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Could somebody help me with my load order?


FrickinAmazin

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I don't know what's wrong with it and I'm following someone's thread as an example.

 

 

[X] Fallout3.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] BrokenSteel.esm

[X] PointLookout.esm

[X] Zeta.esm

[X] Companion Core.esm

[X] CRAFT.esm

[X] CALIBR.esm

[X] Project Beauty.esm

[X] EVE.esm

[X] FO3 Wanderers Edition - Main File.esm

[X] Mart's Mutant Mod.esm

[X] Xepha's Dynamic Weather.esm

[X] Enhanced Weather - Rain and Snow.esm

[X] EWE Energy Weapons Enhanced.esm

[X] FO3 Wanderers Edition - Alternate Travel.esp

[X] RobCo Certified v2.esm

[X] StreetLights.esm

[X] Project Beauty- Broken Steel.esp

[X] Project Beauty- Point Lookout.esp

[X] Xepha's Dynamic Weather - Main + DLC Merged.esp

[X] Xepha's Dynamic Weather - Rain.esp

[X] Xepha's Dynamic Weather - Night Eye Edition.esp

[ ] Xepha's Dynamic Weather - Rain (NEE).esp

[X] Xepha's Dynamic Weather - Sandstorms + Armor Damage (FOSE).esp

[X] Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp

[X] Xepha's Dynamic Weather - Weather Machine (Start Game Added).esp

[ ] Xepha's Dynamic Weather - Weather Machine (Quest Added).esp

[ ] Xepha's Dynamic Weather - Weather Machine (Vendor Added).esp

[X] Enhanced Weather - Rain and Snow in Fallout.esp

[X] Enhanced Weather - Weather Sounds in Interiors.esp

[X] FO3 Wanderers Edition - Main File.esp

[X] FO3 Wanderers Edition - DLC Anchorage.esp

[X] FO3 Wanderers Edition - DLC The Pitt.esp

[X] FO3 Wanderers Edition - DLC Broken Steel.esp

[X] FO3 Wanderers Edition - DLC Point Lookout.esp

[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp

[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

[X] FO3 Wanderers Edition - Optional Restore Tracers.esp

[X] FO3 Wanderers Edition - Optional VATS Halftime.esp

[X] WeaponModKits.esp

[X] WeaponModKits - OperationAnchorage.esp

[X] WeaponModKits - ThePitt.esp

[X] WeaponModKits - BrokenSteel.esp

[X] WeaponModKits - PointLookout.esp

[X] WeaponModKits - Zeta.esp

[X] WeaponModKits - FWE Master Release.esp

[X] WMKAA12Shotgun.esp

[X] EVE - FWE Master Release.esp

[X] EVE - FWE with WeaponModKits.esp

[X] EVE - FWE Master Release (Follower Enhanced).esp

[X] FO3 Wanderers Edition - Project Beauty.esp

[X] FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

[X] EVE.esp

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - DLC Anchorage.esp

[X] Mart's Mutant Mod - DLC The Pitt.esp

[X] Mart's Mutant Mod - DLC Broken Steel.esp

[X] Mart's Mutant Mod - DLC Point Lookout.esp

[X] Mart's Mutant Mod - DLC Zeta.esp

[X] Mart's Mutant Mod - Zones Respawn.esp

[X] Mart's Mutant Mod - Tougher Traders.esp

[X] Mart's Mutant Mod - Master Menu Module.esp

[X] Mart's Mutant Mod - Natural Selection.esp

[X] Mart's Mutant Mod - Project Beauty.esp

[X] Mart's Mutant Mod - FWE Master Release.esp

[X] Mart's Mutant Mod - FWE Master Release + DLCs.esp

[X] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp

[X] EVE Anchorage - FWE DLC Anchorage.esp

[X] FO3 Wanderers Edition - Followers Enhanced.esp

[X] FO3 Wanderers Edition - Optional VATS Realtime.esp

[X] dD - Enhanced Blood Main.esp

[X] dD-Smaller Spatters Default.esp

[X] dD-Smaller Spatters Realistic.esp

[X] dD-Smaller Wounds.esp

[X] dD-Reduced Ragdoll Force.esp

[X] dD-Reduced Dismember Force.esp

[ ] CRAFT - Activation Perk.esp

[X] Stealthboy Recon Armor - CRAFT.esp

[X] EWE DLC Addon.esp

[X] EWE Supermutant Energy Weapons.esp

[X] EWE Load Order Fix.esp

[X] EWE Stormfront Studios Load Order Fix.esp

[X] Companion Core DLC Addon.esp

[X] RobCo Certified v2 Version Updater.esp

[X] RobCo Certified v2 Zeta Addon.esp

[X] UPP - Pack 1.esp

[X] UPP - Pack 2.esp

[X] UPP - Quest Perks.esp

[X] UPP - Original Perks.esp

[X] UPP - Experience Perks.esp

[X] UPP - Beverage Perks.esp

[X] DarNifiedUIF3.esp

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You should download and install BOSS http://fallout3.nexusmods.com/mods/10193 and use that to handle your load order. Make sure you read the report after your mods are sorted.

 

 

Thank you so much.

 

Edit : Okay, I installed BOSS, but my game is still crashing. Is it with the mods themselves? BOSS isn't giving any errors.

Edited by FrickinAmazin
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Did you run BOSS? If so, then your load order should have changed at least somewhat. Re-post your load order.

 

but my game is still crashing.

That's a little vague. How often does it crash? Does it crash in any particular area? Exactly what kind of a crashes are we talking about? Does it crash to desktop, et cetera...?

 

I don't know what's wrong with it and I'm following someone's thread as an example.

Don't.

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Okay, sorry I wasn't able to be more descriptive, it was pretty late for me. I have installed BOSS and FOMM and ran BOSS to change my load order.

 

[X] Fallout3.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] StreetLights.esm

