A100percentBEEF Posted May 4, 2020 Share Posted May 4, 2020 (edited) Having a fairly major issue with Skyrim. If I intervene in any combat, both sides immediately become hostile. For example, I attacked an Imperial Patrol escorting a Stormcloak prisoner, and the prisoner immediately became hostile and joined the Imperials in attacking me. I reloaded the save multiple times to make sure it wasn't from accidentally hitting him with my greatsword's wide swing, but same results every time. Thinking it was a civil war issue, I uninstalled the Populated Civil War mod. However, merely minutes later, when I encountered the companions attacking the giant outside Whiterun, I joined in as any warrior character does- but they also immediately became hostile. Again, loaded previous save to test this four or five times with the same results. I've had zero luck finding anyone with this specific issue by searching the web. Any suggestions or solutions? EDIT 2: DEBUGGINGI have been debugging my modlist for about an hour now with no solution. I've tried removing every mod that could have anything to do with NPC behavior and so far, no solution.Last edited by Edited May 4, 2020 by A100percentBEEF Link to comment Share on other sites More sharing options...
IsharaMeradin Posted May 4, 2020 Share Posted May 4, 2020 It may not be NPC behavior. You could have a mod with some sort of cloaking spell that is perceived as hostile. Link to comment Share on other sites More sharing options...
HadToRegister Posted May 4, 2020 Share Posted May 4, 2020 Having a fairly major issue with Skyrim. If I intervene in any combat, both sides immediately become hostile. For example, I attacked an Imperial Patrol escorting a Stormcloak prisoner, and the prisoner immediately became hostile and joined the Imperials in attacking me. I reloaded the save multiple times to make sure it wasn't from accidentally hitting him with my greatsword's wide swing, but same results every time. Thinking it was a civil war issue, I uninstalled the Populated Civil War mod. However, merely minutes later, when I encountered the companions attacking the giant outside Whiterun, I joined in as any warrior character does- but they also immediately became hostile. Again, loaded previous save to test this four or five times with the same results. I've had zero luck finding anyone with this specific issue by searching the web. Any suggestions or solutions? EDIT 2: DEBUGGINGI have been debugging my modlist for about an hour now with no solution. I've tried removing every mod that could have anything to do with NPC behavior and so far, no solution.Last edited by It'd be helpful if you posted your load order in spoiler tags I know I had a tough time using one magic cloak spell that created a soul trap aura around me, because it set off every hostile and non-hostile NPC because they took the spell as an attack. Link to comment Share on other sites More sharing options...
A100percentBEEF Posted May 5, 2020 Author Share Posted May 5, 2020 I will post my load order tommorow morning (I woke up late and have to scramble to work). However, today I did try and experiment with this fully vanilla, all mods disabled. Still occurring. I've tried validating my steam files but that didnt work either. Since it doesnt seem to be any mod, I have no idea where to go from here Link to comment Share on other sites More sharing options...
HadToRegister Posted May 5, 2020 Share Posted May 5, 2020 I will post my load order tommorow morning (I woke up late and have to scramble to work). However, today I did try and experiment with this fully vanilla, all mods disabled. Still occurring. I've tried validating my steam files but that didnt work either. Since it doesnt seem to be any mod, I have no idea where to go from here OK, now if you removed the mods, and loaded a save where you were using the mods, then the hostile 'bug' is no doubt, baked into the save.Which no amount of adding or removing mods will fix. Try a vanilla game with a brand new character and see if that happens. Link to comment Share on other sites More sharing options...
A100percentBEEF Posted May 7, 2020 Author Share Posted May 7, 2020 Load order-0 Skyrim.esm1 Update.esm2 Dawnguard.esm3 Hearthfires.esm4 Dragonborn.esm5 Unofficial Skyrim Special Edition Patch.esp6 SkyUi.esp7 Vivid Weathers.esp8 Lore Weapon Expansion - Daedric Crescent.esp9 Lore Weapon Expansion - Goldbrand.esp10 Lore Weapon Expansion - Relics of the Crusader11 SMIM-SE-Merged-All.esp12 Book Covers Skyrim.esp13 RLO Exteriors.esp14 Hothtrooper44_ArmorCompilation.esp (Immersive Armor)15 ImmersiveWeapons.esp16 Guards_Armor_Replacer.esp17 Cloaks.esp (Cloaks of Skyrim)18 DIS_Heavy_Legion.esp19 Lore Weapon Expansion.esp20 Billyro's Weapons.esp21 Populated Skyrim Civil War.esp22 hillinalta2.esp (Mona Alta)23 PaladinArtifactsAndArmor.esp (Breton Paladin Armor)24 isilNarsil.esp (LOTR Weapons Collection)25 KynesBreathWeaponPack.esp26 Apocalypse - Magic of Skyrim27 TrueArmor.esp28 DSerCombatGameplayOverhaul.esp29 UltimateCombat.esp30 First Person Camera Height Fix.esp31 SPOAsilverknightarmor32 skyblivion steel plate replacer.esp33 StendarrPaladinArmor.esp34 Billyro Swords.esp35 Cloaks - Dawnguard.esp36 Cloaks - USSEP Patch.esp37 Hothtrooper44_Armor_Ecksstra.esp38 VisualAnimatedEnchantments.esp39 Eimar'sEdge.esp40 Galanterie.esp41 WitchkingSword.esp42 Skyrim Weapons Expansion.esp43 Zikoru Swords.esp44 Racial Body Morphs.esp45 RLO - Effects.esp46 Northpoint's Weaponry.esp47 RegentSword.esp48 RaceMenu.esp49 RaceMenuPlugin.esp50 Ordinator - PerksofSkyrim.esp51 Apocalypse - Ordinator Compatability Patch52 Alternate Start - Live Another Life.esp53 Open Cities Skyrim.esp54 Skyrim Flora Overhaul.esp55 RLO Interiors.esp56 RLO VIS Patch.esp57 RLO- Illuminated Spells.esp58 IcePenguinWorldMapPaper.esp Link to comment Share on other sites More sharing options...
A100percentBEEF Posted May 7, 2020 Author Share Posted May 7, 2020 I will post my load order tommorow morning (I woke up late and have to scramble to work). However, today I did try and experiment with this fully vanilla, all mods disabled. Still occurring. I've tried validating my steam files but that didnt work either. Since it doesnt seem to be any mod, I have no idea where to go from here OK, now if you removed the mods, and loaded a save where you were using the mods, then the hostile 'bug' is no doubt, baked into the save.Which no amount of adding or removing mods will fix. Try a vanilla game with a brand new character and see if that happens. You were definitely right about this, a fresh game made this work fine Link to comment Share on other sites More sharing options...
A100percentBEEF Posted May 7, 2020 Author Share Posted May 7, 2020 (edited) Alright, so update after some testing.Not sure what I did, but the problem is mostly fixed. Combat encounters seem to go fine now. I want to do further testing, but the two I was involved in that didnt involve the civil war (Companions vs Giant, whiterun guards vs bandits) went fine. However, there is still an issue with the civil war factions. I will have to test actual clashes between the two sides, but tests against killing a patrol to free the prisoner they're escorting still result in the prisoner going hostile. Will use my two test characters to experiment and see whats the issue Edit 1: Update, battles between civil war factions work fine, issue is solely with prisoner being escorted encounters. Edited May 7, 2020 by A100percentBEEF Link to comment Share on other sites More sharing options...
IsharaMeradin Posted May 7, 2020 Share Posted May 7, 2020 Check the factions for the prisoner and the escorts. They could be in a shared faction or allied faction as otherwise they might fight each other instead of the one being escorted. Link to comment Share on other sites More sharing options...
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