muizzsiddique Posted November 7, 2020 Share Posted November 7, 2020 I'm converting certain armours from Remodeled Armor for CBBE Bodyslide HDT so that they don't wobble with the breasts and this is my first time doing any of this. I got the armour to remain static but now the breasts can clip through the armour, I was under the impression that it would collide with the armour. Have I missed out something? Here is a clip demoing it: https://streamable.com/hg9t9a (Also, unrelated, it seems to use the _0.nif instead of _1.nif for the body, when the armour is using the _1.nif. So, this should really be much worse.) I'm using: - XBMSE - FNIS (I always Update FNIS Behaviour) - HDT Breast Physics Extension - CBBE and BodySlide 5.2 - HDT Bounce and Jiggles CBBE Edition Link to comment Share on other sites More sharing options...
IsharaMeradin Posted November 7, 2020 Share Posted November 7, 2020 Check the armor NIF itself, see if there is a body mesh included. If there is a body mesh, you will need to remove the HDT aspects from there as well. If the armor uses a different slot than 32 (the body slot), the armor would need to include its own body mesh without the HDT aspects and use slot 32. Link to comment Share on other sites More sharing options...
M48A5 Posted November 7, 2020 Share Posted November 7, 2020 If you want to keep the under boob giggle and remove the clipping you can do it using blender. Open the armor in blender and then using the edit function, remove only the parts of the mesh that is clipping. Test in the game. Link to comment Share on other sites More sharing options...
muizzsiddique Posted November 7, 2020 Author Share Posted November 7, 2020 (edited) @IsharaMeradin I was hoping I could keep the physics of the body mesh but have the armour static, because some of the armours barely cover the body so you can still see the breasts. And how would I check what slots the armour takes? Edited November 7, 2020 by muizzsiddique Link to comment Share on other sites More sharing options...
muizzsiddique Posted November 7, 2020 Author Share Posted November 7, 2020 If you want to keep the under boob giggle and remove the clipping you can do it using blender. Open the armor in blender and then using the edit function, remove only the parts of the mesh that is clipping. Test in the game. I'm probably going to do it if the clipping becomes too unbearable. Still, thanks! Link to comment Share on other sites More sharing options...
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