Infamous95 Posted September 17, 2019 Share Posted September 17, 2019 I made a plugin with FO4Edit. I try loading it in the Creation Kit and It fails for loading to many masters? Im not very familiar with the CK but this is what I do: Click file-click data-double click my plugin-set as active plugin and hit ok. Then it gives me that multiple masters error....what gives? Link to comment Share on other sites More sharing options...
HadToRegister Posted September 17, 2019 Share Posted September 17, 2019 You need to add this to the CreationKitCustom.ini file [General]bAllowMultipleMasterLoads=1 If you don't have a CreationKitCustom.ini make one. Also, because you made a plugin with FO4Edit, it has whatever ESPs you referenced in the Plugin you made, as Masters. Link to comment Share on other sites More sharing options...
Infamous95 Posted September 17, 2019 Author Share Posted September 17, 2019 Thank you! Link to comment Share on other sites More sharing options...
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