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Can't find out what's causing a CTD...


Bluelion4

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Hello all,

 

Basically I'm having a fairly annoying reoccuring CTD when entering an exterior zone that contains Bilegulch mine, as soon as I get to the mine the game instantly CTD's. This zone seems to stretch to a large portion of Western Falkreath hold and the South Eastern areas of The Reach. I have tried disabling mods to no avial and have tried a few fixes such as unnofficial patches for all DLC's I am using. I have done the 3GB switch using the command prompt which seemed to help some people and that also failed.

I've even cleaned up all my mods using TESVEdit and the problem still persists.

 

I wonder if there is anyone out there who can help me resolve this issue. I'll put a list of mods I am using along with the latest papyrus log that I took with these mods installed below. I anyone who wants to help requires more information I will gladly give it upon request.

 

Current Mod List:

 

Skyrim.esm

Update.esm

Dawnguard.esm

HearthFires.esm

portal2mod.esp

HighResTexturePack01.esp

HighResTexturePack02.esp

Brawl Bugs CE.esp

Unofficial Skyrim Patch.esp

Unofficial Dawnguard Patch.esp

Unofficial Hearthfire Patch.esp

QuieterRestorationDrawnSound.esp

StaticMeshImprovementMod.esp

Commute.esp

Conjuration & Summoning fixes.esp

e0portableenchantingandalchemy.esp

ExpandedJewelryCrafting.esp

FullyEquippedBlacksmiths.esp

Archmage's Boots.esp

DDD-BardsLute.esp

LeatherBackpackBrown-300.esp

LeatherBackpackBlack-300.esp

LeatherBackpackDarkBrown-300.esp

Gildergreen Regrown.esp

Run For Your Lives.esp

Lighter_Mining_Smithing_Materials.esp

no_quest_items.esp

balanced atronachs.esp

Better Dynamic Snow.esp

Connys Improved Hearthfire.esp

FSS-Slight pause between lines.esp

Get Out of my Bedroom with Chair.esp

Headtracking.esp

Improved Daedric Artifacts.esp

NoMoreMinePests.esp

NonEssentialChilds.esp

OpenFaceHelmets.esp

dD - Enhanced Blood Main.esp

dD-Dawnguard-EBT Patch.esp

Thieves Guild Requirements.esp

TheOneMask.esp

zFreeRoamHC.esp

HoodlessDragonpriestMasks1_0.esp

HoodlessDragonpriestMasksPlus1_0.esp

dovahkiinrelax.esp

BetterMagic_FULL.esp

DeadlySpellImpacts.esp

DeadlySpellImpacts - Two Fire.esp

BetterWhitePhialEffects.esp

CuralmilsPhial.esp

Realistic crime report radius.esp

ArcheryDummyXP.esp

MorePerksPerLevel.esp

ESPv1_1nondependent.esp

FollowerWander2.esp

MultipleFollowers.esp

Bashed Patch, 0.esp

Fine Armguards.esp

Gilded Wristguards.esp

Skyforge Steel Weapons - Craftable.esp

Invisibility Eyes Fix.esp

Civil War Armor Rebalance.esp

DragonFire.esp

Empowered Archmage Robes.esp

Both Imp and SC-No respawn.esp

ArdwenToGildergreen.esp

aventus aretino fix.esp

Craftable_Upgradable_SilverSwords.esp

MoreValuableWood(50).esp

Unlock Spell Tomes.esp

bladesarmorperkfix+craftable.esp

grumpykevtempering.esp

 

Latest Papyrus Log, (Modified Skyrim.ini to make the character spawn in whiterun (SStartingcell=Whiterun) then used COC to move the character to Rorikstead (COC RoriksteadExterior01) then moved towards Bilegulch mine)

 

[11/14/2012 - 10:06:37PM] Papyrus log opened (PC)

[11/14/2012 - 10:06:37PM] error: Native function SetDontMove in empty state could find no matching function on linked type Actor. Function will not be bound.

[11/14/2012 - 10:06:37PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)

[11/14/2012 - 10:06:37PM] Memory page: 128 (min) 512 (max) 76800 (max total)

[11/14/2012 - 10:06:47PM] Cannot open store for class "dlc1scwispwallscript", missing file?

