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My first mod: Dark Vengeance Cathedral


TotallyNotToastyFresh

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Hi, this is a thread describing my first public mod for Oblivion.

 

It's a house mod for evil oriented characters, set in an old cathedral once inhabited by a small group of Daedra worshipers called Dark Vengeance. I was mucking around with some armor textures one day, and I got it finished and decided to include it in a house mod.

 

It will contain the usual house mod stuff, like a bath, armory, etc. and a small basement area containing the armor full of undead and other evil stuff that Bethesda decided to drop into random places such as this.

 

Here's a screen of the armor, as it is right now. I will probably do a retexture of the steel helmet, and maybe the elven claymore.

http://img19.picoodle.com/img/img19/3/12/10/f_ArmorScreenm_af29b41.jpg

 

So, any suggestions, as in rooms I should put in?

 

Thanks. :)

 

UPDATE: I have finished modifying and texturing a weapon, based on the Mehrunes Razor mesh. Here's a pic:

http://img34.picoodle.com/img/img34/3/12/10/f_WeaponScreem_fac1965.jpg

Please give C&C.

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Bump to show update, see top post.

 

EDIT: I notice I've been reported. Who did that?

It's been reported because bumping is frowned upon. It adds nothing to the topic. Please refrain from doing it.

 

AS (moderator)

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I recognise thet helm... Lost Paladins of the Divines?

 

Haha, I was waiting for someone to say that. No, I did do it myself, I edited the steel helmet, and I did get the idea from LPotD. The LPotD one is considerably larger, and the visor is much smaller.

 

Well, I've been thinking of the story for a while now, and I've decided that it will be something along the lines of a cult that was formed by a certain person who went insane from witnessing the wrath of someone who had displeased Molag Bal. This person started this cult, making people believe that death is the whole purpose in life, and is practically their definition of heaven. This cult believes that they are giving up dying, and sending other people to their deaths. So they consider themselves going out of their way for other people.

 

Yeah, I know it needs some refining, but it's a start. :P

 

I haven't done a lot on the actual cathedral yet, but I've been retexturing things for furniture to go into the cathedral. Things like tapestries, bedspreads, etc.

 

Some screens of some weapons and other stuff I've been making;

http://img33.picoodle.com/img/img33/3/12/12/f_ScreenShot8m_7980d38.png

http://img19.picoodle.com/img/img19/3/12/12/f_ScreenShot9m_2880396.png

http://img19.picoodle.com/img/img19/3/12/12/f_ScreenShot1m_7395d01.png

 

There will be several versions of each weapon. Rusty, which will be found in old Dark Vengeance dungeons wielded by skeletons and have a rust texture. Replica, which will be available in shops if players just want one to mess around with that have low stats. Fine, which will be wielded by your fellow cultists. And legendary, which you will have to search dungeons for, and will be enchanted.

 

The weapon list consists of these: The katana, pretty self-explanatory, just a bit different-ish. The Butcher, a bit like an oversized chef's knife. A bow, with several kinds of enchanted arrows. And also the Relic, which will only be available in legendary and replica versions, a powerful sword wielded by the founder of the order himself. There may be more, but that's all I can think of at the moment.

 

Armor consists of a DBhood based armor, which I'm calling Shrouded Vengeance. You will be able to buy this off Dark Vengeance merchants, which will be found in the cathedral. This is the basic Dark Vengeance armor. Then there will be the legendary Dark Vengeance relic set, pictured in my signature. It will be enchanted.

 

That's all for now, I'll post some more later.

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im quite looking forward to this mod hehe should suit my Outcasts quite well

 

i do have a suggestion. wouldnt a round sheild work better with that armor then the standed steel sheild?

 

Garrus

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