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Which mod conflict is cauising my game to crash?


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You said you're using FOIP.

 

FOIP Needs a merged patch, done with FO3 Edit

 

 

https://www.nexusmods.com/fallout3/mods/4968

 

Read the FOIP Description page.

 

Sorry I'm not uysing FOIP anymore. This list below is from BOSS (although it did make some stupid errors which I corrected with common sense - like it put StreetLights.esm right in between ThePitt.esm and BrokenSteel.esm. That didn't make any sense)

 

[X] Fallout3.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] BrokenSteel.esm

[X] PointLookout.esm

[X] Zeta.esm

[X] Unofficial Fallout 3 Patch.esm

[X] aHUD.esm

[X] Project Beauty.esm

[X] Advanced Recon Tech.esm

[X] EVE.esm

[X] Mart's Mutant Mod.esm

[X] Enhanced Weather - Rain and Snow.esm

[X] DCInteriors_ComboEdition.esm

[X] StreetLights.esm

[X] RH_IRONSIGHTS.esm

[X] AdBlocker.esp

[X] NPC's use ammo.esp

[X] NPC's use ammo partial.esp

[X] Project Beauty- Broken Steel.esp

[X] Project Beauty- Point Lookout.esp

[X] StreetLights - Wasteland.esp

[X] Sprint Mod.esp

[X] RH_IronSights_Basic_VanillaPlugin.esp

[X] RH_IronSights_Basic_PittPlugin.esp

[X] RH_IronSights_Basic_BrokenSteelPlugin.esp

[X] RH_IronSights_Basic_PointLookoutPlugin.esp

[X] RH_IronSights_Basic_ZetaPlugin.esp

[X] RH_IronSights_Pitt_NewRifleSights.esp

[X] RH_IronSights_RemoveReticule.esp

[X] RH_IronSights_PL_NewItems.esp

[X] RH_IronSights_Vanilla_NewWeapons.esp

[X] UPP - Pack 1.esp

[X] UPP - Pack 2.esp

[X] megalight.esp

[X] Advanced Recon Armor.esp

[X] Advanced Recon Gear.esp

[X] Advanced Recon Tech.esp

[X] Advanced Recon Equipment Patcher.esp

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - DLC Anchorage.esp

[X] Mart's Mutant Mod - DLC The Pitt.esp

[X] Mart's Mutant Mod - DLC Broken Steel.esp

[X] Mart's Mutant Mod - DLC Point Lookout.esp

[X] Mart's Mutant Mod - DLC Zeta.esp

[X] Mart's Mutant Mod - Natural Selection.esp

[X] Mart's Mutant Mod - Master Menu Module.esp

[X] Mart's Mutant Mod - Project Beauty.esp

[X] Easier_hacking_5_8.esp

[X] Action_Boy_hacking.esp

[X] 100% Force Lock Chance.esp

[X] dD - Enhanced Blood Main.esp

[X] Fellout-pipboylight.esp

[X] Enhanced Weather - Rain and Snow in Fallout.esp

[X] Enhanced Weather - Sneak Bonus during Storms.esp

[X] Enhanced Weather - REBOOT.esp

[X] Fellout-Full.esp

[X] Fellout-Anchorage.esp

[X] Fellout-BrokenSteel.esp

[X] Fellout-PointLookout.esp

[X] Fellout-Zeta.esp

[X] Realistic Interior Lighting.esp

[X] Realistic Interior Lighting - BS.esp

[X] Realistic Interior Lighting - OA.esp

[X] Realistic Interior Lighting - PL.esp

 

Edited by Guest
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Can you put SPOLER tags around your mod list whenever you post it?

Spoiler-Tags.jpg

 

Stutter can cause Crashes.
Are you using Steam of Gog version?
Did you do the 4gb Patch on the Fallout.exe?

Eve can aslo cause crashes as well.

But, it depends on WHEN your game crashes.
Is it crashing Randomly, or when something specific happens, such as someone disintegrating? If it's something specific like someone Disintegrating, then I would say EVE, if it's Random, I'd say Stutter Remover.

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Can you put SPOLER tags around your mod list whenever you post it?

 

Spoiler-Tags.jpg

 

 

Stutter can cause Crashes.

Are you using Steam of Gog version?

Did you do the 4gb Patch on the Fallout.exe?

 

Eve can aslo cause crashes as well.

 

But, it depends on WHEN your game crashes.

Is it crashing Randomly, or when something specific happens, such as someone disintegrating? If it's something specific like someone Disintegrating, then I would say EVE, if it's Random, I'd say Stutter Remover.

 

Sorry apologies for the long list, in future I will do as you suggested.

 

UPP1 & 2 are the perk mods, Ultimate Perk Pack.

 

I do have the Stutter plugins enabled, perhaps that is causing the issue.

 

I'm using the GOG version of FO3 :) It's been patched using the 4GB patcher, both the official launcher and the fose_launcher.

 

To be honest the crashes seem to be random. At first it was crashing as soon as I hit TAB to open to pipboy, but now it seems to be doing it at random. Very strange indeed!

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StreetLights is supposed to load between ThePitt and BrokenSteel.

 

StreetLights-Wasteland is not needed as it is included in the newest StreetLights.

 

From your statement about moving it, you are not doing the necessary reading in order to properly install the mods.

 

You need to decide which of these you want to use [X] NPC's use ammo.esp or [X] NPC's use ammo partial.esp and delete the other.

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StreetLights is supposed to load between ThePitt and BrokenSteel.

 

StreetLights-Wasteland is not needed as it is included in the newest StreetLights.

 

From your statement about moving it, you are not doing the necessary reading in order to properly install the mods.

 

You need to decide which of these you want to use [X] NPC's use ammo.esp or [X] NPC's use ammo partial.esp and delete the other.

 

Done as you've suggested but still crashes every 60 seconds or so. Driving me nutz!

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Did you ever start and run the game without any mods?

 

The first time the game is started, you must use the fallout launcher so that you can have your graphics card selected and to set your graphics settings.

 

If you downloaded and installed all your mods, you would be better off wriping the game clean and starting over.

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Did you ever start and run the game without any mods?

 

The first time the game is started, you must use the fallout launcher so that you can have your graphics card selected and to set your graphics settings.

 

If you downloaded and installed all your mods, you would be better off wriping the game clean and starting over.

 

I did do that yeah.

 

And yep, I'll go for a fresh start tomorrow!

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