Jump to content

How to create a custom "moving water" mesh?


Recommended Posts

Good evening everybody!

 

I know how to create basic static meshes (and very simple animated statics like doors).

But how do you create one of those "moving water" meshes?

I already searched a bit and couldn't find anything about this ...

 

What I want to do is to replicate those "flowing river" assets that are in Skyrim ...

(I do not mean the water plane activators, I mean those "small creek" things with the rocks and gravel around them)

 

(Eventually I'd like to recreate all of the waterfall - and other "water assets" from Skyrim, because Fallout 4 needs stuff like that!)

Link to comment
Share on other sites

  • 2 weeks later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...