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The 200 year old weapon rant


NKWOODRUFF

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Heh, this kinda reminds me I think we should make a mod where we have weapons function like in Far Cry 2 , where you can buy nice, clean, guns, and where if you pick up a gun from a dead body or another person, it'll be all rusty and will jam.

 

Personally, having actually been in combat in real life and being raised around guns before that, Both the FO3 implementation of weapon wear and the Far Cry 2 implementation of weapon wear are utterly stupid and bear virtually no semblance to reality.

 

I think games should stay away from the whole idea of weapon wear - there isn't enough ammo in all of Fallout 3 to actually wear out an AK.

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... - there isn't enough ammo in all of Fallout 3 to actually wear out an AK.

 

And i always thought, Ak´s leave the manufacturing already worn out by default.

 

Just kidding, Ak´s are great you can use them as concrete stabilizer and build a house, tear down the house later, smash the concrete to retrieve the AK, and it even still fires.

 

Since this topic is so funny i think we should rename it to " The 200 year old rant about weapons in games"

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And to back up what Wreckless said, here's a link to a thread about a FAL rifle with over Fourteen THOUSAND rounds fired without cleaning, and it has yet to have a failure to fire.

 

At one 20-round magazine a day, every day, it'd take you almost 2 years to fire that many rounds, and the gun still goes bang every time, even after having been thrown in mud and fired with the action wet (the barrel had a dry patch ran through it to check/clear any obstructions and only a bit of oil dumped into the action to loosen up the crud.

 

There is NO reason why any of the guns in Fallout 3 should be as fragile as they are.

 

You could possibly argue that they could stand a cleaning, but they wouldn't need repaired.

 

My own personal P-89D has fired 1,000 rounds non-stop in one day, been put away hot and filthy, taken out the next day and fired another 500 rounds without ANY malfunctions of any kind.

 

And another thing. Most "surplus" guns come to you packed in preservatives. (Cosmoline being a favorite used around the 1950's on. It's a grease-like petroleum distillation residue).

 

I have a Yugoslavian SKS that was manufactured in 1968, covered in cosmoline, and wasn't touched again till it got shipped to the US for sale.

 

It took 3 days to get all the crap out of it. And it doesn't have a spot of rust or anything on it.

 

Guns are one of the pinnacles of man-made technology and a lot of effort has gone into making sure that even with very poor to no maintenance, they will still function as designed. Even with minimal care (Take rag dipped in motor oil. Run rag down inside of barrel to get crud out. Wipe down action with clean rag and lightly apply motor oil to any sliding parts.) an AK will function fine. The G-3/HK-91 which the American Assault Rifle is based on is also well known for it's ability to soldier on in the face of poor maintenance.

 

These guns are NOT as fragile as the game makes them seem.

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...The G-3/HK-91 which the American Assault Rifle is based on is also well known for it's ability to soldier on in the face of poor maintenance. ...

I hope you mean used as Assault rifle by Americans, its not American :)

 

I just want to honstely know

Someone is modding in a... let´s say mmmh HK MP 5.

Brand new textures, perfect shape.

Wont it look a littlebit ... deranged from the theme?

I mean everything in the game is red, and suddenly you wield something blue.

For me the question doesnt come up, whats more realistic.

If the game would have red velour on every weapon i would prolly add red velour to my imported gun too, just not to break the theme.

But if the weapon wouldnt fall out (muhaha Fallout) of theme i think its ok too if it has brand new textures.

 

I guess every Fallout Fan wouldnt mind, if he finds a polished, brand new Corvega in the Wastelands. Besides a big ? above his head, he would shrug his shoulders: Well its still a Corvega.

And every real life weapon fan wouldnt mind if he gets his hand on a cool weapon, EVEN if its in "Fallout" shape but still functioning. Besides a big ? above his head, he would shrug his shoulders: Well lets get to shot at something :)

 

I hope i dont break this threat because i dont rant :)

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If the game would have red velour on every weapon i would prolly add red velour to my imported gun too, just not to break the theme.

 

In Oblivion where the theme was that all glass items are green, some pretty heavily downloaded mods were those which recoloured them to various other colours. I dunno. If every weapon had red velour, it would be pretty boring IMHO ;)

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If the game would have red velour on every weapon i would prolly add red velour to my imported gun too, just not to break the theme.

