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New Jerome


JustinDK

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Hi guys.

 

A while back I had posted looking for some volunteers to help with a mod project I had envisioned, due to a lack of general information I received few replies. Since then, I've been hard at work along with CaptMitch, Bloodtears and colonelRick with the project.

 

We are still looking for help in the landscaping and world building area, someone who can manipulate the landscape and is comfortable working with the landscape editor. Knowledge of SCOL building, and other creative processes with statics is essential.

 

The hard work is done, all wilderness cells have been generated and now just require "painting" and populating with statics. A good portion of the area will stay "wild", dotted with small ghost towns and mines, The dense urban areas are almost complete,

 

but still have room for modifications, but the area outside of town is the main priority now. There are about 20-25 cells out of roughly 50 that still need work.

 

 

Most of the scripting and NPC development is under control, so we are not in need of creatives in that department. Some of CaptMitch's AI scripts are incredible, and the main storyline and quest components really compliment them. ColonelRick and Bloodtears have also

 

developed much of the custom armors and other textures. If you feel like you could contribute on those levels I can get you in touch with one of them. As it stands, I am looking for help with my part of the project in particular.

 

 

I think that is it, follow this link to see some screenshots of the project so far.

 

*EDIT updated link to public gallery.

 

 

Edited by JustinDK
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follow this link to see some screenshots of the project so far.

 

Just thought I would point out "hausome's images are not publicly available." Was wanting to check out the images wish I could contribute. Best of luck! :thumbsup:

Crap! I'm on it! Try again in a few!

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