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What Did Skyrim Do Right?


AnkhAscendant

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Very true, but without you and only you, Martin could not have done what he did.

So you were an important part in the history of the Septim's.

nobody else could have closed the great gate, took out the Mythic Dawn, retrieved Talos Armor

 

That aside you were still a hero in Oblivion as I said with The Knights of the Nine

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In Oblivion, you're just a random guy who happened to be chosen by Akatosh for this task. I'm sorry, but the only person who's irreplaceable in the grand scheme of things in Oblivion is Martin, because he's part of the Septim bloodline.

 

In theory, yes someone skilled enough could do everything the player did. Yet, where was this skilled someone? He or she wasn't there. BUT YOU WERE. It's a common trope in stories. In some cases you're born with the gift that can save us all. In others, the protagonist was at the right place at the right time through divine intervention/destiny or what have you. They're both perfectly acceptable story telling devices.

Edited by Kraeten
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In Oblivion, you're just a random guy who happened to be chosen by Akatosh for this task. I'm sorry, but the only person who's irreplaceable in the grand scheme of things in Oblivion is Martin, because he's part of the Septim bloodline.

I must agree with this sentiment.

 

-The Nerevarine could only be you because only you were born under a very specific set of circumstances.

 

-The Dovahkiin could only be you because only you have the dragonblood, the ability to learn shots super fast, and indeed the only one with the power to harm Alduin.

 

-The Champion of Cyrodiil could have been ANYONE, nothing you do has some sort of divine importance or needing some specific power that only you have to achieve

 

My point exactly. Divine whims aside, there's nothing special about the Champion of Cyrodiil.

 

except for the fact that the Champion of Cyrodill is still remembered 200 years after the fact. Also while Martin was the key to the story, you the player were the lock.

 

Martin needed more then just a "muscle guy" or "servent". He needed a reliable, skilled, intelligent, and sensible second in command if you will.

 

There have been many great leaders, but behind each great leader is a great follower, who the leader can fully count on in good times and bad.

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Actually no it didnt, at all. If you RPed and stuck to your build you never maxed out all attributes. Mathematically impossible. Had over 200 builds in Ob alone, not one had maxed attributes. Attributes, skills and perks is more variables than just skills and perks. It's already known and proven there was more diversity in attributes (more variables). More simple math really. Not to mention a character with the same perks and skill in Sky, does the same anyway, which usually ends up happening when you have a lot of builds, or a overlapping skill. So yeah, Attributes skills and perks>just skills and perks. There was nothing wrong with attributes, just people that didn't RP and people that parrot Bethesda's silly PR. It's a known fact that removing it removes more variables and by extension diversity, again more simple math for anybody that can count to 100. Nothing can change the simple math of 3>2.

 

I'd have to wonder if these people even played the old games.

I played Morrowind, and Oblivion, very extensivly, and I can safely say that, almost all of my characters, even without powergaming, ended up with several attributes at 100, and most other at mid to high 80's, with power gaming, it was all maxed 100's.

 

And no, having more numbers does no equal more diversity, its simple math really

 

One group of 11 is greater then 10 groups of 1.

 

Morrowind and Oblivion had many groups of 1, which is indeed more individual numbers, but it overall only added up to 10, compared to Skyrims 11, so it still manages to have less.

 

11 > 1+1+1+1+1+1+1+1+1+1

Then you didnt role play. If you stuck to a build, you never maxed out all attributes, fact. Sorry but you cant argue against math. There is more diversity with attributes, skills and perks than without attributes, fact.

 

Actually no it didnt, at all. If you RPed and stuck to your build you never maxed out all attributes. Mathematically impossible. Had over 200 builds in Ob alone, not one had maxed attributes. Attributes, skills and perks is more variables than just skills and perks. It's already known and proven there was more diversity in attributes (more variables). More simple math really. Not to mention a character with the same perks and skill in Sky, does the same anyway, which usually ends up happening when you have a lot of builds, or a overlapping skill. So yeah, Attributes skills and perks>just skills and perks. There was nothing wrong with attributes, just people that didn't RP and people that parrot Bethesda's silly PR. It's a known fact that removing it removes more variables and by extension diversity, again more simple math for anybody that can count to 100. Nothing can change the simple math of 3>2.

 

I'd have to wonder if these people even played the old games.

 

You might not realise it personally but your "everyone who disagrees iz dum" routine is pretty insulting.

