ArcturusFyr Posted August 10, 2020 Share Posted August 10, 2020 It seem's I've run into a bit of a snag, after creating a bashed patch with Wrye Bash oblivion won't even load up to the title screen. The loading screen with the paper background and the oblivion symbol in the center will come up, but the loading bar will reach to only 1/12th of it's load progress and go no further. However the game loads and runs fine without the bashed patch activated, it also runs fine with a merged patch created by Tes4Edit. If anyone can inform and instruct me of how and what relevant information I need to provide, in order to get help in resolving my issues, i'll try my best to do so. Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted August 10, 2020 Share Posted August 10, 2020 I myself play without the bashed patch and my game runs fine. Keep playing this way and if things go well just enjoy. Link to comment Share on other sites More sharing options...
ArcturusFyr Posted August 10, 2020 Author Share Posted August 10, 2020 I myself play without the bashed patch and my game runs fine. Keep playing this way and if things go well just enjoy.That's very good and all, but I still would like maximum compatibility between my mod's. I do have four overhauls installed and it's more than likely monster's, weapons and armor aren't all loading up due to the lack of one. And I would like for all of them to load up to fully experience said mods for all they have to offer. Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted August 10, 2020 Share Posted August 10, 2020 Why do you use 4 overhauls together? According to what I've red using 1 is already enough to compromise the stability. At first check for conflicts using TES mod manager and optionally disable the 1 that has the biggest number of conflicts. Link to comment Share on other sites More sharing options...
ArcturusFyr Posted August 10, 2020 Author Share Posted August 10, 2020 (edited) Not strictly true, I mean FCOM is a thing and that uses four or so overhauls. Erm, I believe MOO (Maskar's Oblivion Overhaul) acts somewhat as a framework as-well and has dedicated support for OOO (Oscuro's Oblivion Overhaul) and to a lesser extent MMM (Martigen's Monster Mod.) Immersive Weapons would be the black sheep in my list out of the four, but apparently bash patching these thing's should fix all of my compatibility issue's and allow for all the missing loot and monster's pre-bashing to appear properly in-game. For conflict's, everything appear's to be mostly green throughout the board with Wrye Bash, the yellow's (indicating minor conflicts) seem to only be some of Better Cities extensions. Otherwise, thing's look pretty good. EDIT Ahh, as for stability. That's a non-issue it seems, as previously with only a merged patch via Tes4edit I had no crashing issues to speak of, but after creating a bash patch did the game start to not load up properly. I suspect I might've done something wrong with my patch, which is what i'm alluding to in my OP, but as it stand's I am unsure how and if it were the case what I should do... And that's if that was problem in the first place. Edited August 10, 2020 by ArcturusFyr Link to comment Share on other sites More sharing options...
Striker879 Posted August 11, 2020 Share Posted August 11, 2020 Not strictly true, I mean FCOM is a thing and that uses four or so overhauls. Erm, I believe MOO (Maskar's Oblivion Overhaul) acts somewhat as a framework as-well and has dedicated support for OOO (Oscuro's Oblivion Overhaul) and to a lesser extent MMM (Martigen's Monster Mod.) Immersive Weapons would be the black sheep in my list out of the four, but apparently bash patching these thing's should fix all of my compatibility issue's and allow for all the missing loot and monster's pre-bashing to appear properly in-game. For conflict's, everything appear's to be mostly green throughout the board with Wrye Bash, the yellow's (indicating minor conflicts) seem to only be some of Better Cities extensions. Otherwise, thing's look pretty good. EDIT Ahh, as for stability. That's a non-issue it seems, as previously with only a merged patch via Tes4edit I had no crashing issues to speak of, but after creating a bash patch did the game start to not load up properly. I suspect I might've done something wrong with my patch, which is what i'm alluding to in my OP, but as it stand's I am unsure how and if it were the case what I should do... And that's if that was problem in the first place. Is the crash with both your TES4Edit patch and the bashed patch active at the same time? If so what is the load order of your TES4Edit patch vs the bashed patch, and also is your TES4Edit incorporated into the bashed patch or kept separate? Link to comment Share on other sites More sharing options...
