JadeMoontail Posted December 22, 2020 Share Posted December 22, 2020 For a bit of immersion I want to make it so items meant to be worn by a human character wont be usable by my Deathclaw player mod - I want to require items like this to have to be modified for the player to wear as soon as the player is transformed into one Also, if anyone has an idea how to program a Holotape/chem to cause the race change and open the Looksmenu to allow for further customization let me know! Link to comment Share on other sites More sharing options...
HadToRegister Posted December 22, 2020 Share Posted December 22, 2020 YOu open it up in Xedit and tag the clothing as Non-PlayableTry copying the clothing into your Death Calw player ESP, then open each clothing entry and double click on the RECORD FLAGS in the right hand pane, and a checklist should open up, then check NON-PLAYABLEThat should make any armor and clothing unable to wear.Don;t know if it will affect NPCs too though Link to comment Share on other sites More sharing options...
robotized Posted December 22, 2020 Share Posted December 22, 2020 There is a setting for Race in the armor and armor addon forms. For armor addons there's also setting Additional Races. I believe that if you switch player to new race, by default he/she will not be able to put on vanilla clothing, meant for humans and ghouls. Because the new race is not listed under the additional races. Link to comment Share on other sites More sharing options...
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