Jump to content
ℹ️ Intermittent Download History issues ×

FPS Drops when turning


Farsot

Recommended Posts

Hi nexus!

So my problem is, I run the game smoothly with 40-60 fps outside but when I turn I almost always get an fps drop of 10-20 fps and then they go up again which causes lags.
First I thought Skytest would cause the stutter but when I ran the game only with Skytest and the major graphic mods I want to use (Flora Overhaul, Skyrim HD highes, WATER), the stutter was gone.
As soon as I used texture mods for the characters I got fps drops again, without calientes body mod it was a lot better but the stutter was still there. So I installed all the other mods in the modlist above except any character textures or meshes but I got fps drops anyways.
My guess is, I just have to many script and texture mods for the game to run without slow downs. Since I don't have any other stability issues like ctds or freezes I could live with that... I really would like to know if there still is anything I could do against those fps drops.
What I did is compressing my textures folder with optimizer textures using the max preset.

Anyways, here are my system specs, my modlist and my Inis, I'll add a papyrus log later. Also I'm using a very performance friendly enb (Winterheart II) with smaa. Skyrim graphic settings are on ultra without aa and with shadows and obj detail down to high, 1920x1080 resolution.

 

System: GTX 570 1280 mb, i5@3,3GHz, 8 gb Ram

 

Skyrimprefs.ini

 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=4000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=5000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=1
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=1e+007
fMeshLODLevel1FadeDist=1e+007
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 570"
bFXAAEnabled=0
iShadowMapResolution=2048
fShadowBiasScale=0.25
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=0
iShadowFilter=3
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=7000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=4
[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0240
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bMouseAcceleration=0
bUseKinect=0
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=1.0000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=40000
fBlockMaximumDistance=150000
fBlockLevel1Distance=40000
fBlockLevel0Distance=25000
fSplitDistanceMult=1.1
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15
fLODFadeOutMultItems=15
fLODFadeOutMultActors=15
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

 

Skyrim.ini

 

[General]
sIntroSequence=
iLargeIntRefCount=999999
fFlickeringLightDistance=8192
sLanguage=ENGLISH

uExterior Cell Buffer=36

[Display]
fDecalLifetime=900.0000
fSunShadowUpdateTime=0.0025
fSunUpdateThreshold=0.0025
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
iMaxGrassTypesPerTexure=6

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.64
f3PArrowTiltUpAngle=0.64
f1PBoltTiltUpAngle=0.64
f3PBoltTiltUpAngle=0.64

[Papyrus]
iMaxAllocatedMemoryBytes=4000000000
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

[Camera]
fOverShoulderAddY=0.0
fOverShoulderPosZ=10.0
fOverShoulderPosX=0.0
fOverShoulderCombatAddY=0.0
fOverShoulderCombatPosZ=10.0
fOverShoulderCombatPosX=0.0
fOverShoulderHorseAddY=-72.0
fOverShoulderHorsePosZ=50.0
fOverShoulderHorsePosX=35.0
fActorFadeOutLimit=-100
fMouseWheelZoomSpeed=60.0
f1st3rdSwitchDelay=0.95
iHorseTransitionMillis=001

[Actor]
fVisibleNavmeshMoveDist=12288.0000

 

Boss Modlist - is it important to clean those dirty edits? If yes is there any tutorial how to clean mods properly? Only found one that explains how to clean the official files.

 

 

These plugins are
recognised by BOSS and have been sorted according to its masterlist.
Please read any attached messages and act on any that require action.

