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Long War mod discussion


johnnylump

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hey, sorry if this has been asked before, it's really lots of pages to go through: XCOM crashes for me on the mac all the time with long war 14i right after the very first mission after starting a new game. the mission is over and you see the promotion screen. trying to apply any new ability crashes the game to the desktop. any advice?

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  • 4 weeks later...
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  • 2 months later...

Please can someone explain to me step by step how it is possible to change the color theme for the fonts of the soldiers class (in the barracks) to match my playing colors?

 

for example i want

"Engineer" class to be "Bright yellow"

"Sniper" to be "Grey"

 

 

etc etc, much appreciated.

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Almost as easy as installing your own colors with a PatcherGUI (version 7.3) txt_file_mod. That program is available in the D/L section inside the UPKUtils package by wGhost81.

 

First -- here's the File itself which you will need to copy-paste in Notepad from the box below...

UPK_FILE=xcomstrategygame.upk

OBJECT=UISoldierListBase.UpdateDataFromTable

ALIAS=SniperColor:1F <%t "<font color='#990000'>">
ALIAS=RocketeerColor:1F <%t "<font color='#ff9900'>">
ALIAS=MedicColor:1F <%t "<font color='#009900'>">
ALIAS=AssaultColor:1F <%t "<font color='#33cccc'>">
ALIAS=ScoutColor:1F <%t "<font color='#ff3300'>">
ALIAS=GunnerColor:1F <%t "<font color='#ffff33'>">
ALIAS=EngineerColor:1F <%t "<font color='#99ff00'>">
ALIAS=InfantryColor:1F <%t "<font color='#0099ff'>">

ALIAS=JaegerColor:1F <%t "<font color='#996600'>">
ALIAS=ArcherColor:1F <%t "<font color='#996600'>">
ALIAS=GuardianColor:1F <%t "<font color='#996600'>">
ALIAS=MarauderColor:1F <%t "<font color='#996600'>">
ALIAS=PathfinderColor:1F <%t "<font color='#996600'>">
ALIAS=GoliathColor:1F <%t "<font color='#996600'>">
ALIAS=SaburaiColor:1F <%t "<font color='#996600'>">
ALIAS=ValkyrieColor:1F <%t "<font color='#996600'>">

FIND_HEX=07 bb 02 7a 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 eb 1A 24 0b 12 20 B5 43 00 00 09 00 A7 43 00 00 00 02 A7 43 00 00 16 16 0f 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 70:END
MODDED_CODE=<!SniperColor>
FIND_HEX=07 5d 03 7a 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 eb 1A 24 0c 12 20 B5 43 00 00 09 00 A7 43 00 00 00 02 A7 43 00 00 16 16 0f 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 70:END
MODDED_CODE=<!RocketeerColor>
FIND_HEX=07 ff 03 7a 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 eb 1A 24 0d 12 20 B5 43 00 00 09 00 A7 43 00 00 00 02 A7 43 00 00 16 16 0f 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 70:END
MODDED_CODE=<!MedicColor>
FIND_HEX=07 a1 04 7a 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 eb 1A 24 0e 12 20 B5 43 00 00 09 00 A7 43 00 00 00 02 A7 43 00 00 16 16 0f 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 70:END
MODDED_CODE=<!AssaultColor>
FIND_HEX=07 43 05 7a 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 eb 1A 24 15 12 20 B5 43 00 00 09 00 A7 43 00 00 00 02 A7 43 00 00 16 16 0f 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 70:END
MODDED_CODE=<!ScoutColor>
FIND_HEX=07 e5 05 7a 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 eb 1A 24 16 12 20 B5 43 00 00 09 00 A7 43 00 00 00 02 A7 43 00 00 16 16 0f 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 70:END
MODDED_CODE=<!GunnerColor>
FIND_HEX=07 87 06 7a 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 eb 1A 24 17 12 20 B5 43 00 00 09 00 A7 43 00 00 00 02 A7 43 00 00 16 16 0f 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 70:END
MODDED_CODE=<!EngineerColor>
FIND_HEX=07 29 07 7a 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 eb 1A 24 18 12 20 B5 43 00 00 09 00 A7 43 00 00 00 02 A7 43 00 00 16 16 0f 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 70:END
MODDED_CODE=<!InfantryColor>
FIND_HEX=07 cb 07 7a 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 eb 1A 24 1f 12 20 B5 43 00 00 09 00 A7 43 00 00 00 02 A7 43 00 00 16 16 0f 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 70:END
MODDED_CODE=<!JaegerColor>
FIND_HEX=07 6d 08 7a 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 eb 1A 24 20 12 20 B5 43 00 00 09 00 A7 43 00 00 00 02 A7 43 00 00 16 16 0f 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 70:END
MODDED_CODE=<!ArcherColor>
FIND_HEX=07 0f 09 7a 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 eb 1A 24 21 12 20 B5 43 00 00 09 00 A7 43 00 00 00 02 A7 43 00 00 16 16 0f 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 70:END
MODDED_CODE=<!GuardianColor>
FIND_HEX=07 b1 09 7a 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 eb 1A 24 22 12 20 B5 43 00 00 09 00 A7 43 00 00 00 02 A7 43 00 00 16 16 0f 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 70:END
MODDED_CODE=<!MarauderColor>
FIND_HEX=07 53 0a 7a 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 eb 1A 24 29 12 20 B5 43 00 00 09 00 A7 43 00 00 00 02 A7 43 00 00 16 16 0f 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 70:END
MODDED_CODE=<!PathfinderColor>
FIND_HEX=07 f5 0a 7a 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 eb 1A 24 2a 12 20 B5 43 00 00 09 00 A7 43 00 00 00 02 A7 43 00 00 16 16 0f 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 70:END
MODDED_CODE=<!GoliathColor>
FIND_HEX=07 97 0b 7a 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 eb 1A 24 2b 12 20 B5 43 00 00 09 00 A7 43 00 00 00 02 A7 43 00 00 16 16 0f 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 70:END
MODDED_CODE=<!SaburaiColor>
FIND_HEX=07 39 0c 7a 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 eb 1A 24 2c 12 20 B5 43 00 00 09 00 A7 43 00 00 00 02 A7 43 00 00 16 16 0f 35 1A 19 00 00 20 19 00 00 00 01 00 40 19 00 00 70:END
MODDED_CODE=<!ValkyrieColor>

Second -- you'll have to provide some new HTML color codes in their respective locations. I guess you should have no troubles figuring out where they go since that file is fairly straight in its details and formatting elements.

 

But... it can be summarized by this very simple instruction; <font color='#990000'>

My Sniper uses "DarkRed".

 

Your Engineer could then have; <font color='#ffff33'> which translates into a bright Yellow in HTML linguistics.

 

The only lines you'll have to edit with custom "Coloring formulas" have the (ALIAS=) at their beginnings. Nothing else needs to be touched, since the code will automatically insert your color entries where they should in the (MODDED_CODE=) lines further down that file.

 

Good luck - Commander! :smile:

Edited by Zyxpsilon
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  • 2 weeks later...

can someone tell me how are the exault missions with the current version? last time i played they were extremelx difficult and too much exault units crushed me, especially the 4 units missions. did they change anything about that?

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