Jwolfle86 Posted February 18, 2020 Share Posted February 18, 2020 So I've been going through various weapon mods, and removing LL integration; and then switching their esp's to esl's. If I were to release these on the Nexus, should I first consult the mod author's; and ask them if I have their blessing? I'm not sure if such a thing is something that some mod author's would have a problem with or not, or if it's customary to ask them before I do such a thing. I of course have been testing them, and have been selective of which one's I choose (e.i like looking at the mod page and files, to check if removing a LL would break it; or if it's to large to convert to an esl). Thanks for any feedback. Link to comment Share on other sites More sharing options...
steamsux Posted February 18, 2020 Share Posted February 18, 2020 Always check the original mod authors page most post on their page, the allowances of anything to do with their mods.....If however, they don't have anything on their page message them directly....give them a bit of time to reply RL happens and what not....if you havent head from them in like ever.....then you can try but give them credit and links to their original mod....if they happen to notice and ask you to take it down....it's their intellectual property and you should do so immediately....Cheers hope this helps. Link to comment Share on other sites More sharing options...
Jwolfle86 Posted February 18, 2020 Author Share Posted February 18, 2020 Always check the original mod authors page most post on their page, the allowances of anything to do with their mods.....If however, they don't have anything on their page message them directly....give them a bit of time to reply RL happens and what not....if you havent head from them in like ever.....then you can try but give them credit and links to their original mod....if they happen to notice and ask you to take it down....it's their intellectual property and you should do so immediately....Cheers hope this helps.Thanks, will do all of the above before I share anything. Link to comment Share on other sites More sharing options...
HeyYou Posted February 18, 2020 Share Posted February 18, 2020 Erm, if there is nothing in the the mods readme, or permissions about re-uploading, or modifying someone elses work, you are REQUIRED to have EXPRESS permission to do so. If you can't prove you have said permission, or, it isn't spelled out in something published by the original mod author, your file will be taken down, and you risk being banned from Nexus. Best course of action, regardless of published permissions, is to ASK FIRST, and wait for a response. If there aren't any published permissions, and you don't receive an answer, then you do NOT have permission, and you can NOT re-upload the modified work. Link to comment Share on other sites More sharing options...
StormWolf01 Posted February 19, 2020 Share Posted February 19, 2020 Ok, so I'm not asking this to put any doubt on your or anything like that. I just don't know how much you know about .esl files, or some of the disadvantages of using them. So I'm just going to ask. Do you know enough about .esl files to be able to troubleshoot for any of the users who have problems because of that file format? Like- I installed your mod, and now the game is telling me I don't have any more memory available for other mods! Plz Hlp!! I'll also just add to what HeyYou was mentioning. If you get permission from a MA via a private message. Screen shot the message, save it to your computer, and also save the screenshot(s) online. I'm not entirely sure if it's still like this or not, but back when I was a member here about 10 years ago, if one person from the message deleted the message from their box, it deleted it for both users. Not a good thing when the staff asks you to show proof. Link to comment Share on other sites More sharing options...
HeyYou Posted February 19, 2020 Share Posted February 19, 2020 Ok, so I'm not asking this to put any doubt on your or anything like that. I just don't know how much you know about .esl files, or some of the disadvantages of using them. So I'm just going to ask. Do you know enough about .esl files to be able to troubleshoot for any of the users who have problems because of that file format? Like- I installed your mod, and now the game is telling me I don't have any more memory available for other mods! Plz Hlp!! I'll also just add to what HeyYou was mentioning. If you get permission from a MA via a private message. Screen shot the message, save it to your computer, and also save the screenshot(s) online. I'm not entirely sure if it's still like this or not, but back when I was a member here about 10 years ago, if one person from the message deleted the message from their box, it deleted it for both users. Not a good thing when the staff asks you to show proof.One party deleting a private convo does not delete from anyone elses inbox. Still and all, it was suggested by a moderator, whose name I simply can't remember at the moment... that if the permission was in a PM, or Email, or whathaveyou, to screen shot it, and post it as one of the images for your mod. :D That way, its on Nexus site, for all the world to see. Link to comment Share on other sites More sharing options...
