brokefoot Posted March 6, 2013 Share Posted March 6, 2013 (edited) In response to post #7508175. This is still too funny.There is nothing wrong with reporting bugs. Its when people b&@*$ like little ponies thinking they deserve gold plated cookies yet feel they've just got their ass handed to them (because they just HAD to update, they just HAD to - by the imaginary evil force behind the Nexus) when I start to laugh.If there is one thing I've learned since using the Nexus Mod Manager - its to wait it out a bit.Let's not forget - Its all a voluntary act on the users part. No one forced these complainers to use the software. They made a choice.End discussion. Edited March 6, 2013 by brokefoot Link to comment Share on other sites More sharing options...
asuraz Posted March 6, 2013 Share Posted March 6, 2013 (edited) It's actually working now. Mods are in good order no duplicates. :) Hopefully it didn't cause some mod files deleted. Still a bit buggy though. Edited March 6, 2013 by asuraz Link to comment Share on other sites More sharing options...
Timmy19992 Posted March 6, 2013 Share Posted March 6, 2013 Problems with readmes is that they are put mostly in same folder as esp and esm files. I honestly dislike that. It would be nice if we would come to some sort of arrangement for a folder that would contain readmes of all mods, Docs folder or Reamde folder inside Data folder. I install mods mostly manually so I don't have this problem most of the time, but it would be way easier the way i described for me to, since I publish mods from time to time myself. Link to comment Share on other sites More sharing options...
Userberus Posted March 6, 2013 Share Posted March 6, 2013 In response to post #7508452. #7508515, #7508571 are all replies on the same post. Are you sure guys? Mine just analysed the process, and after I allowed it, there was no further problem. Link to comment Share on other sites More sharing options...
mboan Posted March 6, 2013 Share Posted March 6, 2013 The new read me in NMM is fantastic, thank this is a really helpful addition. Link to comment Share on other sites More sharing options...
seanxx Posted March 6, 2013 Share Posted March 6, 2013 I wonder if NMM will ever incorporate BOSS/wrye like functions inside the NMM architecture ? Link to comment Share on other sites More sharing options...
spiderexpert Posted March 6, 2013 Share Posted March 6, 2013 In response to post #7508686. i hope not. considering its track record, i don't believe nmm could ever pull off something as complex as what wrye bash does and not explode in a million horrible ways. Link to comment Share on other sites More sharing options...
Thorne67 Posted March 6, 2013 Share Posted March 6, 2013 (edited) New NMM completely screwed up my skyrim drive. Have to format it and reinstall 400plus mods now. What a mess.  Yes the new readme part is awesome but there's only a very few modders who actually use a decent file structure in mods. My own start with: Base Zipname xxx.esp/esm/bsa Meshes Scripts Textures Options fomm Docs All my mods have the complete webpage associated HTML's in the docs folder because most modders dont bother quoting what's on the page in the mod.  As for the new NMM...i have to load and reload it just to install textures and I've got double and triple of the same mod listed and I KNOW they aren't there. Let alone the crash of my Skyrim. Also after the new update my custom races test mods got fried. No slider controls. Other than that...all i can say is many thx to the Dallas server and the Salt Lake 2 server. I'm on dialup way out here in the boonies and downloading gigs n gigs forever...i've never got a bad download from either and my speed is always maxed at full 56k. Sorta sux cause I'm only 50 miles from the San Jose server. California Sux. Except for the incorporation of the new readme function I vote thumbs down for this update on NMM. Edited March 6, 2013 by Thorne67 Link to comment Share on other sites More sharing options...
jeesus123 Posted March 6, 2013 Share Posted March 6, 2013 It's weird that so many people are having problems with this. I installed it and had no problems at all. Link to comment Share on other sites More sharing options...
Thorne67 Posted March 6, 2013 Share Posted March 6, 2013 In response to post #7508997. How many mods are you testing? Older highly DLed ones should be fine. I test and incorporate all of em. Old and expecially the new ones with current modelling software. I suppose a fresh NMM install might have been beneficial but...i'm on dialup. Deleting all my DLed mods would take me months. Link to comment Share on other sites More sharing options...
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