legato89 Posted January 8, 2013 Share Posted January 8, 2013 [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] StreetLights.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] CRAFT.esm[X] CALIBR.esm[X] Project Beauty.esm[X] Mothership Crew.esm[X] EVE.esm <-----PI V1.1[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] Enhanced Weather - Rain and Snow.esm[X] RTS NW.esm[X] CrossModData.esm[X] Animy_prostitution.esm[X] DCInteriors_ComboEdition.esm[X] SeducingWomen.esm[X] RH_IRONSIGHTS.esm <------PI[X] FO3 Wanderers Edition - Alternate Travel.esp[X] Sydney Follower.esp[X] Fellout-Full.esp <------PI[X] DarNifiedUIF3.esp[X] Project Beauty- Broken Steel.esp[X] Project Beauty- Point Lookout.esp[X] YearlingsGlasses.esp[X] Overhead3PCamera.esp[ ] RH_IronSights_Basic_VanillaPlugin.esp[ ] RH_IronSights_Basic_AnchoragePlugin.esp[ ] RH_IronSights_Basic_PittPlugin.esp[ ] RH_IronSights_Basic_BrokenSteelPlugin.esp[ ] RH_IronSights_Basic_PointLookoutPlugin.esp[ ] RH_IronSights_Basic_ZetaPlugin.esp[ ] RH_IronSights_Pitt_NewRifleSights.esp[ ] RH_IronSights_RemoveReticule.esp[ ] RH_IronSights_PL_NewItems.esp[X] GNR Enhanced.esp[X] RTS NW - Volume 1st.esp[X] RTS NW - Volume 2nd.esp[X] RTS NW - Volume 3rd.esp[X] BlackWolf Backpack.esp[ ] BlackWolf Backpack - Vendor Script Replenish.esp[X] UndergroundHideout.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - Optional Restore Tracers.esp[X] FO3 Wanderers Edition - Optional VATS Halftime.esp[X] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp[X] Dreadlocks.esp[X] LightSaberMod.esp[X] RH_FWE_Bridge.esp[X] WeaponModKits.esp[X] WeaponModKits - FWE Master Release.esp <------FOIP[X] WeaponModKits - OperationAnchorage.esp <------FOIP[X] WeaponModKits - ThePitt.esp <------FOIP[X] WeaponModKits - BrokenSteel.esp <------FOIP[X] WeaponModKits - PointLookout.esp <------FOIP[X] WeaponModKits - Zeta.esp <------FOIP[X] RH_WMK_Bridge.esp[ ] WMK-RH IronSights.esp[ ] CS_ LightsaberQuest.esp[X] Devils Mistress Unique.esp[X] DanWessonPPC357(CALIBR).esp[X] DIM TYPE3clothesRETAIL.esp[ ] RH_EVE_Bridge.esp[X] Sydney PB Fix.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - Master Menu Module.esp[X] Mart's Mutant Mod - Project Beauty.esp[X] bittercup_comp.esp[ ] LucyWestCompanion.esp[X] SeducingWomen_-_override.esp[X] SeducedDLC03.esp[X] SeducingWomen_patch_156.esp[X] Sydney Follower - FWE Dialog Fix.esp[X] KillableChildren.esp[X] KillableChildren - MMM.esp[X] RTS NW - Volume 4 Stone.esp[X] Fellout-pipboylight.esp[X] Enhanced Weather - Rain and Snow in Fallout.esp[X] Enhanced Weather - Weather Sounds in Interiors.esp[X] Enhanced Weather - Sneak Bonus during Storms.esp[X] Enhanced Weather - REBOOT.esp[ ] Fellout-Anchorage.esp[ ] Fellout-BrokenSteel.esp[ ] Fellout-PointLookout.esp[ ] Fellout-Zeta.esp[X] Fallout Remastered.esp[X] Fallout Remastered - Mothership Crew.esp[X] Fallout Remastered - Project Beauty.esp[X] Fallout Remastered - FWE + RH Ironsights.esp[X] Fallout Remastered - Mart's Mutants Mod.esp[X] Fallout Remastered - Fellout.esp[X] Blackened FWE + MMM + EVE + Project Beauty.esp[X] Sydney Follower - Load Order Fix.esp I am not sure why my game still randomly crashes. I have the most up to date versions of all of my mods. One thing I have noticed is if I enable the RH EVE bridge the ironsights on certain weapons, the laser rifle for example, will not work correctly. Are there some patches I do not need? Link to comment Share on other sites More sharing options...
M48A5 Posted January 9, 2013 Share Posted January 9, 2013 (edited) Gett BOSS to sort your load order and read the report it generates http://fallout3.nexusmods.com/mods/10193 Read this article http://forums.nexusmods.com/index.php?/topic/652876-fallout-3-modding-and-you/ Get FO3Edit and the training manual http://fallout3.nexusmods.com/mods/637 and http://fallout3.nexusmods.com/mods/8629 Edited January 9, 2013 by M48A5 Link to comment Share on other sites More sharing options...
BlackRampage Posted January 9, 2013 Share Posted January 9, 2013 http://fallout3.nexusmods.com/mods/8629.Remove the dot at the end of this link or it won't work. Link to comment Share on other sites More sharing options...
legato89 Posted January 9, 2013 Author Share Posted January 9, 2013 Followed the guide to the best of my ability yet I still get random CTDs Link to comment Share on other sites More sharing options...
legato89 Posted January 10, 2013 Author Share Posted January 10, 2013 This is frustrating-I spend more time reading the forums, downloading previous versions, reinstalling, patching, removing, and merging than I do playing the game. Do I have too many mods? I just want to enjoy the game at this point but would hate to play completely vanilla... Link to comment Share on other sites More sharing options...
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