StormWolf01 Posted February 19, 2020 Share Posted February 19, 2020 LOL Really glad that's changed over the years :)Y'know, now that you mention it, yeah... I've seen that on a few mods. That would definitely put less trouble on the staff. Not only having to investigate the report, but also not having to keep track of where the permission is given, back behind the curtain.I like it :) Link to comment Share on other sites More sharing options...
steamsux Posted February 19, 2020 Share Posted February 19, 2020 Erm, if there is nothing in the the mods readme, or permissions about re-uploading, or modifying someone elses work, you are REQUIRED to have EXPRESS permission to do so. If you can't prove you have said permission, or, it isn't spelled out in something published by the original mod author, your file will be taken down, and you risk being banned from Nexus. Best course of action, regardless of published permissions, is to ASK FIRST, and wait for a response. If there aren't any published permissions, and you don't receive an answer, then you do NOT have permission, and you can NOT re-upload the modified work. Wowzer, things have gotten complicated here since the early days, use to be dead mods and moderators, were fair game as long as credit was given and you didn't profit off their work.....The scenes changed but IMO for the better, more respectful....Thanks for that heads up I didn't even know they did takedowns like that on dead mods....I wish that when peoples mods went dead...the community could vote to put it in a hidden folder, until the dev came back and updated it. Link to comment Share on other sites More sharing options...
StormWolf01 Posted February 19, 2020 Share Posted February 19, 2020 Heyas Steams. There's a couple of options available both to the staff, and the MA's. A mod can be set to hidden, meaning it's still on the servers, just not accessible. Or it can be just deleted. An author can choose from the three options before they leave, if it was leaving on good terms. Or they can write in and ask for one of the two latter choices, if they didn't leave on good terms (banned). The first choice is of course, to just leave the mod as is.There's also the fourth choice, of letting another MA take over their mods.By default, the mod stays just as it was when the MA was active tho. The site doesn't touch it, unless asked to.Heh, I really can't talk tho, my old account still has some mods on it that have been dead for a bit over ten years. Tho only one of those has any kind of permissions attached to it, cuz I had permission from another author to redistribute her work.And it had the limitation of requiring a DLC. Yeah, I think... maybe...Bethesda has that rule about if it's been dead, or there's no response from the MA that somebody else can use it? I dunno, I kinda have mixed feelings about that. Depending on what the mod is. But yeah, Nexus definitely tries to watch out for authors as much as they can. :) Link to comment Share on other sites More sharing options...
HeyYou Posted February 19, 2020 Share Posted February 19, 2020 I still have an oblivion mod that I am responsible for. :) Just a mod that I liked, and wanted more features for.... contacted the author, sent him some scripts, which he like, and added me as co-author..... When he left the scene, he gave me the mod. I don't think I have updated it in over a decade.... I still get comments on that one once in a while. :D I also have a fallout 4 mod up, that is a derivative of someone elses work. I got permission first, before doing anything. Fortunately, the original author was all for what I had in mind, and encouraged me to go ahead, and up load it. My mod is dependent on his, he gets full credit on my description page, and all permissions derive from his. Most of my morrowind mods are simply gone. I think there are a couple still available at Morrowind Modding History, but, the sites I originally uploaded them to, don't exist any more. :D Those were all my own work though, with a great deal of assistance from the good folks over at Great House Fliggerty. A Morrowind fan site that is still up and running. (but, soon to be rolled into Morrowind Modding History.....) There are threads in the MA forum, for "The caretaker", with a collection of terms/conditions from numerous authors of what they want done with their mods, if they leave the scene. Nexus implemented the Permissions page quite some time back as well, so, mod uploaded in recent years, *Should* have permissions set. Others have their permissions on the description page, or in the readme. Yeah, Nexus looks out for Mod Authors Rights. :D And they take that job VERY seriously. Link to comment Share on other sites More sharing options...
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