 

In Oblivion where the theme was that all glass items are green, some pretty heavily downloaded mods were those which recoloured them to various other colours. I dunno. If every weapon had red velour, it would be pretty boring IMHO ;)

 

Sorry, my bad. My Example was meant overtopped, i wasnt really referring to a color or material.

Also Oblivion is a bit different in this point, because the theme is Fantasy, which is... pretty much a HUGE theme, whith a million possibilities to stay in theme.

Therefor changing the colour of Glass Armor wont break the Theme.

Now you can say well, Fallout is just Postapocalyptic Theme, so theres a variety to choose from. But the developers of the storyline chose from a real life theme, which is pretty much narrowed:

The 50´s

And thats the point:

You pretty much take everything out of the 50`s, roll it in dirt, so it looks "nuked".

And everything that was developed postwar, is pretty much 50´s Sci-Fi. So it musnt looked nuked, but still does because its build from 50´s nuked ressources :)

Then you have the Fallout theme.

 

So theres no real argument about whats realistic, or doable.

Build it, play with it. And if it feels like it doesnt quite fit, well, then delete it.

 

Oh and something funny again:

Every noticed that even when 200 years have past, the whole NSCs act like the war is just over for 1 or 2 years? Or they are still used to live before the war. (and i dont mean the ghouls)

I always have the feeling of this storyline:

1950´s Sci Fi world was bombed.

Everyone that survived builded the scrap world from what is left till 1954-7

You are born when the bombs drop inside the vault, when ur old enough you leave.

It doesnt matter, HOW OLD YOU ARE, when you leave into the world, its still 1954-1957.

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Oh and something funny again:

Every noticed that even when 200 years have past, the whole NSCs act like the war is just over for 1 or 2 years? Or they are still used to live before the war. (and i dont mean the ghouls)

I always have the feeling of this storyline:

1950´s Sci Fi world was bombed.

Everyone that survived builded the scrap world from what is left till 1954-7

You are born when the bombs drop inside the vault, when ur old enough you leave.

It doesnt matter, HOW OLD YOU ARE, when you leave into the world, its still 1954-1957.

The whole point of the Fallout universe styling isn't that it takes place in the future. It has an entire alternate history, starting and splitting off of our own in the 50s. That mentality and style was never dropped, so when things we see as futuristic came out (laser rifles and robots and the like) they all had the styling that was popular at the time. Ergo, the world never really moved past the ideals and styles we think of as old-fashioned or retro.

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The whole point of the Fallout universe styling isn't that it takes place in the future. It has an entire alternate history, starting and splitting off of our own in the 50s. That mentality and style was never dropped, so when things we see as futuristic came out (laser rifles and robots and the like) they all had the styling that was popular at the time. Ergo, the world never really moved past the ideals and styles we think of as old-fashioned or retro.

 

 

I think what he meant was that the NPCs act like the bombs just dropped a couple decades ago instead of 200. I get the same vibe for some reason-can't really put your finger on it, but there's just something there that smacks more of "holy poo WE JUST GOT NUKED" than of "this is the world we live in now"

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I think what he meant was that the NPCs act like the bombs just dropped a couple decades ago instead of 200. I get the same vibe for some reason-can't really put your finger on it, but there's just something there that smacks more of "holy poo WE JUST GOT NUKED" than of "this is the world we live in now"

I can sort of see what you mean - the whole Moira 'wasteland survival guide' quest bugged me - it's been 200 years.. people KNOW how to survive or they'd all be dead by now! That plus all the old food in the game really never made it 'post-apocalyptic' for me - 200year old cereal and snack foods... There wouldn't even be dust left let alone nutritional value.

 

Fallout 1 had some pre-war food in it (mmm... donuts), but that game was only 80years after the bomb I think and they were all 'sealed' foods as far as I can recall. Fallout 1 also had a great solution for the abundance of firearms still in working order - the Gun Runners.

 

Hmmm....

Mod Idea: A group of Mercs & Traders takeover an abandoned vault... fix it up... put in defenses... start manufacturing guns and ammo from blueprints found in the Vault archives... Gun Runners DC Mod - Opinions?

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