Jump to content

Weapon perks worth picking up?


Chaos1929

Recommended Posts

I have a few points to spare and was wondering whether or not Rifleman, Commando, Gunslinger were worthwhile perks or not?

Kinda leaning towards yes considering how god damn bullet spongy enemies are, taking about 400+ fusion cells to kill a radscorpion. But how many points would you guys advise I sink into it into to make things less frustrating? Not ridiculously easy to the point where it's just lame, one shotting anything and everything.

Edited by Chaos1929
Link to comment
Share on other sites

It probably doesn't help you that radscorps are pretty resistant towards energy weapons. Shooting them in the stinger with ballistic weapons like the shotgun will bring them down quickly. It is generally a good idea to take a few weapon perks for your preferred weapon. 2-3 ranks usually works fine. What are you putting your perk points into?

Link to comment
Share on other sites

Mostly perception and Intelligence perks, I'm avoiding putting points into endurance perks as they don't seem all that great, was debating whether or not to pick up medic, someone told me it's a waste and I really tend to save perks rather than spend because I'm super paranoid I'll spend them wrong, It's the same with any game I play that has perk points or stats.

Link to comment
Share on other sites

  • 2 weeks later...

Mostly perception and Intelligence perks, I'm avoiding putting points into endurance perks as they don't seem all that great, was debating whether or not to pick up medic, someone told me it's a waste and I really tend to save perks rather than spend because I'm super paranoid I'll spend them wrong, It's the same with any game I play that has perk points or stats.

 

The best weapon style for perception based combat is Rifleman, and go all the way if you hate bullet sponges like I do. Gunslinger and commando are also good if you load up on agility and like pistols and/or automatic weapons. Since the 10mm can be converted to a full auto, commando comes in handy. If you use a 44, a laser pistol/plasma/alien blaster, or deliverer as single shot, then gunslinger is what you want. I usually do all of them, but concentrate on one first. It depends on how you plan on playing. If you want to streamline things, then go Rifleman and one other as a backup for close quarters combat.

<rant>I mean really, ONE 5.56 round to someones head will blow big pieces off or spread open a skull like a butterfly. a .308 will make a head explode. A .50 BMG round will do absolutely unholy things. Combat in most video games is like going to war with daisy pellet guns. :mad: </rant>

Link to comment
Share on other sites

I haven't played a straight vanilla game for awhile, but think the Rifleman perks also apply to shotguns. That gives you a lot of damage with a sniper rifle and shotgun for close range. The ones for pistols and auto weapons are great when maxed out. Some of it depends on whether you use VATS much. Some weapons get more benefits there.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...