[X] BrokenSteel.esm

[X] PointLookout.esm

[X] Zeta.esm

[X] CRAFT.esm

[X] CALIBR.esm

[X] Project Beauty.esm

[X] EVE.esm

[X] EWE Energy Weapons Enhanced.esm

[X] FO3 Wanderers Edition - Main File.esm

[X] Mart's Mutant Mod.esm

[X] Companion Core.esm

[X] RobCo Certified v2.esm

[X] Enhanced Weather - Rain and Snow.esm

[X] Xepha's Dynamic Weather.esm

[X] FO3 Wanderers Edition - Alternate Travel.esp

[X] darnifieduif3.esp

[X] Project Beauty- Broken Steel.esp

[X] Project Beauty- Point Lookout.esp

[ ] CRAFT - Activation Perk.esp

[X] UPP - Pack 1.esp

[X] UPP - Pack 2.esp

[X] UPP - Original Perks.esp

[X] UPP - Experience Perks.esp

[X] UPP - Quest Perks.esp

[X] UPP - Beverage Perks.esp

[X] FO3 Wanderers Edition - Main File.esp

[X] FO3 Wanderers Edition - DLC Anchorage.esp

[X] FO3 Wanderers Edition - DLC The Pitt.esp

[X] FO3 Wanderers Edition - DLC Broken Steel.esp

[X] FO3 Wanderers Edition - DLC Point Lookout.esp

[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp

[ ] FO3 Wanderers Edition - Followers Enhanced.esp

[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

[X] FO3 Wanderers Edition - Optional Restore Tracers.esp

[X] FO3 Wanderers Edition - Optional VATS Halftime.esp

[ ] FO3 Wanderers Edition - Optional VATS Realtime.esp

[X] FO3 Wanderers Edition - Project Beauty.esp

[X] FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

[X] WeaponModKits.esp

[X] WeaponModKits - FWE Master Release.esp

[X] WeaponModKits - OperationAnchorage.esp

[X] WeaponModKits - ThePitt.esp

[X] WeaponModKits - BrokenSteel.esp

[X] WeaponModKits - PointLookout.esp

[X] WeaponModKits - Zeta.esp

[X] EWE Supermutant Energy Weapons.esp

[X] WMKAA12Shotgun.esp

[X] Stealthboy Recon Armor - CRAFT.esp

[X] Companion Core DLC Addon.esp

[X] RobCo Certified v2 Version Updater.esp

[X] RobCo Certified v2 Zeta Addon.esp

[X] EVE.esp

[X] EVE - FWE Master Release.esp

[X] EVE - FWE Master Release (Follower Enhanced).esp

[X] EVE Anchorage - FWE DLC Anchorage.esp

[X] EVE - FWE with WeaponModKits.esp

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - DLC Anchorage.esp

[X] Mart's Mutant Mod - DLC The Pitt.esp

[X] Mart's Mutant Mod - DLC Broken Steel.esp

[X] Mart's Mutant Mod - DLC Point Lookout.esp

[X] Mart's Mutant Mod - DLC Zeta.esp

[X] Mart's Mutant Mod - Zones Respawn.esp

[ ] Mart's Mutant Mod - Tougher Traders.esp

[X] Mart's Mutant Mod - Natural Selection.esp

[X] Mart's Mutant Mod - Master Menu Module.esp

[X] Mart's Mutant Mod - Project Beauty.esp

[X] Mart's Mutant Mod - FWE Master Release.esp

[X] Mart's Mutant Mod - FWE Master Release + DLCs.esp

[X] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp

[X] EWE Load Order Fix.esp

[X] EWE Stormfront Studios Load Order Fix.esp

[X] EWE DLC Addon.esp

[X] dD - Enhanced Blood Main.esp

[X] dD-Reduced Ragdoll Force.esp

[X] dD-Reduced Dismember Force.esp

[X] dD-Smaller Wounds.esp

[X] Enhanced Weather - Rain and Snow in Fallout.esp

[X] Enhanced Weather - Weather Sounds in Interiors.esp

[X] Xepha's Dynamic Weather - Main + DLC Merged.esp

[ ] Xepha's Dynamic Weather - Night Eye Edition.esp

[ ] Xepha's Dynamic Weather - Rain (NEE).esp

[X] Xepha's Dynamic Weather - Rain.esp

[X] Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp

[X] Xepha's Dynamic Weather - Sandstorms + Armor Damage (FOSE).esp

