sillypancake Posted January 9, 2020 Share Posted January 9, 2020 I'm tryng to make a toggle mod for fallout VRplayer sneaks and it toggles bullet time or vafs or whatever. but IsPlayer sneaking == 1 is dodgy and doesn't always untoggle correctly. it usually takes a second or 2 to work or sometimes doesn't work at all. so when the player is no longer crouching/sneaking slow mo is still activated? can someone please give me some advice on a better toggle/activate ability method for sneaking? P.S the magic effects are on NO recover Link to comment Share on other sites More sharing options...
HeyYou Posted January 9, 2020 Share Posted January 9, 2020 Can you just bind it to a configurable hotkey, and get better behavior out of it? Or maybe, determine which key is currently bound to 'sneak', (if you only want to activate it during sneak) and then just test for that keypress to change in/out. Link to comment Share on other sites More sharing options...
StormWolf01 Posted January 9, 2020 Share Posted January 9, 2020 I've got or had several mods that add effects when the pc is in a certain condition, such as sneaking.mods such as mods that activate the locate enemy, friend, corpse while the gun is drawn. Or a mod that slows down time while you aim down the sights. One thing that I've noticed about most of these mods, is just what you are describing.... that they take a moment or two to stop being an active effect.I am not sure if this is a game engine problem, or not. Whether the game can't just shut it off, or if it has to transition back to the regular mode. And while I am not familiar with VR, I know that what you're describing isn't normal behavior for sneaking in the vanilla desktop game. So it could also be a setting in the mod that you're using, to achieve that, if it's the case of a mod that does it. Link to comment Share on other sites More sharing options...
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