ArcturusFyr Posted August 11, 2020 Author Share Posted August 11, 2020 Not strictly true, I mean FCOM is a thing and that uses four or so overhauls. Erm, I believe MOO (Maskar's Oblivion Overhaul) acts somewhat as a framework as-well and has dedicated support for OOO (Oscuro's Oblivion Overhaul) and to a lesser extent MMM (Martigen's Monster Mod.) Immersive Weapons would be the black sheep in my list out of the four, but apparently bash patching these thing's should fix all of my compatibility issue's and allow for all the missing loot and monster's pre-bashing to appear properly in-game. For conflict's, everything appear's to be mostly green throughout the board with Wrye Bash, the yellow's (indicating minor conflicts) seem to only be some of Better Cities extensions. Otherwise, thing's look pretty good. EDIT Ahh, as for stability. That's a non-issue it seems, as previously with only a merged patch via Tes4edit I had no crashing issues to speak of, but after creating a bash patch did the game start to not load up properly. I suspect I might've done something wrong with my patch, which is what i'm alluding to in my OP, but as it stand's I am unsure how and if it were the case what I should do... And that's if that was problem in the first place. Is the crash with both your TES4Edit patch and the bashed patch active at the same time? If so what is the load order of your TES4Edit patch vs the bashed patch, and also is your TES4Edit incorporated into the bashed patch or kept separate? No, just with the bashed patch. The merged patch from Tes4Edit is disabled when the bashed patch is active.For my load order list, is there anyway for me to post that in a spoiler tag? I don't want to create a wall of text. Link to comment Share on other sites More sharing options...
Striker879 Posted August 11, 2020 Share Posted August 11, 2020 Not strictly true, I mean FCOM is a thing and that uses four or so overhauls. Erm, I believe MOO (Maskar's Oblivion Overhaul) acts somewhat as a framework as-well and has dedicated support for OOO (Oscuro's Oblivion Overhaul) and to a lesser extent MMM (Martigen's Monster Mod.) Immersive Weapons would be the black sheep in my list out of the four, but apparently bash patching these thing's should fix all of my compatibility issue's and allow for all the missing loot and monster's pre-bashing to appear properly in-game. For conflict's, everything appear's to be mostly green throughout the board with Wrye Bash, the yellow's (indicating minor conflicts) seem to only be some of Better Cities extensions. Otherwise, thing's look pretty good. EDIT Ahh, as for stability. That's a non-issue it seems, as previously with only a merged patch via Tes4edit I had no crashing issues to speak of, but after creating a bash patch did the game start to not load up properly. I suspect I might've done something wrong with my patch, which is what i'm alluding to in my OP, but as it stand's I am unsure how and if it were the case what I should do... And that's if that was problem in the first place. Is the crash with both your TES4Edit patch and the bashed patch active at the same time? If so what is the load order of your TES4Edit patch vs the bashed patch, and also is your TES4Edit incorporated into the bashed patch or kept separate? No, just with the bashed patch. The merged patch from Tes4Edit is disabled when the bashed patch is active.For my load order list, is there anyway for me to post that in a spoiler tag? I don't want to create a wall of text. From Wrye Bash's Mods tab column header right click and select List Mods. Copy and paste everything from that report window including the spoiler tags into your post here. While you're in there take note of whether or not you have a tick mark beside Lock Load Order and let us know what you are using to sort your load order. Link to comment Share on other sites More sharing options...