  • Skyrim.esm Active
  • Update.esm Active
    • Contains dirty edits: 73 ITM, 1 UDR records with 3.0.28. Needs TES5Edit cleaning. A cleaning guide is available here.
  • Dawnguard.esm Active
    • Contains dirty edits: 607 ITM, 82 UDR records with 3.0.28. Needs TES5Edit cleaning. A cleaning guide is available here.
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • RaceCompatibility.esm Active
  • JSwords.esm Active
  • moonpath.esm Active
  • Omegared99-Compilation.esm Active
  • SPIKE.esm Active
  • HighResTexturePack01.esp
  • HighResTexturePack02.esp
  • HighResTexturePack03.esp Active
  • FixedEyeAdaption.esp Active
  • Unofficial Skyrim Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • RaceCompatibilityUSKPOverride.esp Active
  • Unofficial Dawnguard Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Unofficial High Resolution Patch.esp Active
  • Chesko_Frostfall.esp Active
  • Better Dynamic Snow.esp Active
  • WMGAtmosphericENBPlugin.esp Active
  • BWS.esp Active
  • IceBreaker's Improved Reverb-v0.02-Cleaned.esp Active
  • Rooster At Dawn v1.0.esp Active
  • StaticMeshImprovementMod.esp Active
  • Economics of Skyrim.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Chesko_WearableLantern.esp Active
  • Immersive Battles.esp Active
  • Immersive Brigands.esp Active
  • Immersive Dawnguard.esp Active
  • Immersive Factions.esp Active
  • Immersive Mercenaries.esp Active
  • Immersive Patrols.esp Active
  • Immersive Travelers.esp Active
  • Immersive Werewolves.esp Active
  • Moss Rocks.esp Active
  • Skyrim Flora Overhaul.esp Active
  • Convenient Horses.esp Active
  • Footprints.esp Active
  • WetandCold.esp Active
  • SkyUI.esp Active
  • 1nivWICCloaks.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • hothtrooper44_ArmorCompilation.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • isilNarsil.esp Active
    • Contains dirty edits: 15 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • JSwordsDistributionBalancePlugin.esp Active
  • Omegared99-WeaponSets.esp Active
  • Standard-15Percent.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev}}
    • Note: Use only one optional leveled list. (High, Medium, Standard or Uber)
  • ImmersiveArmorsNPCs.esp Active
  • DeadlyDragons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • DeadlyMonsters.esp Active
  • quest_andtherealmsofdaedra.esp Active
  • tos_granitehall.esp Active
    • Contains dirty edits: 10 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • moonpath_questdata.esp Active
  • quest_nomercy.esp Active
  • quest_pitfighter.esp Active
  • quest_pitfighter_dlc01.esp Active
    • Contains dirty edits: 6 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • quest_sorcery.esp Active
  • RiverwoodHuntingCabin.esp Active
    • Contains dirty edits: 21 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • quest_seaofghosts.esp Active
  • quest_thebiggertheyare.esp Active
  • WheezesDungeonPack1.esp Active
  • Guard Dialogue Overhaul.esp Active
  • mjhReducedGoldRewards.esp Active
  • SFO - Expanded Diversity.esp Active
    • Note: Uninstall old version of Skyrim Flora Overhaul if using SFO - Expanded Diversity.esp
  • SkyTEST-RealisticAnimals&Predators.esp Active
  • dD-Increase Fall Damage.esp Active
  • TheChoiceIsYours.esp Active
  • TheChoiceIsYours_Dawnguard.esp Active
  • tos_amber_guard.esp Active
    • Contains dirty edits: 36 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • tos_laintardale.esp Active
  • tos_oakwood.esp Active
    • Contains dirty edits: 9 ITM, 3 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • Detailed Cities.esp Active
  • EnhancedLightsandFX.esp Active
  • dD - Realistic Ragdoll Force - Realistic.esp Active
    • Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.
  • Diseased.esp Active
  • Better Vampires ML.esp Active
  • ToL_SKSE_by_Brevi.esp Active
  • The Dance of Death - Dawnguard Edition.esp Active
  • SkyRe_Main.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev, Delev}}
    • Warning:
      The SkyRe has many conflicts with other mods. Please read the readme
      before playing with mod. This will prevent many problems. Read it here.
    • Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'
    • Note: If you have a problem with aiming try to install this mod.
    • Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:
    • Note: [Actor]
    • Note: fVisibleNavmeshMoveDist=12288.0000
    • Note: [Combat]
    • Note: f1PArrowTiltUpAngle=0.64
    • Note: f3PArrowTiltUpAngle=0.64
    • Note: fMagnetismStrafeHeadingMult=0.0
    • Note: fMagnetismLookingMult=0.0
  • SkyRe_Combat.esp Active
  • SkyRe_CraftingFix.esp Active
  • SkyRe_EncounterZones.esp Active
  • SkyRe_EnemyScaling.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • SkyRe_StandingStones.esp Active
  • SkyRe_Survivalism.esp Active
  • GDO_Plugin_SkyRe.esp Active
  • dD-No Spinning Death Animation.esp Active
  • Brows.esp Active
  • MacKom_LoreStylesHairSet.esp Active
  • TheEyesOfBeauty.esp Active
  • 3DNPC.esp Active
  • RealisticNeedsandDiseases.esp Active
  • RND_Dawnguard-Patch.esp Active
  • RND_USKP-Patch.esp Active
  • UFO - Ultimate Follower Overhaul.esp Active
    • Note:
      For safe install need dismiss all your followers, save, delete all
      included mods, load again, save and install UFO. For safe uninstall or
      update see special instructions on mod page.
  • UFO - Dawnguard AddOn.esp Active
  • mjhKhajiitSpeak.esp Active
    • Note: This mod overwrites all dialogue enable only when playing Khajiit.
  • mjhKhajiitSpeakDLC - Dawnguard.esp Active
    • Note: This mod overwrites all dialogue enable only when playing Khajiit.
  • mjhKhajiitSpeakMod - Moonpath.esp Active
  • Alternate Start - Live Another Life.esp
  • Height Adjusted Races v4 - Morrowind Lore Heights.esp Active
    • Note: Use only one Height Adjusted Races*.esp
  • EnhancedCharacterEdit.esp Active
  • SkyRe_Races.esp Active
    • Incompatible with: EnhancedCharacterEdit.esp
  • WATER.esp Active
  • WATER Plants.esp Active
  • RND_Water-Patch.esp Active
  • Bashed Patch, 0.esp Active
  • ASIS-Dependency.esp Active
  • ASIS.esp Active
    • Warning:
      Unmark Automatic Perks and Automatic Spells flags in ASIS patch
      options. Or you will have bugs and CTDs in game when using SkyRe and
      ASIS.
  • SkyRe_EnemyAI.esp Active
    • Note: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch.
  • ReProccer.esp Active
  • ReProccerNONPLAYERfix.esp Active
  • WIC ReProccer Patch.esp Active

