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How can anybody srsly play as a Vampire Hunter?


Niklass

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How has this topic been going on for a year?

Well, we are just that pissed, I guess. I mean, it's true that Skyrim quests tend to be kinda 'closed off', which bothers me too. It feels more like an action game than an open RPG. Can't have an open world without open people and interactions!

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  • 2 weeks later...

I would assume that a vampire Hunter wouldn't be just a rabid watchdog attacking without thinking. I would expect some judgement to be exercised. Seems very puritanical to me to do the "you vampire me vampire killer, Rowr!" thing.

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Well, to be honest my vampire hunter didn't have that much of a problem with her.

 

Remember, she's technically different from every other vampire (aside from her mother). Basically she was raped by Molag Bal (the dude from the Horror House, that had you kill a vigilant) who then dripped blood into one of the open wounds he left. I took that to mean she was a victim of her father (who gave her to the Prince) and figured I'd help her get revenge on the father and the others. Fact that she survives in the end means little to me to be honest, I used Hearthfire to build a home in the desolate swamps (the one from morthal) and am now looking for a good mod to reinforce it.

 

Meaning my vampire hunter can RP that she is stuck there, unable to leave the domain, until he can find a cure and save her. It probably helps that I made my vampire hunter into a fully glittering white hat who'd consider her to be a victim to be rescued from the vampire curse given to her then a monster to destroy.

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  • 3 weeks later...

Personally, I played Dawnguard once. I uninstalled it and I haven't played it since. I don't have any long list of reasons not to play it. It just doesn't offer anything I can't live without, easily. I've started Dragonborne several times, bit I've never finished it. I hate slash puzzles. I'm back and forth regarding Hearthfire. I never fool with the houses anymore. None of the DLC's made me say wow. There are numerous mods that outperform them, when it comes to enhancing Skyrim.

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Be openminded vampire slayer.

As for myself, when I first met Serana, I felt in love... still, chosen Lydia as wife and said to Serana all about how Daedra's are pathetic and ought to be ripped apart, so she decided not to become human... oops, spoiler... but I still like her, best vampire in the world, and she's living in Dawnguard Fortress now, if Isran tolerates her, and entire Dawnguard do, how can I kill her?...

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Actually, allying yourself with a vampire is something a "serious vampire hunter" would do, and this is not even counting emo hypocritical dhampirs. For example, Abraham Lincoln and Henry Sturges, the Holy Church (the Vatican) from Tsukihime and Merem Solomon; heck, the Shadow Slayers (umbrella term for fighter of vampires, werewolves, ghosts, mummies, skeletons, and zombies) in Adventure Quest are trained by a Dracopyre (vampire+werewolf who drank dragon blood). If anything, what you (the TC) are referring to are those immature, rookie hunters who would throw a holy hand grenade, miss, and end up blowing a group of humans, or those extremists who intentionally have no qualms about kidnapping and harming humans to get their mark (for example, the villains of The Memories of Sledge Hammer side story of Dance in the Vampire Bund, the immortal hunters from UQ Holder!, or the vampire hunter who is apparently Yuki from Gravitation look-alike from Kanpai!)

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Be openminded vampire slayer.

As for myself, when I first met Serana, I felt in love... still, chosen Lydia as wife and said to Serana all about how Daedra's are pathetic and ought to be ripped apart, so she decided not to become human... oops, spoiler... but I still like her, best vampire in the world, and she's living in Dawnguard Fortress now, if Isran tolerates her, and entire Dawnguard do, how can I kill her?...

So many people missing the point here...First of all you have one choice only, you a Vamp Hunter who finds a Vamp carrying an Elder Scroll (I refuse to do the MQ up to my character finding out what an Elder Scroll is, so he can at least be blissfully unaware of what the Vamp is carrying), the Vamps immediate request is take it home, but it refuses to give you any relevant information about itself, agenda or request. Yes, you can take it back to the Dawnguard first, but Isran without meeting it or interrogating it says, "yup, take it home"...so much for his distrust of Vamps...O.o...So you take this thing home with almost zero information on it and no knowing what it's real agenda is and you trust and welcome it with open arms? The problem is the Dovahkins behavior and blissful compliance with nothing to go on makes no sense what so ever. You don't know anything about this Vamps story until it decides to return of it's own free will, which you had no idea it was going to do.