ArcturusFyr Posted August 11, 2020 Author Share Posted August 11, 2020 Oblivion.esmDibellasWatch.esmWindfall.esmTamRes.esmTamRes_LandscapeResource.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmMart's Monster Mod for OOO.esmCobl Main.esmCURP_Controller.esmCyrodiilUpgradeResourcePack.esmOblivifall Master File.esmKnights - Revelation.esmBetter Cities Resources.esmMOROB_Main.esmPOTSB.esmUnofficial Oblivion Patch.espKnights.espKnights - Unofficial Patch.espKnights - Revelation.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espDLCSpellTomes.espDLCSpellTomes - Unofficial Patch.espDLCBattlehornCastle.espDLCBattlehornCastle - Unofficial Patch.espDLCFrostcrag.espDLCFrostcrag - Unofficial Patch.espDLCThievesDen.espDLCThievesDen - Unofficial Patch.espDLCThievesDen - Unofficial Patch - SSSB.espDLCHorseArmor.espDLCHorseArmor - Unofficial Patch.espDLCOrrery.espDLCOrrery - Unofficial Patch.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espDLCVileLair.espDLCVileLair - Unofficial Patch.espLush & Gaudy Damn Greens GC CH Tree Cull 5.espLush & Gaudy Damn Greens.espLush & Gaudy FG.espLush & Gaudy Give Me Some Moor Trees.espWaterFPS.espTamRes.espDisplay Stats.espDiverse Effect Icons OBSE.espHUD Status Bars.espLoadingScreens.espScriptIcon_Replacer.espOblivifall - Something Is Definately Not Right.espEnemy Weapons dont drop.espOblivionReloaded.espMy Voice Extender.espBeggar's Blessing.espMagic Spell Perks.espPassive Skill Bonuses.espEnchantmentMastery.espEnchantmentRestore.espMore Effective Enchantments.espSSS.espVisiblyUnlimited.esp00 shield rings.esp2680twohand.espBlackLuster.espGlypha_Giltal.espGrondVernsWeaponsvol1.espImmersive Weapons.espNew Frostmourne Sword by Jojjo v1_0.espNitiren's Genji Armor2.espPureSteelBlade.espPTArtifacts.espSauron_Armor_Chest.espStar Boi's Keyblades In-Game.espThe Vorpal Blade.esptkRapiers.espAbbotsford.espApachii_Goddess_Store.espApachii_Heroes_Store.espAncientTowers.espardah.espArkay's Champion.espAuriel's_Retreat.espBettysIslandFan.espbgIntegrationIntegratedEV.espCave Of Wishcraft.espCelestiel - EV.espDaedric Shrine Ruins.espDemonhunter.espDescentIntoNecropolis.espDibellasWatchAdditions.espDukeCity.espDwemer Ruins.espDWAnvilTransport.espDWIngameMap.espDwarven Mines.espGift of Kynareth.espGTAesgaard.espHackdirtTheDeepOnes.espHackdirtAlive.espHaunted_House_v1.5.espHauntedHouse.espHeartOftheDead.espHentai Mania.espHentaiMania2.espHiyoko_Store.espHTBUnholyChapelShop.espIvellon.espJQ-Return_of_Dagoth_Ur.esp[Keias]Dungeon Of Chaos.espKORE- Blood Drinker Umbra.espLandmarksOfCyrodiil.espLordKain_Adash_World.espLost Paladins of the Divines.espMalevolent.espMidasSpells.espNascosto Isles 3.espGilgaliad.espGilgalMagMidPatch.espmythsandlegends.espmystery of mausoleum.espPOTSB.espReclaimSancreTor.espRomuska Fantasy Store.espRC43 Christmas.espScarletMonastery.espSenTineL's Legendary Weapons And Armors.espSentientWeaponII.espSentientWeaponExchange.espSkyrim Nord Tombs.espShadowfangKeep.espSnowridge Square.espSunderedKeep.espFort Akatosh Redux.espThe