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Posted (edited)

Hi all,

 

I installed the MOD WOTC: Second Wave Plus from Team Dragonpunk in Steam Workshop.

 

Now i checked the XComSecondWavePlus_Settings.ini in the MOD directory an i am asking myself what exactly Stat_Cost=X means and what effects is would have if i change the value from Stat_Cost=2 to Stat_Cost=7?

 

Any ideas?

 

 

XComSecondWavePlus_Settings.ini

 

+NCEStatModifiers=(StatType=eStat_HP , Stat_Range=1 , Stat_Min=-1 , Stat_Cost=5 ) ; Stat Range- rolls between +range and -range, where the minimum stat range is Stat_Min1
+NCEStatModifiers=(StatType=eStat_Offense, Stat_Range= 10, Stat_Min=-10 , Stat_Cost=2 ) ; This is a point system, each stat has a point value and it tries to balance it
+NCEStatModifiers=(StatType=eStat_Defense , Stat_Range= 5, Stat_Min=-5 , Stat_Cost= 4) ; Tolerance is the range of total "score" that will be applied to the unit
+NCEStatModifiers=(StatType=eStat_Mobility , Stat_Range= 2, Stat_Min=-2, Stat_Cost=8 ; TotalPoints is the base "score" aimed for with units.
+NCEStatModifiers=(StatType=eStat_Will, Stat_Range= 10, Stat_Min=-10 , Stat_Cost= 0)
+NCEStatModifiers=(StatType=eStat_Hacking , Stat_Range= 10, Stat_Min=-4 , Stat_Cost= 1)
+NCEStatModifiers=(StatType=eStat_Dodge , Stat_Range=10 , Stat_Min=0 , Stat_Cost= 3)
+NCEStatModifiers=(StatType=eStat_SightRadius , Stat_Range=0 , Stat_Min=0 , Stat_Cost=0 )
+NCEStatModifiers=(StatType=eStat_FlankingCritChance , Stat_Range=50 , Stat_Min=-10 , Stat_Cost=0 )
Edited by flankengott
Posted

I've heard their mods are pretty flaky so be careful. My guess for "stat_cost" is the cost per stat point, by assigning a different cost they can balance them. One point in mobility being worth four points in aim.

Posted (edited)

Hi Dragon32

 

what makes you think "One point in mobility being worth four points in aim."

 

Is 1 point to 4 point the ratio? Like 25%

I read what you posted. The Stat_Cost values. Edited by Dragon32
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