 

This is the thread about what people like about skyrim. Some of us happen to much prefer parts of the game that you seem to not like. Calling into question our intelligence does not make your opinion more valid than ours.

Try reading. I never said anybody that disagrees is dumb. I never even said the word dumb in regards to anybody. Are you delusional?

Edited by Enatiomorph
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Then you didnt role play. If you stuck to a build, you never maxed out all attributes, fact. Sorry but you cant argue against math. There is more diversity with attributes, skills and perks than without attributes, fact.

If you actually read what I had said, I specifically said that without power gaming, I only maxed all of my important attributes, and got the others to mid-high 80's, so unless you counting mid-high 80 as maxed, I don't see where you are getting your argument from.

 

And yes, I can argue against math, when the math you are using is wrong, and nonsensical.

 

except for the fact that the Champion of Cyrodill is still remembered 200 years after the fact. Also while Martin was the key to the story, you the player were the lock.

 

Martin needed more then just a "muscle guy" or "servent". He needed a reliable, skilled, intelligent, and sensible second in command if you will.

 

There have been many great leaders, but behind each great leader is a great follower, who the leader can fully count on in good times and bad.

Actually, almost no one remembers The Champion of Cyrod by Skyrim's time, even in the Elder Scrolls books the Infernal City, and Lord of souls, set only 40 years after Oblivion, people only remember that some guy went into the Oblivion gates and closed them, his connection to Martin, and being the same as the svaior of Bruma/Hero of Kvatch has all been forgotten.

Edited by sajuukkhar9000
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Then you didnt role play. If you stuck to a build, you never maxed out all attributes, fact. Sorry but you cant argue against math. There is more diversity with attributes, skills and perks than without attributes, fact.

If you actually read what I had said, I specifically said that without power gaming, I only maxed all of my important attributes, and got the others to mid-high 80's, so unless you counting mid-high 80 as maxed, I don't see where you are getting your argument from.

 

And yes, I can argue against math, when the math you are using is wrong, and nonsensical.

 

except for the fact that the Champion of Cyrodill is still remembered 200 years after the fact. Also while Martin was the key to the story, you the player were the lock.

 

Martin needed more then just a "muscle guy" or "servent". He needed a reliable, skilled, intelligent, and sensible second in command if you will.

 

There have been many great leaders, but behind each great leader is a great follower, who the leader can fully count on in good times and bad.

Actually, no almost one remembers The Champion of Cyrod by Skyrim's time, even in the Elder scrolls books the Infernal City, and Lord of souls, set only 40 years after Oblivion people only remember that some guy went into the Oblivion gates and closed then, your name and history have been lost to everyone.

 

ok, i didn't mean that they remembered your name and race (although they might remember what you look like, since you have that statue in Bruma), just that someone took it upon them self to ".. close shut the jaws of Oblivion"

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lol this has gone from "What did Skyrim do right" to lets compare math, and how were we remembered in Elderscroll history, and who was important in previous Elderscroll games.

 

I suck at math, just so everyone is aware :wallbash:

 

Did Bethesda do the math correct or not, just the facts please, not a debate over what is good math and what is bad math. :yucky:

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As another subgrop to the overall graphics improvements I listed in a post before, I think Bethesda did a really good job of making the cities in Skyrim feel unique.

 

In Oblivion they all had the same grey walls and grey-stone buildings but in Skyrim, Markarth, Riften, Windhelm Whiterun, and solitude each have their own specific building style which really sets them apart from another.

 

 

 

And the removal of those annoying messages, I cant tell you how happy I am to fast travel and not see "YOUR HORSE IS STABLED OUTSIDE THE CITY"

Edited by sajuukkhar9000
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snip

Then you never had an argument, since you said that pretty much all builds maxed out attributes regardless. You just proved yourself wrong. Math has already proven you wrong and nothing you say will ever change how math works. Attributes, skills and perks is mathematically more diversity than just skills and perks. 3 is more than 2, you are aware of that, correct?

 

lol this has gone from "What did Skyrim do right" to lets compare math, and how were we remembered in Elderscroll history, and who was important in previous Elderscroll games.

 

I suck at math, just so everyone is aware :wallbash:

 

Did Bethesda do the math correct or not, just the facts please, not a debate over what is good math and what is bad math. :yucky:

He tried to say 2 was more than 3. You dont have to be a mathematician to know that isn't correct.

Edited by Enatiomorph
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