Duelists.espTheElderCouncil.espTheElderCouncil_TempleOfTheOne.espThe Forgotten Dungeon.espTheForgottenRealm.espThe Lost Spires.espTheWellOfMinlorada.espTona's_ModsStore.espValenwoodIslands.espValenwood Improved.espVampire Hunting - Order of the Virtuous Blood.espVHBloodlines 1.2.espVampire Hunting Bloodlines Patch.espValenwood Improved Vampire Hunting Patch.espVaultsofCyrodiil.espVvardenfell_Imports.espWellDiver.espWindfall.espZorhaus.espOscuro's_Oblivion_Overhaul.espOOOEquipmentAddon.espX.Races.Comp.espSMChorrol.espxeosp++.espOOOShiveringIsles.espOOOCreatureAddons.espCryos Ordinator Lite.espOblivifall - Losing My Religion.espOblivifall - Losing My Religion KOTN.espOblivifall - Losing My Religion_HOTD_Patch.espOrder of the Lamp.espAlluring Potion Bottles v3.espAlluring Wine Bottles.espBanes Guilds UnitedOOO.espMannimarcoRevisited.espMannimarcoRevisitedOOO.esptbskGuardsFeatures.esptbskGuardsFeatures OOO Patch.espTrulyHornyKnights.espMart's Monster Mod for OOO.espMart's Monster Mod for OOO - Knights .espMart's Monster Mod - Shivering Isles.espMart's Monster Mod - Diverse Runeskulls Loot OOO.espMart's Monster Mod - Diverse Creatures Expansion.espMart's Monster Mod - Dungeons of MMM.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Spawn Rates - Reduced Vanilla.espMart's Monster Mod - Hunting & Crafting.espMaskar's Oblivion Overhaul.espCobl Glue.espCobl Si.espBetter Dungeons.espSnusDungeons.espSnusDungeons - BD patch.espSnusDungeons - OOO patch.espSounds of Cyrodiil.espSounds of Cyrodiil - KOTN Add-on.espSounds of Cyrodiil - Mehrune's Razor Add-On.espSounds of Cyrodiil - Thieves' Den Add-On.espSkyrimized Water HD BLUE eng.espSkyrimized Waters HD - SI Addon.espMaleBodyReplacerV5.espSupremeMagicka.espSM_COBL.espSM_DLCSpellTome.espSM_MMM.espSM_OOO.espSM_ShiveringIsles.espSupreme Magicka - MOO Patch.esplumi_enchantments_subtle.espRealistic Weapon weights-3534.espBetter Unique Items.espBetterUniqueItemsDLC.espBetter Cities.espBetter Cities Full.espBetter Cities Bruma - The Elder Council.espBetter Cities - The Lost Spires.espBetter Cities Chorrol - Heart of the Dead.espBetter Cities Chorrol - Oblivifall Losing My Religion.espBetter Cities Chorrol - Knights of the Nine.espBetter Cities Chorrol - Reclaiming Sancre Tor.espBetter Cities Skingrad - Oblivifall Losing My Religion.espBetter Cities Skingrad - Reclaiming Sancre Tor.espBetter Cities - VHBloodlines.espBetter Cities - Vvardenfell Imports.espOblivifall - Losing My Religion BC Bravil.espOblivifall - Losing My Religion BC Bruma.espBetter Cities - IC Imperial Isle.espBetter Cities IC Arena - Reclaiming Sancre Tor.espBetter Imperial City.espBetter Cities Full - OOO.espspelllightfix.espNoUnnecessaryFaceGen.espHiPerfTorch.espBashed Patch, 0.esp As for what's loading up my mod's, i'm using Mod Organizer 2, and LOOT is what's being used to sort my load order. Wrye Bash is also being run through MO2. I could not find such as option for "Lock Load Order," but i'm assuming the option itself isn't selected. Link to comment Share on other sites More sharing options...
