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Resource Shipments Not Giving Full Amount


Jambo11

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When I get a shipment of 100 Rubber and put it in the workshop I only get 25.

 

But if I drop it on the ground and scrap it I get the full 100.

 

Does anyone else have this issue?

 

Edited to add: it seems to be that resource shipments are treated as though they all are worth 25 units, if deposited directly into the workshop.

Edited by Jambo11
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Its an issue with the workshop/bench auto scrap script attached to some large Misc items. Component data says Y the script property says X (typically the same as the small shipment value, as it was clearly just copied over):

 

Ceramic 50/25

Copper 50/25

Rubber 100/25

Steel 250/100

Wood 250/100

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I see. So, it's not just me experiencing that. Thank you for the reply.

 

Is there anything that can be done to fix it, or am I just stuck manually scrapping the larger shipments?

Edited by Jambo11
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  • 1 month later...

It's worse than that now. When I am testing craftwork I provide myself resources with a batch of ten of each shipment (and 1000 bones), a simple command-based number named ship; thus, "bat ship' in console. This now crashes the game.

 

I am going to try a new batch that directly adds 250 of each resource item. Workbenches were ceasing to read shipments you hadn't transferred in anyway.

Edited by BlazeStryker
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It's worse than that now. When I am testing craftwork I provide myself resources with a batch of ten of each shipment (and 1000 bones), a simple command-based number named ship; thus, "bat ship' in console. This now crashes the game.

 

I am going to try a new batch that directly adds 250 of each resource item. Workbenches were ceasing to read shipments you hadn't transferred in anyway.

Update: The direct addition of crafting components works. I have no idea what would make shipments not work but I'm going to do myself a big favor and not buy any from vendors.

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  • 3 weeks later...
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