8aPeach Posted October 9, 2020 Share Posted October 9, 2020 I never noticed this before, but after robbing Belethor I was able to sell his items back to him, which confused me. I reloaded previous saves to test things out and it came to be after giving Ysolda the mammoth tusk, it removed the stolen tag. So I reloaded the save to try again without talking to her and: 1) Leveling up my Speech did not remove the stolen tag.2) Talking to Belethor and buying from him to increase likeness did not remove the tag. I checked inventory immediately before and after talking to Ysolda and giving her the mammoth tusk and it removed the stolen tag (since her reward is increasing speech for bartering). Question is: bug? or hidden feature that wasn't talked about? If anyone could test this that would be great. Link to comment Share on other sites More sharing options...
kryten397 Posted October 11, 2020 Share Posted October 11, 2020 Normaly you cant sell stolen goods to traders.Can only sell them to thieves guild fences if your a member.So the belethor thing doesnt sound right.Unless a mod changes that. Ysolda isnt a trader.its a quest,it doesnt seem to matter if stolen or not.As far as i know its always been like that. Link to comment Share on other sites More sharing options...
BlazeStryker Posted October 16, 2020 Share Posted October 16, 2020 Considering that she wants the tusk as an in with the Khajiit she gets you a one-time laundering through them, I suspect. Link to comment Share on other sites More sharing options...
anjenthedog Posted October 16, 2020 Share Posted October 16, 2020 Normaly you cant sell stolen goods to traders.Can only sell them to thieves guild fences if your a member.So the belethor thing doesnt sound right.Unless a mod changes that. Ysolda isnt a trader.its a quest,it doesnt seem to matter if stolen or not.As far as i know its always been like that.Correct, I've stolen books for "library" quests (some NPC... not the Orc at the college) and they successfully got accepted by the requester. on more than one occasion. In fact, there's one of them that points you to a book in the castle in Windhelm where you steal it from one of the rooms (I think it's Ufric's quarters but can't remember exactly whose it was) EDIT: just to be clear what I was referring to, in case that was missed. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted October 17, 2020 Share Posted October 17, 2020 There is nothing in the stock code for the dialog fragment handling the turn in to indicate a change in stolen status of any items held in the player inventory. ;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 1 Scriptname TIF__00079AE2 Extends TopicInfo Hidden ;BEGIN FRAGMENT Fragment_0 Function Fragment_0(ObjectReference akSpeakerRef) Actor akSpeaker = akSpeakerRef as Actor ;BEGIN CODE Game.GetPlayer().RemoveItem(MammothTusk, 1) akspeaker.AddItem(MammothTusk, 1) Game.IncrementSkill("Speechcraft") GetOwningQuest().SetStage(20) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment MiscObject Property MammothTusk Auto Unsure as to what could have caused the behavior as seen by 8aPeach. Link to comment Share on other sites More sharing options...
kryten397 Posted October 17, 2020 Share Posted October 17, 2020 Ive just tested this in game : gave her a stolen mammoth tusk. Did not remove any of the stolen tags from other items in my inventory and i still couldnt sell them to Belathor. Link to comment Share on other sites More sharing options...
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