Striker879 Posted August 11, 2020 Share Posted August 11, 2020 (edited) Oblivion.esmDibellasWatch.esmWindfall.esmTamRes.esmTamRes_LandscapeResource.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmMart's Monster Mod for OOO.esmCobl Main.esmCURP_Controller.esmCyrodiilUpgradeResourcePack.esmOblivifall Master File.esmKnights - Revelation.esmBetter Cities Resources.esmMOROB_Main.esmPOTSB.esmUnofficial Oblivion Patch.espKnights.espKnights - Unofficial Patch.espKnights - Revelation.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espDLCSpellTomes.espDLCSpellTomes - Unofficial Patch.espDLCBattlehornCastle.espDLCBattlehornCastle - Unofficial Patch.espDLCFrostcrag.espDLCFrostcrag - Unofficial Patch.espDLCThievesDen.espDLCThievesDen - Unofficial Patch.espDLCThievesDen - Unofficial Patch - SSSB.espDLCHorseArmor.espDLCHorseArmor - Unofficial Patch.espDLCOrrery.espDLCOrrery - Unofficial Patch.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espDLCVileLair.espDLCVileLair - Unofficial Patch.espLush & Gaudy Damn Greens GC CH Tree Cull 5.espLush & Gaudy Damn Greens.espLush & Gaudy FG.espLush & Gaudy Give Me Some Moor Trees.espWaterFPS.espTamRes.espDisplay Stats.espDiverse Effect Icons OBSE.espHUD Status Bars.espLoadingScreens.espScriptIcon_Replacer.espOblivifall - Something Is Definately Not Right.espEnemy Weapons dont drop.espOblivionReloaded.espMy Voice Extender.espBeggar's Blessing.espMagic Spell Perks.espPassive Skill Bonuses.espEnchantmentMastery.espEnchantmentRestore.espMore Effective Enchantments.espSSS.espVisiblyUnlimited.esp00 shield rings.esp2680twohand.espBlackLuster.espGlypha_Giltal.espGrondVernsWeaponsvol1.espImmersive Weapons.espNew Frostmourne Sword by Jojjo v1_0.espNitiren's Genji Armor2.espPureSteelBlade.espPTArtifacts.espSauron_Armor_Chest.espStar Boi's Keyblades In-Game.espThe Vorpal Blade.esptkRapiers.espAbbotsford.espApachii_Goddess_Store.espApachii_Heroes_Store.espAncientTowers.espardah.espArkay's Champion.espAuriel's_Retreat.espBettysIslandFan.espbgIntegrationIntegratedEV.espCave Of Wishcraft.espCelestiel - EV.espDaedric Shrine Ruins.espDemonhunter.espDescentIntoNecropolis.espDibellasWatchAdditions.espDukeCity.espDwemer Ruins.espDWAnvilTransport.espDWIngameMap.espDwarven Mines.espGift of Kynareth.espGTAesgaard.espHackdirtTheDeepOnes.espHackdirtAlive.espHaunted_House_v1.5.espHauntedHouse.espHeartOftheDead.espHentai Mania.espHentaiMania2.espHiyoko_Store.espHTBUnholyChapelShop.espIvellon.espJQ-Return_of_Dagoth_Ur.esp[Keias]Dungeon Of Chaos.espKORE- Blood Drinker Umbra.espLandmarksOfCyrodiil.espLordKain_Adash_World.espLost Paladins of the Divines.espMalevolent.espMidasSpells.espNascosto Isles 3.espGilgaliad.espGilgalMagMidPatch.espmythsandlegends.espmystery of mausoleum.espPOTSB.espReclaimSancreTor.espRomuska Fantasy Store.espRC43 Christmas.espScarletMonastery.espSenTineL's Legendary Weapons And Armors.espSentientWeaponII.espSentientWeaponExchange.espSkyrim Nord Tombs.espShadowfangKeep.espSnowridge Square.espSunderedKeep.espFort Akatosh Redux.espThe Duelists.espTheElderCouncil.espTheElderCouncil_TempleOfTheOne.espThe Forgotten Dungeon.espTheForgottenRealm.espThe Lost Spires.espTheWellOfMinlorada.espTona's_ModsStore.espValenwoodIslands.espValenwood Improved.espVampire Hunting - Order of the