thanks This is all in the built in knowledge base and built in video tutorials Link to comment Share on other sites More sharing options...
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