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Do game updates break mods?


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I updated Outward today (changelog.txt included below because I can't find a game version anywhere) and it seems like all of my mods broke, but the BepInEx logger is still updating and showing the normal mod loading logs. I've played many games where a simple game change breaks mods, but I wasn't sure if this was one of those times since the logger shows no errors.



18 commits since v5.0

Changelog (excluding merges):
* (de6c2cc) [ManlyMarco] Fix default values in config not being escaped
* (181f0c2) [ManlyMarco] Tweak version check
* (deb55fd) [Geoffrey Horsington] Update BUILDING.md
* (7659e3a) [ManlyMarco] Fixed version compare logic
* (fe5a83e) [ManlyMarco] Added warning if a plugin was built against a newer version of bepinex
* (e0edca6) [ManlyMarco] Fixed patching chainloader breaking console title version; Fixed console title potentially not being set when using hard patcher
* (8a65fc9) [ManlyMarco] Added Traverse.SetValue warning hook
* (92dd69e) [ManlyMarco] Added RunParallel extension method for enumerables
* (16dbd1e) [ManlyMarco] Added Traverse.GetValue warning hook
* (3d0a315) [ManlyMarco] Better exception handling implementation
* (6cd69ea) [ManlyMarco] Fixed stack trace being lost in EndInvoke and potentially throwing on valid outputs
* (5c7e1a2) [ManlyMarco] Fixed typo in summary
* (629f952) [ManlyMarco] Don't block hotkeys when mouse buttons are held, unless explicitly checked for
* (a35ec8d) [ghorsington] Fix preloader crash in Unity 5 when getting process path
* (d527fd0) [ghorsington] Fix assembly load warning not always working in preloader
* (7c4afe1) [ghorsington] Fix #101


 

Any information is appreciated.

 

Thanks,

Navybofus

Edited by navybofus
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Yes.


In order to use mods, you have to use the MONO Branch of Outward, as the currently updated version of Outwards doesn't even support mods.

AFAIK the only mods that currently work are only the ones written by OutlanderSanai, because he's updated all of his to use the Mno-Branch of Outward.

You have to Right Click on Outward in your steam client, and pick PROPERTIES------------>BETAS---------> Select Default-Mono - Public default branch (mono)

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Yup, I'm on the mono branch (Epic Games Launcher's only option) and my mods worked this morning. I logged on to play at lunch time and I saw Outward install an update. Once I was able to launch the game again no mods seemed to be loaded (Shared Mod Config Menu being the one I noticed first). Perhaps this is only an issue on the Epic Games Launcher version.

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  • 3 months later...

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