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mind blown mod idea


kanami24

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so here i am, playing fallout 4. a settler asked me to smoke a cig with her so i did (m.c.g) and it just dawned onto me that there isn't a single mod that adds in cigarette,cigar, etc. plants. and by "plants" i mean plants as in tobacco plants,plantations, and facilities that make cigarettes. Ontop of that there isn't a cigarette making "workbench" job thing for settlers to earn some extra caps on the side for your settlement -- hell a tobacco store would be fitting..... "propane and propane accessories". Could supply the commonwealth with a simple luxury for some caps >__>. I'm actually shocked, you could be swimming in caps if you controlled the tobacco market in the commonwealth. You know how many npcs use the cigarette idle animation?! Myself included when I'm afk

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  • 5 years later...

Experimenting with adding tobacco plants to a FO4 mod. Fallout: New Vegas had the Coyote tobacco plants but Fallout 4 didn't get any tobacco plants.  The Coyote tobacco plants produce Coyote tobacco chew which was a consumable item.  The concept develops a fictitious  company called Chit's Pride, which has the slogan Take Life in Stride, Chew with Pride.  With a little work, I suppose the tobacco plants in FO4 could produce chewing tobacco, cigarettes and cigars.  Our produce tobacco leaves which could be used to craft chewing tobacco, cigarettes and cigars, each with their own properties (spells).

Model credits: "Tobacco Plant" (https://skfb.ly/6Ut9E) by max_imum is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/by-nc/4.0/).

66717096-1738336108.png

 

Edited by pepperman35
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