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advice on my load order


nino791

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Hi all,

I wanted some information, from anyone who wanted to help me, on my load order:

 

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
iHUD.esm
CRAFT.esm
CALIBR.esm
StreetLights.esm
Project Beauty.esm
ArefuExpandedByAzar.esm
AWorldOfPainFO3.esm
Alton, IL.esm
EVE.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
FO3 Wanderers Edition - Alternate Travel.esp
DCInteriors_ComboEdition.esm
RH_IRONSIGHTS.esm
EVE - RH Ironsights Patch.esp
The Coalition.esm
--------------------------------ESM-------------------------------
DarNifiedUIF3.esp
Project Beauty- Broken Steel.esp
Project Beauty- Point Lookout.esp
RH_IronSights_RemoveReticule.esp
RH_IronSights_Vanilla_NewWeapons.esp
PCB.esp
ArefuExpandedByAzar-Radio.esp
UPP - Experience Perks.esp
UPP - Quest Perks.esp
Shadows and Dust - Southwest DC - Public.esp
RZW_SlotMachine.esp
ArefuExpandedByAzar-FixMisc.esp
ArefuExpandedByAzar-FixOptRemOld.esp
ArefuExpandedByAzar-FixOptAddNew.esp
ArefuExpandedByAzar-FixEyes.esp
Big Town Overhaul [GangStore].esp
AltonAddon.esp
altonintegratenightvision.esp
altonintegratepowerarmorweight.esp
Alton Clifftop Shack.esp
Alton-il-ITA Version.esp
Moriarty's Saloon Fen chui Mod.esp
NewMall.esp
Shadows and Dust - Volume 2.esp
Shadows and Dust - Volume 2 RH Compatible.esp
TrentonTowers.esp
Small Megaton Shack v1.0.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
RH_FWE_Bridge.esp
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
RH_WMK_Bridge.esp
BBBackpacks-v1-1.esp
Imperfection.esp
Imperfection - Trolls.esp
Imperfection - Broken Steel.esp
Imperfection - PL Giants.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Master Menu Module.esp
Mart's Mutant Mod - Project Beauty.esp
dD - Enhanced Blood Main.esp
dD-More Gore-BrokenSteel.esp
FO3 Wanderers Edition - More Gore.esp
FO3 Wanderers Edition - More Gore Zeta.esp
FO3 Wanderers Edition - More Gore The Pitt.esp
FO3 Wanderers Edition - More Gore PointLookout.esp
dD-Reduced Ragdoll Force.esp
dD-Reduced Dismember Force.esp
dD-Smaller Wounds.esp
dD-Smaller Spatters Realistic.esp
dD-Full Screen Blood Instant Remove.esp
FO3_WRP.esp
Bornagain Outcast T-45d Texture Patch.esp
Basic and Advanced Lockpick Sets and Electronic Hacking Kitd-v1-18654.esp
F3ProjectRealityMkI.esp
Fallout Remastered.esp
Fallout Remastered - Project Beauty.esp
Fallout Remastered - FWE.esp
Fallout Remastered - EVE V One (Paradox Ignition Merge).esp
Fallout Remastered - FWE + RH Ironsights.esp
Fallout Remastered - Mart's Mutants Mod.esp
Blackened FWE + MMM + EVE + Project Beauty.esp
Merge_17.esp
after some test i have still freeze in a totally random situation and CTD sometimes when I try to save, maybe something wrong in the order of mods.
I already made the fix for multicore processors, disabled HDR in game, disable autosave, made fix radio stuttering, allow large addess for 32bit
my spec. Seven ultimate 32-bit, Athlon II x3 450 3200, Ram 4 giga corsair XMS and gtx 460 EVGA 1 Giga vram with newest driver.
Thx in advance for who will want to help me :yes:, sorry for my bad english i am italian guy, ciao ciao!!!!
update: new load order in the last post!!!!!
Edited by nino791
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Nino,

Hello. First move Streetlights.esm so that it is after the Pitt and before Broken Steel. Your best bet is to download and install B.O.S.S. to sort your load order. Make sure you read the entire report after sorting if finished and make any changes. http://fallout3.nexusmods.com/mods/10193 When you make your merged patch, do you check and correct any conflicts that need to be corrected? Also, did you change the FALLOUT.INI that is located in the Users\"name"\Documents\MyGames\Fallout3. This is the same location where your SAVES are located.

Do you have your game installed in a place other than Program Files or have your UAC disabled?

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Hi M48A5,

thx for your reply. I always run boss in my test for load order and the list posted is a result of boss sort and manual order of not recognized plugin, sorry my bad in description, yes i modify the .INI file and UAC is disabled. for the place of installation my fo3 is steam copy i need to try if is possible to change path outside steam directory.

 

for the boss log it show my many things for example:

 

 

BBBackpacks-v1-1.esp Active
* Bash Tag suggestion(s): {{BASH: Stats}} (what it means?)
thx for your time.
Nino791
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"* Bash Tag suggestion(s): {{BASH: Stats}} (what it means?)" This is just a suggestion if you are using wryebash. Really doesn't mean anything otherwise. The only thing I know to do with the load order is to move Streetlights.esm as I stated in my previous post.


