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IsSneaking anything better to use as condition?


sillypancake

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I'm tryng to make a toggle mod for fallout VR

player sneaks and it toggles bullet time or vafs or whatever.

 

but IsPlayer sneaking == 1 is dodgy and doesn't always untoggle correctly. it usually takes a second or 2 to work or sometimes doesn't work at all. so when the player is no longer crouching/sneaking slow mo is still activated?

 

can someone please give me some advice on a better toggle/activate ability method for sneaking?

 

P.S the magic effects are on NO recover

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I've got or had several mods that add effects when the pc is in a certain condition, such as sneaking.

mods such as mods that activate the locate enemy, friend, corpse while the gun is drawn. Or a mod that slows down time while you aim down the sights.

One thing that I've noticed about most of these mods, is just what you are describing.... that they take a moment or two to stop being an active effect.

I am not sure if this is a game engine problem, or not. Whether the game can't just shut it off, or if it has to transition back to the regular mode.

 

And while I am not familiar with VR, I know that what you're describing isn't normal behavior for sneaking in the vanilla desktop game. So it could also be a setting in the mod that you're using, to achieve that, if it's the case of a mod that does it.

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