I hope my english is understandable. Would appreciate any help!

Thanks in advance :smile:

Link to comment
Share on other sites

dirty edit: yes cleaning is better until the mod author say "don't, and i've always cleaned my Skyrim masters too without any problem

 

try to use Wrye bash, build the bashed patch, it's automatic, it will add to a leveled list all the mods tag [delev,relev] and make them working better together.

 

your config is really good and must run a solid 40 fps average with no lag.

 

according to a post here, Moonpath is really taxing, but if this happen all around Tamriel, it doesn't matter

 

last tip, you are using Conveniant horse, use the utility to check your script lag between the game and your rig, you must be in 100 MS, less is better, more = trouble( my rig, my expérience:))

@@

Link to comment
Share on other sites

Its too much for your vram and there is nothing you can do.

Im in a similar position (have even an older graphiccard and only 1GB vram) and if I use afterburner to display vram the lag happens if vram gets maxed. The moment you turn the game tries to load textures and the small delay is extremely visible through the motion.

In the end I had and still have to deceide what texture mods are worth to keep and how much lag I can stomach.

You can try the texture pack combiner, maybe thats an alternative (required without optionals) for the highrestexturepacks. If the required mods run well, you can easily upgrade more texture mods. Takes some time to setup, but I like it.

Link to comment
Share on other sites

TPC is known as a taxing mod, obviously you use so much different texture pack, it's a really good mod btw

i have an "office" 1gb GC and to handle ton of texture you must tweak your system a bit, i'm running 100 mods, 80% are high res textures for every things, no lag but only 25 fps average.

then as i said, scripted mod must have enough room to work properly, i'm sure when you'll have optimized your setup it will be find.

 

use this to SmCo it's really good

 

@@

Link to comment
Share on other sites

Thanks for the response!

 

@fiewiel

 

Yea that was my guess too but strangely there isn't any lag when I run the game with the texture mods alone (except character textures/meshes) so there has to be something else going on. Otherwise it has to be the case that Skyrim HD, Flora Overhaul, EDT, Better Dynamic Snow and WATER are just as many visual mods my vram can handle. Well I could go for the low res version of Skyrim HD but it looks really ugly compared to high res. :/ also those mods are kinda must have for me by now, don't want to play without them anymore.

 

@korun

 

Isn't smco basically doing the same thing optimizer textures already does?

Edited by Farsot
Link to comment
Share on other sites

 

Isn't smco basically doing the same thing optimizer textures already does?

yes you're right

 

use Skyrim HD 2k- lite version, it is almost the same, really, as the normal one, i have all the package on lite and they are even better than beth's one.

 

keep up

@@

Link to comment
Share on other sites

I agree with Korun that the lite version isnt so much different to the 4096 version. The hours with afterburner showed me also that you can easily use high quality packs in dungeons, but in cities there is no way for me to go with non-lite texture versions. Whiterun is my homebase and the area around the smithy eats vram like candy. So yesterday I tested a couple of texture mods like SFO and water. SFO is pretty demanding and for the visual quality it provides (awesome grass, a couple of ugly trees) its too much for my system and my taste (easily monitored with afterburner). So I went with lush grass/trees (meshes, no textures) and going to test this if my system can handle it.

SMIM is also pretty demanding now for me and doesnt offer so much visual improvment, so not anymore.

 

For texture compression I use optimizer texture and currently Im testing ddsopt (http://wiki.step-project.com/Guide:DDSopt_%26_Texture_Overhauls#tab=Introduction) but difference seems to be next to nothing. SMCO crashed during my tests, thats a no go and it doesnt offer backup.

Link to comment
Share on other sites

I do the backup myself but I think I'll stick to optimizer anyways just compressing the textures. Compressing bsas seems to cause big problems in some cases.

Mhh for me it, the low res version of Skyrim HD makes a huge difference in visual quality :/ I guess I'd rather test lush trees and gras instead of sfo than downgrading skyrim HD.

Love the summer version of sfo though. It's really hard to kick visual mods when you're already so used to it. :D I'd love to run sfo with that new lush mod altogether but that REALLY screws up my performance.

 

I just made a fresh windows installation, maybe it'll help.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...