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CTD right after Bethesda logo, SkyRe related?


zuckerjr

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Hi everyone --

 

I decided to start from scratch. I cleared out my Data folder, reinstalled skyrim, and decided I wanted to try SkyRe. I followed the seemingly 9,000 step process to install SkyRe and it's 58 dependent mods. Hopefully I didn't forget step 378, which is spinning around in a circle 6 times countercockwise.

 

Anyway, snark aside, I *think* I did it right, with the help of Gopher's video and the SkyRe description for the non-dawnguard version. However, I get a nice CTD right after I launch the game. Now, almost all the mods I've running besides SkyRe (and crew) I've had before all at once with no issues. I guess my question is, does anyone see anything obvious? Is there a relatively simple way to tell if I have in fact bollocksed up my SkyRe install?

 

Here is my mod list at present:

 

Skyrim.esm
Update.esm
HearthFires.esm
Omegared99-Compilation.esm
SPIKE.esm
Vigilant of Stendarr Quests Master.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
fFastTravelSpeedMult_4.esp
Unofficial Skyrim Patch.esp
Unofficial Hearthfire Patch.esp
Unofficial High Resolution Patch.esp
Chesko_Frostfall.esp
BardSoundsMalukah.esp
Clanking Armor.esp
Improved Combat Sounds v2.2.esp
Rooster At Dawn v1.0.esp
Fantasy Music Overhaul Redone.esp
StaticMeshImprovementMod.esp
Economics of Skyrim.esp
AThievesTreasure.esp
Dead Body Collision.esp
DungeonQuestAwareness.esp
FullyEquippedBlacksmiths.esp
GiveADogAHome.esp
JK Crafting Breakdown.esp
moredragonloot.esp
Owned.esp
moreloot.esp
Skyrim Flora Overhaul.esp
SkyrimsUniqueTreasures.esp
Convenient Horses.esp
IMAGINATOR - Visual Control for Skyrim.esp
SkyUI.esp
1nivWICCloaks.esp
HBetterBows.esp
hothtrooper44_ArmorCompilation.esp
LeftHandRings.esp
Omegared99-WeaponSets.esp
Tribunal Maskes by Zairaam.esp
Lock Overhaul.esp
BreezehomeEnchanter.esp
Destroy the Thieves Guild.esp
Gildergreen Regrown.esp
SkyrimChimneys.esp
Vigilant of Stendarr Quests.esp
BetterQuestObjectives.esp
FSS-No pause between lines.esp
Guard Dialogue Overhaul.esp
Immersive Weapons.esp
JM_BetterAlchemySatchel.esp
Merchants Reply Only With Take A Look.esp
More Salt Please.esp
OpenFaceGuardHelmets.esp
Quieter_Dungeons.esp
Quieter_Winds.esp
SFO - Expanded Diversity.esp
dD - Enhanced Blood Main.esp
UnreadBooksGlow.esp
ShoutCD.esp
Realistic crime report radius.esp
Locational Damage.esp
ArcheryDummyXP.esp
ReadAndLearnSpeechcraft.esp
SkyRe_Main.esp
SkyRe_Combat.esp
SkyRe_CraftingFix.esp
SkyRe_EncounterZones.esp
SkyRe_EnemyAI.esp
SkyRe_EnemyScaling.esp
SkyRe_Lighting.esp
SkyRe_StandingStones.esp
SkyRe_Plugin_BetterBows_1.4.1.esp
dD-No Spinning Death Animation.esp
ESPv1_1nondependent.esp
3DNPC.esp
RealisticNeedsandDiseases.esp
RND_HearthFires-Patch.esp
RND_USKP-Patch.esp
UFO - Ultimate Follower Overhaul.esp
UFO - Heartfire AddOn.esp
Reduced Distance NPC Greetings.esp
Spousetocustomhome.esp
Alternate Start - Live Another Life.esp
SkyRe_Races.esp
getSnowy.esp
WATER.esp
WATER Plants.esp
RND_Water-Patch.esp
Unmarked Places - Dragon Mounds.esp
Unmarked Places - Shrines.esp
Unmarked Places - Player Homes.esp
DragonSoulConverter.esp
Lightweighter including Better Sorting.esp
ShiverTwitch's Labeled Mines.esp
BetterQuestObjectives-Dawnguard.esp
ReProccer.esp
ReProccerNONPLAYERfix.esp

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Yep. As I mentioned, I procured the non-dawnguard version. There are many, many points in the install process where something could potentially go wrong. It may be impossible to trace what went wrong where, I was just hoping that there was potentially a way to do that. I *shudder* may need to just start over again with a clean skyrim install and attempt *twitch* to install Skyre. Or I could just give up and stick to my regular mods. Oh well. Anyway, thanks for responding.

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