Infamous95 Posted September 17, 2019 Posted September 17, 2019 I made a plugin with FO4Edit. I try loading it in the Creation Kit and It fails for loading to many masters? Im not very familiar with the CK but this is what I do: Click file-click data-double click my plugin-set as active plugin and hit ok. Then it gives me that multiple masters error....what gives?
HadToRegister Posted September 17, 2019 Posted September 17, 2019 You need to add this to the CreationKitCustom.ini file [General]bAllowMultipleMasterLoads=1 If you don't have a CreationKitCustom.ini make one. Also, because you made a plugin with FO4Edit, it has whatever ESPs you referenced in the Plugin you made, as Masters.
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