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FO3 Wanderers Edition - Alternate Travel.esp
EVE - RH Ironsights Patch.esp
These 2 plugins appear to be right in the middle of your .esm files. Remove them from their current position and put them amongst your other plugins (the .esp's).

Mart's Mutant Mod - Project Beauty.esp

= redundant when using the Blackened patch.

F3ProjectRealityMkI.esp

is best loaded all the way at the bottom of your load order. (yes, even below Remastered and Blackened)
Don't forget to make a new merged patch after making the above changes.

Fallout Remastered - EVE V One (Paradox Ignition Merge).esp

I don't recall naming this little patch as such. Did you rename this patch yourself? (just curious)
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HI BlackRampage,

thx for your post i look for your suggestion and this is the result:

 

FO3 Wanderers Edition - Alternate Travel.esp

EVE - RH Ironsights Patch.esp
are show at .esp but are marked as master (they show in black on fomm).
Mart's Mutant Mod - Project Beauty.esp
thx for suggestion i remove it from active esp.
F3ProjectRealityMkI.esp
ok i give a try, put him on the bottom in front of my merge patch.
Fallout Remastered - EVE V One (Paradox Ignition Merge).esp
this is a esp i found whith fallout remastered archive, sorry but not remember where i dowload the archive. (but i think my version of remastered was the cause of my big problem)
many thx , Nino791
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after several test i resolve most of problem, now my LO are:

 

 

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
iHUD.esm
StreetLights.esm (place here to avoid cursor problem on launch)
CRAFT.esm
CALIBR.esm
Project Beauty.esm
ArefuExpandedByAzar.esm
AWorldOfPainFO3.esm
Alton, IL.esm
EVE.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
DCInteriors_ComboEdition.esm
RH_IRONSIGHTS.esm
EVE - RH Ironsights Patch.esp
FO3 Wanderers Edition - Alternate Travel.esp
The Coalition.esm
Fallout Remastered - EVE V One (Paradox Ignition Merge).esm (good one and transformed into .esm)
DarNifiedUIF3.esp
Project Beauty- Broken Steel.esp
Project Beauty- Point Lookout.esp
RH_IronSights_RemoveReticule.esp
RH_IronSights_Vanilla_NewWeapons.esp
PCB.esp
ArefuExpandedByAzar-Radio.esp
UPP - Experience Perks.esp
UPP - Quest Perks.esp
Shadows and Dust - Southwest DC - Public.esp
RZW_SlotMachine.esp
ArefuExpandedByAzar-FixMisc.esp
ArefuExpandedByAzar-FixOptRemOld.esp
ArefuExpandedByAzar-FixOptAddNew.esp
ArefuExpandedByAzar-FixEyes.esp
Big Town Overhaul [GangStore].esp
Moriarty's Saloon Fen chui Mod.esp
NewMall.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
FO3 Wanderers Edition - Optional Restore Tracers.esp
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
BBBackpacks-v1-1.esp
Imperfection.esp
Imperfection - Trolls.esp
Imperfection - Broken Steel.esp
Imperfection - PL Giants.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - Master Menu Module.esp
Mart's Mutant Mod - Project Beauty.esp
dD - Enhanced Blood Main.esp
dD-More Gore-BrokenSteel.esp
FO3 Wanderers Edition - More Gore.esp
FO3 Wanderers Edition - More Gore Zeta.esp
FO3 Wanderers Edition - More Gore The Pitt.esp
FO3 Wanderers Edition - More Gore PointLookout.esp
dD-Reduced Ragdoll Force.esp
dD-Reduced Dismember Force.esp
dD-Smaller Wounds.esp
AltonAddon.esp
altonintegratenightvision.esp
altonintegratepowerarmorweight.esp
Alton Clifftop Shack.esp
Alton-il-ITA Version.esp
Shadows and Dust - Volume 2.esp
Shadows and Dust - Volume 2 RH Compatible.esp
TrentonTowers.esp
Bornagain Outcast T-45d Texture Patch.esp
Basic and Advanced Lockpick Sets and Electronic Hacking Kitd-v1-18654.esp
Small Megaton Shack v1.0.esp
dD-Smaller Spatters Realistic.esp
dD-Full Screen Blood Instant Remove.esp
FO3_WRP.esp
Aiding the Outcasts.esp
F3ProjectRealityMkI.esp
RH_WMK_Bridge.esp
RH_FWE_Bridge.esp
FWE RH_IronSights DLC Fix (PI Version).esp
Fallout Remastered.esp (good one)
Fallout Remastered - Project Beauty.esp
Fallout Remastered - FWE.esp
Fallout Remastered - FWE + RH Ironsights.esp
Fallout Remastered - Mart's Mutants Mod.esp
Blackened FWE + MMM + EVE + Project Beauty.esp
Merge_patch.esp (make without FO3-remastered and blackened)
whit this order most of crash are gone but remain a random freeze on combat or when are too many enemy on screen, but are much less than before, i made this update for help anyone have my similar load roder.
most of mods are sorted by Boss.
have a nice game :biggrin:
Nino791
Edited by nino791
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StreetLights.esm (place here to avoid cursor problem on launch)

Place it between The Pitt and Broken Steel instead.

