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Skyrim only needs one mod


Dark4222016

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Got your attention? Skydnd.

 

a complete overhaul of skyrims :

 

1-monsters to static levels thus specific difficulty

2-leveling system complete redesign to mimic everyones most favorite dnd rules : 3.5 ... pathfinder kingmaker is pretty good too.

3-3 followers that you can level up the way u level up yourself

4-ever played final fantasy 12? bring in the gambit system to control your followers, or even yourself : thus turn-based combat is introduced. hell, have the gambit system control the enemy npcs too!

5-numbers need to be dynamic, short sword does 1-6 damage, long sword does 1-8 damage ... spell damage needs to be lowered

 

skydnd is the next level of overhaul... some1 please!

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This seems like it would require remaking skyrim from scratch. I'm no modder myself, but the turn based combat alone would be nearly impossible to implement. Getting the ai to cooperate with this system sounds like a nightmare, and making the game know who's turn it is and then them choosing a specific atttack, and then make the animation play out poses it's own problems. But before all that you'd need to determine how battles start, and then getting the pc and npcs organized and positioned. You might have better luck having someone mod a different game to look more like skyrim and add quests to mimic the game.
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most of what you say is true, some just cant be that hard, i mean you can just have a set distance to start combat, but, its an idea, and dnd is a very big game with alot of followers, really surprised there arent any dnd lovers trying to do it. i mean it doesnt have to be the gambit system, but an AI pack really is no different from a gambit system, only difference is u can change the order of the gambits. i mean just look at amazing follower tweaks, u can set certain spells to go off under certain conditions, that is literally the gambit system.

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im barely able to get mods working let alone work on creating an overhaul, i would LOVE to though, since this corona virus, ive spent about "30 hours" combing through nexus, watching videos on just getting together all the mods i want; currently at 78 and its working beautifully. i tried downloading ck and opening it up, but multiple times i try to load a file so i can get a general sense of what is expected, it keeps coming up with an error, ive forgotten what it says now, but point is, i got to the door, but i couldnt walk through it XD

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anyone here with the knowledge to do this and willing to explain to me approximately how big of an undertaking this is?

 

1-can a noob learn to do this without any programming knowledge

2-how long would it take someone who knows what they are doing to do this

3-how long would it take a guy of normal intelligence to learn this, then do it

 

thanks for ur time, yea, im that interested. because frankly i dont like console games, and no computer games are up to snuff for me... i filled the gap with wow classic till i got tired of raid times... so yea, im most likely game XD

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anyone here with the knowledge to do this and willing to explain to me approximately how big of an undertaking this is?

 

1-can a noob learn to do this without any programming knowledge

2-how long would it take someone who knows what they are doing to do this

3-how long would it take a guy of normal intelligence to learn this, then do it

 

thanks for your time, yeah, im that interested. because frankly i dont like console games, and no computer games are up to snuff for me... i filled the gap with wow classic till i got tired of raid times... so yeah, im most likely game XD

 

Ah, thats better.

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