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Removing Broken Steel stuff from Unofficial Patch


yojeff

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Is there a way to remove all the stuff concerning Broken Steel that is included in the UPDATED Unofficial Fallout 3 Patch.

 

I presume that there is a way with FO3Edit, but I have no idea how to procede.

 

Thanks!

Tell me what's going on first, then I might help you.

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I wanted to play without Broken Steel (No dumb ending, no bullet sponges).

 

I deactivated the DLC in Nexus Mod Manager, then started my run. Eventually, I realized that Broken Steel was still activated, even if it wasn't checked in the manager.

 

I saw in a post that if a mod has a deactivated mod as a master, it will reactivate that master (https://forums.nexusmods.com/index.php?/topic/1033463-how-to-disable-dlcs/). The Patch is the only mod that has Broken Steel as a master.

 

If there is a way to take out the Broken Steel stuff from the patch, I would try to do that.

 

Thanks!

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I wanted to play without Broken Steel (No dumb ending, no bullet sponges).

 

I deactivated the DLC in Nexus Mod Manager, then started my run. Eventually, I realized that Broken Steel was still activated, even if it wasn't checked in the manager.

 

I saw in a post that if a mod has a deactivated mod as a master, it will reactivate that master (https://forums.nexusmods.com/index.php?/topic/1033463-how-to-disable-dlcs/). The Patch is the only mod that has Broken Steel as a master.

 

If there is a way to take out the Broken Steel stuff from the patch, I would try to do that.

 

Thanks!

Then you don't need the patch at all period. IT was designed to function in GOTY arrangements not default fallout 3 only.

 

I am and have been creating a fallout3.esm Official patch for fallout 3 for two years on and off so people that do not have the goty versions of the game can have the repairs required.

16928-1-1319415963.jpg

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I hope you realize that without Broken Steel, at the end of "Take it Back" the game ends.

 

Any quests that have not been completed or areas visited cannot be done.

https://www.nexusmods.com/fallout3/mods/6240

does require broken steel how ever there's another one that does not.

hold on I'll go find it.

https://www.nexusmods.com/fallout3/mods/586

 

there ya go.

Edited by Purr4me
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I hope you realize that without Broken Steel, at the end of "Take it Back" the game ends.

 

Any quests that have not been completed or areas visited cannot be done.

https://www.nexusmods.com/fallout3/mods/6240

does require broken steel how ever there's another one that does not.

hold on I'll go find it.

https://www.nexusmods.com/fallout3/mods/586

 

there ya go.

 

 

Thanks.

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I hope you realize that without Broken Steel, at the end of "Take it Back" the game ends.

 

Any quests that have not been completed or areas visited cannot be done.

https://www.nexusmods.com/fallout3/mods/6240

does require broken steel how ever there's another one that does not.

hold on I'll go find it.

https://www.nexusmods.com/fallout3/mods/586

 

there ya go.

 

 

Thanks.

 

:thumbsup: :thumbsup:

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