AlturDrake Posted October 23, 2012 Share Posted October 23, 2012 (edited) This idea's been bugging me for a while, it SHOULD be relatively easy to someone with the knowhow, but alas, that's not me xD We're all frustrated by the horizontal line you have to "walk" along a glass wall once you reach a slightly higher inclined terrain, even if it's half a foot from where you need to be. What if the player could just walk up a whole extra range of terrain, but at a much slower speed? (slower the higher inclined it is?) Seems like that's VERY close to how we usually climb a slope, and it would require no animations. Slowing the actual walking animation would be very fitting once the concept worked, though. I was always amazed that there are NO climbing mods, I think this could be a very creatable workaround. Any opinions? Edited October 23, 2012 by AlturDrake Link to comment Share on other sites More sharing options...
J3X Posted October 23, 2012 Share Posted October 23, 2012 The hard part is probably detecting the angle of the terrain you are trying to walk on. Link to comment Share on other sites More sharing options...
AlturDrake Posted October 24, 2012 Author Share Posted October 24, 2012 But I'm sure that variable can be found, it's there to calculate whether you can walk up or when a horse can, which are whole different ranges of inclination. Link to comment Share on other sites More sharing options...
J3X Posted October 24, 2012 Share Posted October 24, 2012 The question is if you can access if via Papyrus or if you need to write a SKSE plugin for it. Link to comment Share on other sites More sharing options...
Modling Posted March 16, 2014 Share Posted March 16, 2014 Maybe detecting the player & NPCs altitude related to the sea and calculating the last second (or less) variations in altitude when walk or running, and then determining the output speed at each moment would be possible and easier. The speed change would result a delay of that second or less but it would be perceived naturally because the natural acceleration/deleceration of the bodies.I hope someone with papyrus os SKSE experience creates the mod. It would be a great immersion improvement to the game. Link to comment Share on other sites More sharing options...
Rennn Posted March 16, 2014 Share Posted March 16, 2014 I've been hoping for a climbing mod for a long time, but alas, I don't have any scripting skill. And I don't want to try to learn for just one mod. :s Link to comment Share on other sites More sharing options...
Arcanant Posted March 21, 2014 Share Posted March 21, 2014 I think this is imposible for many reasons mostly papyrus latency.But the author of Nature Beast II has a climbing future for his warebear, if there is someone who can make it its him. Link to comment Share on other sites More sharing options...
Sereganor Posted March 22, 2014 Share Posted March 22, 2014 I'm surprised that the clawed races can't climb better. And wood elves should be able to climb as well, since they live in trees, yes? Link to comment Share on other sites More sharing options...
Recommended Posts