 

The Dawnguard story would have been much greater and much more RP Gamers friendly (so much for an RP Game, it's not), if there had been a small divergence to begin the story giving two choices...

 

a) Take it back to the Dawnguard and it's interrogated, though the torture room is not nice, it is an indication that interrogations do take place at Dawnguard no matter how unpleasant they are, though torture certainly does not need to play a role in the actual interrogation of Serana, it gives the relevant information freely and then you return it home, basically give time and reason to trust this Vamp.

 

b) You choose to take the Vamp straight home, very much like the current story, but it divulges the answers to those same questions you would have learned at the interrogation, though this time without the threat of violence towards it and a friendship beginning to be built from that point....maybe receiving a bonus of some sort to the friendship for trusting the Vamp immediately.

 

Then there's the dialog...with Serana you generally have three dialog choices...a) be nice, b) be nice, c) be almost as nice, with very little variance....Once again a kick in the gut for anyone who wishes to RP...I completely understand and accept RP can not be diverse in a Video Game, has to remain very limited due to the capabilities of the game engine, plus cost of VA, etc...but instead of the a), b), c) non options, most receiving different dialogs already from the Vamp, a little choice for a similar cost could have been achieved...a) leads to the fuzzy bff friendship with it (as the choices already pretty much stand)...b) leads to something more neutral (as the 'almost as nice' choice stands)....c)...you have a job to do and forced to work with the Vamp to do so, purely business, no bff development. You can mix and match these choices as you see fit, your choices of dialog mix all leading the already original game content...as bff's it would choose to become human again if you ask it, the colder approach as it stands, it won't give up it's vampirism....None of this would have involved any real change in game development cost. Plus remove Serana's essential tag once the Dawnguard completed, as is done with the majority of other essential NPC's in the game.

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It seems like a lot of people here trying to "RP" in this sense would be better off either going to written roleplaying or learning to mod.

Skyrim wasn't ever meant to be played in any way except in the ways Bethesda wanted the player to be able to. The roleplaying occurs within the "mold" that the game gives you. I'd imagine you should be much more upset about other things that happen in the game instead of this one particular instance with a single follower NPC (what if you're some kind of super racist non-human species that gets Lydia as your first follower, you can't kill her, wouldn't you be upset then too?). There has never been a purely roleplaying Elder Scrolls game, on top of all that, so why would Skyrim be any different? They can only script so many different paths and options for you.

If you hate it that much, you can always just console disable her. She's a unique NPC, she won't come back. And remember that "an enemy of my enemy is my friend", considering that Serana seems to hate even being a vampire herself and clearly hates her father and most of the others (as much as she might conceal it).

Edited by DeltaWulf
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Nobody is asking for the extensive RP Table Top Games offer and not everyone is able to Mod for many varied reasons. What is being asked for is some choice from the game developers, not nil choice. Bethesda's official stance has been to class Skyrim as an RPG, but have chosen not to design the game that way. Despite the lack of RP, I do love the game for the most part and can usually through the use of Mods and careful choice skirt most of the more jarring immersion breaking elements of the game, but Dawnguards waifu is much like Mass Effects ending, laughable limited no real choice...Is a shame, as I actually like the Dawnguard story for the most part, but no longer play it as I do not enjoy such heavy railroading or the character (an irritating personality forced companion for long stretches, but her personality is well beside the point and irrelevant), I just keep it installed now for various Mods to function and a few of it's toys.

 

Your example of Lydia is a very poor example, given the fact if you want RP a Xenophobe, you can ignore her and not use her as a Follower or even take her with you and kill her if that is your wish...Me, I just go though a little dialog in the Jarl's Palace with her and that's the last I see of her...am a Stenvar fan personally.

 

If you disable Serana you are very well aware you can no longer run the Dawnguard story and so 'no', it is not an option.

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