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Reposition axes & hammers right side up on the back


Mookeylama

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just saw the Hobbit. awesome, and as i figured, the dwarves had their axes (and something that looked like an axe hammer hybrid) positioned on their backs like i've stated. metal heads up towards the shoulders! tho some could've been positioned better. 1 guy had the weapons attached a bit to much in the middle of the handle rather than closer to the metal head. the axe head stuck up in the air too high. but then, some of those weapons just looked pretty bad too. plasticy lol. but otherwise a fine flick.
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Just wondering, would it be possible to change the animation to that one which bow uses?

It'd suit probably pretty well this.

But someone needs to make the axe position first :biggrin:

ooh! yeah, i think that animation would work great. much better than how it would normally work. thanks

 

Stuart, i know the character skeletons are located in skyrim\Data\Meshes\actors\character\character assets (male and beast male) or character assets female (fem and beast fem).

 

now that's where they're located with my mod added stuff. pretty sure when i had just installed the vanilla game, there were none of those files yet, so i'd guess the skeletons at that point were located in the Skyrim-Meshes.bsa

hope that helps!

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Just wondering, would it be possible to change the animation to that one which bow uses?

It'd suit probably pretty well this.

But someone needs to make the axe position first :biggrin:

ooh! yeah, i think that animation would work great. much better than how it would normally work. thanks

 

Stuart, i know the character skeletons are located in skyrim\Data\Meshes\actors\character\character assets (male and beast male) or character assets female (fem and beast fem).

 

now that's where they're located with my mod added stuff. pretty sure when i had just installed the vanilla game, there were none of those files yet, so i'd guess the skeletons at that point were located in the Skyrim-Meshes.bsa

hope that helps!

 

k so i found the .bsa but i can't get the FO3 archive utility to work :/

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