Deleted1308005User Posted December 30, 2012 Share Posted December 30, 2012 How about trying BSAOpt?I don't understand why everyone uses Fo archive utility/ FOMM for extracting. Link to comment Share on other sites More sharing options...
ghosu Posted December 30, 2012 Share Posted December 30, 2012 (edited) I don't understand why everyone uses Fo archive utility Because i do and i'm a role model :D Edited December 30, 2012 by ghosu Link to comment Share on other sites More sharing options...
Deleted1308005User Posted December 30, 2012 Share Posted December 30, 2012 I don't understand why everyone uses Fo archive utility Because i do and i'm a role model :D Well, that explains quite well and accurately! :biggrin: Link to comment Share on other sites More sharing options...
RaktoastTheSandwichTopper Posted December 30, 2012 Share Posted December 30, 2012 lol i only use it cause that was the first suggestion for something to open a .bsa with Link to comment Share on other sites More sharing options...
Mookeylama Posted December 30, 2012 Author Share Posted December 30, 2012 i've used BSAOPT a couple times. it was easy, and i'm awful at this kinda thing. so it was pretty user friendly. Link to comment Share on other sites More sharing options...
RaktoastTheSandwichTopper Posted December 30, 2012 Share Posted December 30, 2012 i've used BSAOPT a couple times. it was easy, and i'm awful at this kinda thing. so it was pretty user friendly. ya no kidding i got it working instantly :D Link to comment Share on other sites More sharing options...
RaktoastTheSandwichTopper Posted December 30, 2012 Share Posted December 30, 2012 I don't understand why everyone uses Fo archive utility Because i do and i'm a role model :D yo ghosu do you know what file(s) i need to edit for the 2h weapons to flip? Link to comment Share on other sites More sharing options...
ghosu Posted December 30, 2012 Share Posted December 30, 2012 (edited) Then use a different tool :DAnd i already explained in a previous posting, how i think it works. Here are the skeleton files. Folder structure: male:meshes\actors\character\character assets\ female:meshes\actors\character\character assets female\ ... the 2h bone (weaponback) should be your first stop.I'm making a modding break atm, learn how it works or compare it to other weapon repositioning mods - it's your turn young Padawan :D Edited December 30, 2012 by ghosu Link to comment Share on other sites More sharing options...
RaktoastTheSandwichTopper Posted December 30, 2012 Share Posted December 30, 2012 oh ok thanks :D :) Link to comment Share on other sites More sharing options...
Mookeylama Posted January 6, 2013 Author Share Posted January 6, 2013 happy belated holidays all! hope all is well Link to comment Share on other sites More sharing options...
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