[ ] Xepha's Dynamic Weather - Weather Machine (Quest Added).esp

[X] Xepha's Dynamic Weather - Weather Machine (Start Game Added).esp

[ ] Xepha's Dynamic Weather - Weather Machine (Vendor Added).esp

[X] dD-Smaller Spatters Default.esp

[X] dD-Smaller Spatters Realistic.esp

 

 

That's what it gave me. But, whenever I start the game, it automatically crashes. The game will maybe reach the "Please Wait" screen in the main menu before the screen goes black and says that "Fallout 3 has stopped responding". And I won't use anyone else's load order since I know about BOSS now haha.

 

Edit : I'm also using Fose to start the game. And I know for sure that the game works without any mods.

Edited by FrickinAmazin
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FrickinAmazin - Hello!

 

Modded Fallout 3 crashing on startup is almost always caused by a missing master.

 

In other words you are using a plugin (.esp) without another plugin that it needs to work.

 

If you open your mod manager you can left click on each mod & a list of their masters will be displayed at the bottom. You MUST have those masters in your load order for that plugin to work.

 

If nothing missing turns up from that you have to play detective.

 

You already know that it works with no mods so that tells you it's a mod issue.

 

Untick your mods one at a time checking between each to see if Fallout 3 runs. When Fallout 3 runs, you'll know which mod is the culprit.

 

It could be a patch that is out of date & looking for a different version of a mod.

 

Also, get rid of these:

 

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Master Menu Module.esp

 

They are included in your Mart's Mutant Mod - FWE Master Release.esp.

 

Hope this helps!

 

Prensa

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FrickinAmazin - Hello!

 

Modded Fallout 3 crashing on startup is almost always caused by a missing master.

 

In other words you are using a plugin (.esp) without another plugin that it needs to work.

 

If you open your mod manager you can left click on each mod & a list of their masters will be displayed at the bottom. You MUST have those masters in your load order for that plugin to work.

 

If nothing missing turns up from that you have to play detective.

 

You already know that it works with no mods so that tells you it's a mod issue.

 

Untick your mods one at a time checking between each to see if Fallout 3 runs. When Fallout 3 runs, you'll know which mod is the culprit.

 

It could be a patch that is out of date & looking for a different version of a mod.

 

Also, get rid of these:

 

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Master Menu Module.esp

 

They are included in your Mart's Mutant Mod - FWE Master Release.esp.

 

Hope this helps!

 

Prensa

 

Alright, thanks a lot for the advice! I will definitely get to work and follow it.

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You should experience more crashes with having 2 weather mods in your load order.

 

Basicall you have 2 seperate mods trying to change the weather this will crash you once you get into the game too.

 

You need "Blackened"

 

If you hope to run FWE + MMM or any of the nice overhauls together.

Edited by gamefever
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