[11/14/2012 - 10:06:49PM] warning: Property Alias_MS06FalkNote on script QF_MS06Start_00093807 attached to MS06Start (00093807) cannot be initialized because the script no longer contains that property

[11/14/2012 - 10:06:49PM] warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property

[11/14/2012 - 10:06:49PM] warning: Property portal2Contrail on script portal2ControlScript attached to (04003320) cannot be initialized because the script no longer contains that property

[11/14/2012 - 10:06:49PM] error: Property PlayerHousecarlPale on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because <NULL alias> (32) on <NULL quest> (000A34D4) is not the right type

[11/14/2012 - 10:06:49PM] error: Property PlayerHousecarlFalkreath on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because <NULL alias> (32) on <NULL quest> (000A34DE) is not the right type

[11/14/2012 - 10:06:49PM] error: Property PlayerHousecarlHjaalmarch on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because <NULL alias> (32) on <NULL quest> (000A34CE) is not the right type

[11/14/2012 - 10:06:49PM] warning: Property ItemColFaction on script FollowerWandererScript attached to FollowerWander (34000D62) cannot be initialized because the script no longer contains that property

[11/14/2012 - 10:06:49PM] warning: Property HuntQuest on script FollowerWandererScript attached to FollowerWander (34000D62) cannot be initialized because the script no longer contains that property

[11/14/2012 - 10:06:49PM] warning: Property hunter on script FollowerWandererScript attached to FollowerWander (34000D62) cannot be initialized because the script no longer contains that property

[11/14/2012 - 10:06:49PM] warning: Property HuntingLocation on script FollowerWandererScript attached to FollowerWander (34000D62) cannot be initialized because the script no longer contains that property

[11/14/2012 - 10:07:00PM] error: Native static function SetAllowFlyingMountLandingRequests could find no matching static function on linked type Game. Function will not be bound.

[11/14/2012 - 10:07:00PM] error: Native static function IsFastTravelControlsEnabled could find no matching static function on linked type Game. Function will not be bound.

[11/14/2012 - 10:07:00PM] error: Native static function AddPerkPoints could find no matching static function on linked type Game. Function will not be bound.

[11/14/2012 - 10:07:03PM] PATCH 1.6 QUEST HAS STARTED

[11/14/2012 - 10:07:03PM] DLC1: Starting DLC1 Initialization quest.

[11/14/2012 - 10:07:03PM] ---BYOH Adoption System has started.---

[11/14/2012 - 10:07:03PM] PATCH 1.5 QUEST HAS STARTED

[11/14/2012 - 10:07:03PM] error: (000DC8E1): cannot enable an object with an enable state parent.

stack:

[ (000DC8E1)].lvlpredatorscript.Enable() - "<native>" Line ?

[ (000DC8E1)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26

[11/14/2012 - 10:07:03PM] error: (000847DD): cannot enable an object with an enable state parent.

stack:

[ (000847DD)].lvlpredatorscript.Enable() - "<native>" Line ?

[ (000847DD)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26

[11/14/2012 - 10:07:07PM] warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property

[11/14/2012 - 10:07:18PM] PATCH 1.4 QUEST HAS STARTED

[11/14/2012 - 10:07:19PM] Patch Script is working

[11/14/2012 - 10:07:20PM] [byohhousescript <BYOHHousePale (03010BEE)>]OnInit

[11/14/2012 - 10:07:20PM] [byohhousescript <BYOHHousePale (03010BEE)>]OnInit

[11/14/2012 - 10:07:21PM] [byohhousescript <BYOHHouseHjaalmarch (0300BE09)>]OnInit

[11/14/2012 - 10:07:21PM] [byohhousescript <BYOHHouseHjaalmarch (0300BE09)>]OnInit

[11/14/2012 - 10:07:21PM] [byohhousescript <BYOHHouseFalkreath (0300305E)>]OnInit

[11/14/2012 - 10:07:21PM] [byohhousescript <BYOHHouseFalkreath (0300305E)>]OnInit

[11/14/2012 - 10:07:21PM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]OnItemAdded [Form < (00012E4D)>], itemCount=1

[11/14/2012 - 10:07:21PM] Updating Orphanables Status: ------------------------

[11/14/2012 - 10:07:21PM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]OnItemAdded [Form < (00012E46)>], itemCount=1

[11/14/2012 - 10:07:21PM] error: Property PlayerHousecarlPale on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because <NULL alias> (32) on <NULL quest> (000A34D4) is not the right type

[11/14/2012 - 10:07:21PM] error: Property PlayerHousecarlFalkreath on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because <NULL alias> (32) on <NULL quest> (000A34DE) is not the right type

[11/14/2012 - 10:07:21PM] error: Property PlayerHousecarlHjaalmarch on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because <NULL alias> (32) on <NULL quest> (000A34CE) is not the right type

[11/14/2012 - 10:07:21PM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]OnItemAdded [Form < (00012E49)>], itemCount=1

[11/14/2012 - 10:07:21PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] UpdateLogCount

[11/14/2012 - 10:07:21PM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]OnItemAdded [Form < (00012E4B)>], itemCount=1

[11/14/2012 - 10:07:21PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] UpdateLogCount

[11/14/2012 - 10:07:21PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] logcount=0

[11/14/2012 - 10:07:21PM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: None, [Location < (00018A56)>]

[11/14/2012 - 10:07:21PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=None, newloc=[Location < (00018A56)>]

[11/14/2012 - 10:07:21PM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: [Location < (00018A56)>], [Location < (00018A47)>]

[11/14/2012 - 10:07:21PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=[Location < (00018A56)>], newloc=[Location < (00018A47)>]