Virtuous Blood.espVHBloodlines 1.2.espVampire Hunting Bloodlines Patch.espValenwood Improved Vampire Hunting Patch.espVaultsofCyrodiil.espVvardenfell_Imports.espWellDiver.espWindfall.espZorhaus.espOscuro's_Oblivion_Overhaul.espOOOEquipmentAddon.espX.Races.Comp.espSMChorrol.espxeosp++.espOOOShiveringIsles.espOOOCreatureAddons.espCryos Ordinator Lite.espOblivifall - Losing My Religion.espOblivifall - Losing My Religion KOTN.espOblivifall - Losing My Religion_HOTD_Patch.espOrder of the Lamp.espAlluring Potion Bottles v3.espAlluring Wine Bottles.espBanes Guilds UnitedOOO.espMannimarcoRevisited.espMannimarcoRevisitedOOO.esptbskGuardsFeatures.esptbskGuardsFeatures OOO Patch.espTrulyHornyKnights.espMart's Monster Mod for OOO.espMart's Monster Mod for OOO - Knights .espMart's Monster Mod - Shivering Isles.espMart's Monster Mod - Diverse Runeskulls Loot OOO.espMart's Monster Mod - Diverse Creatures Expansion.espMart's Monster Mod - Dungeons of MMM.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Spawn Rates - Reduced Vanilla.espMart's Monster Mod - Hunting & Crafting.espMaskar's Oblivion Overhaul.espCobl Glue.espCobl Si.espBetter Dungeons.espSnusDungeons.espSnusDungeons - BD patch.espSnusDungeons - OOO patch.espSounds of Cyrodiil.espSounds of Cyrodiil - KOTN Add-on.espSounds of Cyrodiil - Mehrune's Razor Add-On.espSounds of Cyrodiil - Thieves' Den Add-On.espSkyrimized Water HD BLUE eng.espSkyrimized Waters HD - SI Addon.espMaleBodyReplacerV5.espSupremeMagicka.espSM_COBL.espSM_DLCSpellTome.espSM_MMM.espSM_OOO.espSM_ShiveringIsles.espSupreme Magicka - MOO Patch.esplumi_enchantments_subtle.espRealistic Weapon weights-3534.espBetter Unique Items.espBetterUniqueItemsDLC.espBetter Cities.espBetter Cities Full.espBetter Cities Bruma - The Elder Council.espBetter Cities - The Lost Spires.espBetter Cities Chorrol - Heart of the Dead.espBetter Cities Chorrol - Oblivifall Losing My Religion.espBetter Cities Chorrol - Knights of the Nine.espBetter Cities Chorrol - Reclaiming Sancre Tor.espBetter Cities Skingrad - Oblivifall Losing My Religion.espBetter Cities Skingrad - Reclaiming Sancre Tor.espBetter Cities - VHBloodlines.espBetter Cities - Vvardenfell Imports.espOblivifall - Losing My Religion BC Bravil.espOblivifall - Losing My Religion BC Bruma.espBetter Cities - IC Imperial Isle.espBetter Cities IC Arena - Reclaiming Sancre Tor.espBetter Imperial City.espBetter Cities Full - OOO.espspelllightfix.espNoUnnecessaryFaceGen.espHiPerfTorch.espBashed Patch, 0.esp As for what's loading up my mod's, i'm using Mod Organizer 2, and LOOT is what's being used to sort my load order. Wrye Bash is also being run through MO2. I could not find such as option for "Lock Load Order," but i'm assuming the option itself isn't selected. Lock Load Order is found in that same right click menu you just used to post the load order, just further down the list. Don't know much about MO2, but I'm guessing that it's "virtual install" isn't being properly seen by Wrye Bash (but that is just a guess). - Edit - Maybe have a peek at the bashed patch using TES4Edit and see what (if anything) it contains. Edited August 11, 2020 by Striker879 Link to comment Share on other sites More sharing options...
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