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1st Person mesh affecting 3rd Person


Auslander66

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I have been trying to modify the Dancing Crane Katana but ran into a bit of a problem. The 2 handed sword nif is too long for my tastes, so I have converted the 1 handed sword for use with two hands. Everything is fine in third person, but when I switch to first person view, I noticed that the hand placement engulfs the hilt. To remedy this, I tried setting the weapon to the 2 handed model for 1st person, while keeping the 1 handed model for 3rd person in Creation Kit. Strangely, the weapon becomes the longer 2 handed model in both 1st, and 3rd person views in game. Does anyone have an idea of how to fix this? I don't see why they have two categories for weapon nifs, if the nif in 1st person changes the nif in 3rd person as well.
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