Dubnoman Posted February 1, 2013 Share Posted February 1, 2013 (edited) EDIT: Changed character build, see post # 8. I have a character I'm planning. I call the character build a "restoration knight". They will have the highest proficiencies in Heavy Armor, One-handed, Restoration magic, and Block. Here is how I plan to have the character by level 50. http://skyrimcalculator.com/252712 I'm going to play as a female Nord. For heavy armor, I will get them steel armor as soon as I can. Regular steel helmet, steel Nordic armor, steel Nordic gauntlets, steel cuffed boots, and a steel buckler (from a mod). I'll work my way up to steel plate armor (might opt for a heavy helmet that matches steel plate armor that allows you to see her face, I prefer that). She'll use swords and maces (switch it up between the two, mostly for fun). I'll have her use steel swords and I'll get her a skyforge steel sword as soon as I can. I'll get her a Dwarven mace as soon as I can and I'll get her a Dwarven bow as soon as I can. I'll use a mod that makes Dwarven weapons grey metal, so they will match the steel armors. I'll probably just use steel arrows. I don't need many perks in smithing. I'll use a mod that will allow blacksmiths to improve your weapons and armor for a price. I won't have to pump that much points into raising my magicka, either, as that same mod allows court wizards to enchant items and apparel for you for a price, so I can pay for some fortify magicka items and apparel. I want perks in lockpicking because, for one, it gives the character some more variety and makes them more interesting, and two, I want two lockpicking perks, one which allows you to get more gold in chests, and one that gives you a higher chance of getting special treasure in chests (like enchanted items and apparel, gemstones, etc.). I really want those perks so that my character could have more money. My character would have no ways to make a ton of money easily, but I'd like to be able to have some money, so if I go on adventures often, then these two perks will help her have more money, with more gold from chests, and better items which she can sell for good and decent prices. Heavy armor makes you slow, so I will activate the steed stone early on in her game, and I'll eventually get the perk 'conditioning' in the heavy armor skill tree. What do you guys think of this character build? Now, should she fight for the stormcloaks or imperials? She is a nord, but I think she sounds like someone that would want to support the empire when it comes to Skyrim, in hopes that the empire can someday thwart the Aldmeri Dominion and Thalmor (both of which she hates). What do you guys think? I just thought of this, maybe I won't make her a Nord. I might go for a Breton or Imperial instead. I'll have to look into this. I'd like your inputs on this, as well. Edited February 3, 2013 by Dubnoman Link to comment Share on other sites More sharing options...
hidconsp Posted February 1, 2013 Share Posted February 1, 2013 I wonder what attribute you are going to raise.. I feel like you are gonna need all three, health magicka stamina(for shield bash) Link to comment Share on other sites More sharing options...
Dubnoman Posted February 1, 2013 Author Share Posted February 1, 2013 I wonder what attribute you are going to raise.. I feel like you are gonna need all three, health magicka stamina(for shield bash) I was thinking of only raising stamina to 150. I won't raise magicka that much. With the mod that allows you to get enchanted items and apparel for a price (from court wizards), I could raise magicka and stamina up some notches and then get fortify magicka and fortify stamina items and apparel, and then just pump most points into health. I also like to play with a mod that allows for more than one ring and more than one pendant. It allows for way more than one of each, but for the sake of not being so cheap, I only go for up to 4 or 5 rings, and only 4 pendants. It helps with immersion, too. You can only wear so many rings, and you can only wear so many pendants. In fact, I should look into modifying the mod with the CK, and changing the numbers (for how many rings and how many pendants you can wear) from 100+ to much lower numbers. But this is off topic. :P Does power bash eat up a lot of stamina? Maybe I can do without power bash. Link to comment Share on other sites More sharing options...
hidconsp Posted February 1, 2013 Share Posted February 1, 2013 Power bash eats a lot of stamina. But there is a perk that disarms enemy when power bashed. Was Very useful to me. Link to comment Share on other sites More sharing options...
Kayyyleb Posted February 1, 2013 Share Posted February 1, 2013 Power bash eats up as much stamina as a power attack with melee weapons. I personally never really found it useful. Regular bashing to stun/cancel attacks has served me well enough. This thread gives me a neat idea of starting a pure healer though. Heavy/light or no armor with block and obviously restoration with no offensive abilities (except anti-undead spells in restoration itself). You'd have to rely on followers heavily (probably needing Faendal/Lydia ASAP). Link to comment Share on other sites More sharing options...
Zalman1337 Posted February 1, 2013 Share Posted February 1, 2013 You could use wards (or healing when necessary) instead of a shield since you're going Restoration anyway. Link to comment Share on other sites More sharing options...
Dubnoman Posted February 1, 2013 Author Share Posted February 1, 2013 You could use wards (or healing when necessary) instead of a shield since you're going Restoration anyway. If I went that route, I'd need some mods for wards. One that makes them more effective against melee attacks, and one that has them eat up less magicka. If I just use a shield, I was thinking that, when in combat, when I need to use a healing spell, I could just put the spell in the right hand, so that I could keep the shield equipped for defense. Link to comment Share on other sites More sharing options...
Dubnoman Posted February 3, 2013 Author Share Posted February 3, 2013 I have a revised build. http://skyrimcalculator.com/254387 What if I ditched the "restoration knight" build and just went for a character that excelled in some warrior skills, didn't use restoration magic, and just relied on potions for being healed? I would have perks in speechcraft that would help bring costs down so that I could better afford healing potions and resist shock/fire/frost potions. I like the idea of a "restoration knight", but as someone pointed out, I'd have to raise magicka, health, and stamina, and I don't know if I want to worry about raising all three enough. Now if I just bring stamina up several notches and then pump many points into health, I could create a pretty good tank. Maybe I should just create a pure warrior character instead of trying to throw magic into the mix. Throw in some lockpicking perks so that I can get more gold and more rare and special loot in chests in caves and dungeons (via two certain perks). Also, I will use this mod: http://skyrim.nexusmods.com/mods/18919 It has these perks: Linguist (60/90, Allure) - Shout cooldowns are 15% shorter. Has two ranks, letting you reduce shout cooldowns by 30% if you take both. This will stack with an amulet and blessing of Talos for a 70% potential cooldown reduction. Orator (75, Linguist) - All shouts are 30% stronger. This increases both duration and magnitude of all shouts by 30%. Some shouts have both and will benefit from both parts. As you can see, they help you by giving bonuses to your shout abilities. This would also help me in combat. What do you guys think of this refocused character? Would it be better to go with this new character build rather than try to mix warrior with healer? Link to comment Share on other sites More sharing options...
jack013 Posted February 4, 2013 Share Posted February 4, 2013 maces are rubbish, nothing has significant armour rating. if you want a bit of extra power and a more knight-like feel you should install 'lost longswords'. Link to comment Share on other sites More sharing options...
Kayyyleb Posted February 4, 2013 Share Posted February 4, 2013 You could use wards (or healing when necessary) instead of a shield since you're going Restoration anyway.Can't use shield bash to stun though which is the single biggest advantage of shields in the first place. Link to comment Share on other sites More sharing options...
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