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Creation Kit problem with NPC/race head


Timeranger

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O.K. when I go to work on a NPC, or to tweek/make a NPC/Companion I get the Following just as the race load into the CK:

 

ASSERT

file

C:_skyrim\code\TESV\BSShader\Shaders\BSLightingshaderproperty.cpp

 

line 806

 

The NPC/companion looks fine in the CK but when i see them in game there head is a tone of light brown but there body is the right skin tone for race.

 

I downloaded the CK from the Stream down load site and it is the most up to date one there. I was wandering if there is a Patch or something that i'm missing.

 

any help would be nice thxs in advance. :biggrin:

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I'm not sure about that message you're seeing, but in terms of the dark face bug, there's a simple trick that seems to fix it for most people:

 

once you've finished editing your NPC in the CK, in the Object window highlight their name and press ctrl+F4 and confirm. It will export the facegen data into your relevant Skyrim folder. Hopefully that will work for you.

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Hi, I just want to add that I had that message pop up all of a sudden a month or so ago, and I posted about it. Someone told me not to worry, so I didn't, and it didn't seem to result in any actual change in my mods. I am not sure why it pops up, but I think it's appearance in relation to your face coloring bug is coincidental. I have found that if I have the dark face bug thing pop up, I can fix it by the procedure amoebae suggests, and/or by adjusting the sliders for face gen a bit. Also, depending on if you are using any face mods, (like Detailed faces, smooth faces, etc) in some cases there are fixes you can also get on the nexus.
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truncate the texture path in that errored nif, likely is has a full path, ie "C:\my drive\blah\blah\textures\..." Should start with "textures\..." OR...the path you chose for the edit in CK is in a bsa that isn't accessible from CK (add to archivelist or extract the bsa)
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