[11/14/2012 - 10:07:21PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] UpdateLogCount

[11/14/2012 - 10:07:21PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] logcount=0

[11/14/2012 - 10:07:21PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] UpdateLogCount

[11/14/2012 - 10:07:21PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] logcount=0

[11/14/2012 - 10:07:21PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] logcount=0

[11/14/2012 - 10:07:22PM] warning: Property ItemColFaction on script FollowerWandererScript attached to FollowerWander (34000D62) cannot be initialized because the script no longer contains that property

[11/14/2012 - 10:07:22PM] warning: Property HuntQuest on script FollowerWandererScript attached to FollowerWander (34000D62) cannot be initialized because the script no longer contains that property

[11/14/2012 - 10:07:22PM] warning: Property hunter on script FollowerWandererScript attached to FollowerWander (34000D62) cannot be initialized because the script no longer contains that property

[11/14/2012 - 10:07:22PM] warning: Property HuntingLocation on script FollowerWandererScript attached to FollowerWander (34000D62) cannot be initialized because the script no longer contains that property

[11/14/2012 - 10:07:22PM] warning: Property ItemColFaction on script FollowerWandererScript attached to FollowerWander (34000D62) cannot be initialized because the script no longer contains that property

[11/14/2012 - 10:07:22PM] warning: Property HuntQuest on script FollowerWandererScript attached to FollowerWander (34000D62) cannot be initialized because the script no longer contains that property

[11/14/2012 - 10:07:22PM] warning: Property hunter on script FollowerWandererScript attached to FollowerWander (34000D62) cannot be initialized because the script no longer contains that property

[11/14/2012 - 10:07:22PM] warning: Property HuntingLocation on script FollowerWandererScript attached to FollowerWander (34000D62) cannot be initialized because the script no longer contains that property

[11/14/2012 - 10:07:22PM] error: Cannot add a None inventory event filter to this reference alias

stack:

[alias Player on quest BYOHHouseBuilding (0300305D)].BYOHHouseBuildingPlayerScript.AddInventoryEventFilter() - "<native>" Line ?

[bYOHHouseBuilding (0300305D)].BYOH_QF_BYOHHouseBuilding_0100305D.Fragment_0() - "BYOH_QF_BYOHHouseBuilding_0100305D.psc" Line 177

[11/14/2012 - 10:07:23PM] -------------------

[11/14/2012 - 10:08:25PM] error: (0008660C): cannot enable an object with an enable state parent.stack:

[ (0008660C)].lvlpredatorscript.Enable() - "<native>" Line ?

[ (0008660C)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26

[11/14/2012 - 10:08:25PM] error: (0008660B): cannot disable an object with an enable state parent.stack:

[ (0008660B)].lvlpredatorscript.Disable() - "<native>" Line ?

[ (0008660B)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 24

[11/14/2012 - 10:08:32PM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: [Location < (00018A47)>], None

[11/14/2012 - 10:08:32PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=[Location < (00018A47)>], newloc=None

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What patch are you using? Have you checked to make sure all of your mods are compatible with the patch and with your DLCs?

Have you tried validating your game files through steam? Are you using BOSS for loading order?

 

I'm on Patch 1.8.151.0.7, as for the mods I am indeed using BOSS for the load order (I got that set up when I had the first few CTD's) I have checked and updated the majority of them but there are a few that do not mention being incompatible with the latest patch, even the user comments don't point to any other errors aside from the usual incompatibility with other mods that I'm not using.

 

I haven't actually tried validating the game files through steam though, so that could be worth a try.

 

Edit:

Just validated the game files, apparently there were 4 files that failed to validate, so steam is now reacquiring them... hopefully this sorts it out!

 

Edit2:

Nope game validation did nothing, the problem still persists

Edited by Bluelion4
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I don't know if you've seen this thread: http://forums.nexusm...__falkreath+ctd

 

People had different reasons and different solutions. Some had rockcairn...nif files as a problem which they said might be due to Parallax or a texture optimizer. Others said a skeleton.nif was the culprit. Another said they had to increase virtual memory for their 32 bit Windows. Another said they went coc qasmoke, pcb, and then player.resetinventory. And then there was the corrupted saves. Check out the thread and see if any of it is familiar to your case.

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I don't know if you've seen this thread: http://forums.nexusm...__falkreath+ctd

 

People had different reasons and different solutions. Some had rockcairn...nif files as a problem which they said might be due to Parallax or a texture optimizer. Others said a skeleton.nif was the culprit. Another said they had to increase virtual memory for their 32 bit Windows. Another said they went coc qasmoke, pcb, and then player.resetinventory. And then there was the corrupted saves. Check out the thread and see if any of it is familiar to your case.

 

I have already checked that out and have tried many of the fixes they propose, but none of them seemed to work for me.

 

Now I'm trying a clean install because 1 or more failed to validate, this failed to validate file even persisted when steam said it would reacquire the files. Hopefully this will solve the problem.

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