blazon Posted September 3, 2012 Share Posted September 3, 2012 I created a mod with multiple actors made them all possible followers and put them in their own faction. I set them to '-1' for 'CurrentFollowerfaction' added Potentialfollowerfaction. Then added new custom sandboxpackages for each of the actors; just a simple 'sandbox' package that allows them to wander and ridehorses. I put the actors in 6 different locations Dragonsreach,and the inns at morthal, riften, solitude, markath, and Windhelms. The problem is that 3 out the 6 npc's have no recruit dialogue options and do not say anything. Also weirdly 1 has only 4 dialogue options, while the other 2 have full dialogue like Lydia.I compared the different actor faction and ai package data and it's all the same.Does anyone know what's going wrong? Link to comment Share on other sites More sharing options...
GnatGoSplat Posted September 3, 2012 Share Posted September 3, 2012 Dialog options are linked to the voice you picked. If you are using default voices, you may have chosen some that don't have the recruitment dialog. Link to comment Share on other sites More sharing options...
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