UglyDucklingStudios Posted January 24, 2013 Share Posted January 24, 2013 I'm trying to make it to where in my new world space an area has fog so the player can barely be able to see in front of themselves. Now I was able to do this in a interior cell but I see that you can't do it the same way in a worldspace cell. Now is there a way to do so in a worldspace cell? If so please tell me I would greatly appreciate it! Link to comment Share on other sites More sharing options...
quacko Posted January 24, 2013 Share Posted January 24, 2013 (and now posting in the correct thread) well i havent done anything like this myself, so this is pure speculation on my part, whether the two are even remotely done in the same way, t have you tried looking into how the sandstorms, in the deathclaw quary area or those plains where the giant ants roam in large numbers? (sorry i can't remember what the area's is called, since i haven't actually PLAYED the game for quite a while now)as i said, this is pure speculation, but i'm guessing that, if you crack the sandstorms, then you will also be able to create the fog that you want. I hope it helped, although it wasn't an actual solution to your problem. Link to comment Share on other sites More sharing options...
DaemonGrin Posted January 24, 2013 Share Posted January 24, 2013 (and now posting in the correct thread) well i havent done anything like this myself, so this is pure speculation on my part, whether the two are even remotely done in the same way, t have you tried looking into how the sandstorms, in the deathclaw quary area or those plains where the giant ants roam in large numbers? (sorry i can't remember what the area's is called, since i haven't actually PLAYED the game for quite a while now)as i said, this is pure speculation, but i'm guessing that, if you crack the sandstorms, then you will also be able to create the fog that you want. I hope it helped, although it wasn't an actual solution to your problem. Yeah I'm thinking the same thing in fact I think I read a post about using the sandstorm mechanics to create fog. I know that Nevada Skies - Weather Effects http://newvegas.nexusmods.com/mods/35998 has fog in exteriors check it http://newvegas.nexusmods.com/mods/images/35998-1-1290357372.png Link to comment Share on other sites More sharing options...
TrickyVein Posted January 24, 2013 Share Posted January 24, 2013 For exterior cells, fog is controlled by the weather which is specified in the climate for a worldspace. You can get good results editing these values and using imagespace modifiers. Editing the weather is preferable to taking the FPS hit by using an effect like the sandstorm (world object), but it depends on what you want to do. Link to comment Share on other sites More sharing options...
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