 

Fallout Remastered - EVE V One (Paradox Ignition Merge).esm (good one and transformed into .esm)

You really shouldn't "transform this plugin into a .esm. If only because it's meant as a patch for the main Remastered mod, which automatically means it's supposed to be loaded below Remastered.

 

 

FO3 Wanderers Edition - Optional Restore Tracers.esp
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

Use only one of these plugins, not both.

 

Mart's Mutant Mod - Project Beauty.esp

Like I mentioned before on this very same thread, this plugin is redundant when using Blackened. (trust me, I know :P )

 

Merge_patch.esp (make without FO3-remastered and blackened)

If you indeed made this without Remastered and Blackened (like you should), then you should also put it above both mods.

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Hi BlackRampage,
and again thx for yur time, i have made very most test on my load order an finally i get the suffer decision to deactivate all mods, uninstall all componets of FO3 and remake it from zero.......a very blood bath......but i reach a solution and this is my new load order:


[X] Fallout3.esm
[X] Anchorage.esm
[X] ThePitt.esm
[X] StreetLights.esm
[X] BrokenSteel.esm
[X] PointLookout.esm
[X] Zeta.esm
[X] CRAFT.esm
[X] CALIBR.esm
[X] Project Beauty.esm
[X] ArefuExpandedByAzar.esm
[X] AWorldOfPainFO3.esm
[X] Alton, IL.esm
[X] EVE.esm (PI 1.1 version)
[X] FO3 Wanderers Edition - Main File.esm
[X] Mart's Mutant Mod.esm
[X] Enhanced Weather - Rain and Snow.esm
[X] DCInteriors_ComboEdition.esm
[X] RH_IRONSIGHTS.esm
[X] EVE - RH Ironsights Patch.esp
[X] Fellout-Full.esp
[X] FO3 Wanderers Edition - Alternate Travel.esp
[X] DarNifiedUIF3.esp
[X] Project Beauty- Broken Steel.esp
[X] Project Beauty- Point Lookout.esp
[X] PCB.esp
[X] Realistic Megaton Shack - FINAL.esp
[X] RMS - Update 2.esp
[X] ArefuExpandedByAzar-Radio.esp
[X] UPP - Experience Perks.esp
[X] UPP - Quest Perks.esp
[X] Shadows and Dust - Southwest DC - Public.esp
[X] RZW_SlotMachine.esp
[X] ArefuExpandedByAzar-FixMisc.esp
[X] ArefuExpandedByAzar-FixOptRemOld.esp
[X] ArefuExpandedByAzar-FixOptAddNew.esp
[X] ArefuExpandedByAzar-FixEyes.esp
[X] Moriarty's Saloon Fen chui Mod.esp
[X] NewMall.esp
[X] TrentonTowers.esp
[X] Shadows and Dust - Volume 2.esp
[X] Shadows and Dust - Volume 2 RH Compatible.esp
[X] AltonAddon.esp
[X] altonintegratenightvision.esp
[X] altonintegratepowerarmorweight.esp
[X] Alton Clifftop Shack.esp
[X] Alton-il-ITA Version.esp
[X] FO3 Wanderers Edition - Main File.esp
[X] FO3 Wanderers Edition - DLC Anchorage.esp
[X] FO3 Wanderers Edition - DLC The Pitt.esp
[X] FO3 Wanderers Edition - DLC Broken Steel.esp
[X] FO3 Wanderers Edition - DLC Point Lookout.esp
[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp
[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
[X] FO3 Wanderers Edition - Optional Restore Tracers.esp
[ ] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
[X] RH_FWE_Bridge.esp
[X] BBBackpacks-v1-1.esp
[X] Imperfection.esp
[X] Imperfection - Broken Steel.esp
[X] Imperfection - PL Giants.esp
[X] Imperfection - Trolls.esp
[X] Mart's Mutant Mod.esp
[X] Mart's Mutant Mod - DLC Anchorage.esp
[X] Mart's Mutant Mod - DLC The Pitt.esp
[X] Mart's Mutant Mod - DLC Broken Steel.esp
[X] Mart's Mutant Mod - DLC Point Lookout.esp
[X] Mart's Mutant Mod - DLC Zeta.esp
[X] Mart's Mutant Mod - Master Menu Module.esp
[] Mart's Mutant Mod - Project Beauty.esp
[X] Enhanced Weather - Rain and Snow in Fallout.esp
[X] Enhanced Weather - Weather Sounds in Interiors.esp
[X] Enhanced Weather - Sneak Bonus during Storms.esp
[X] Enhanced Weather - REBOOT.esp
[X] Bornagain Outcast T-45d Texture Patch.esp
[X] Fellout Brighter Nights.esp
[X] FO3_WRP.esp
[X] Merge_patch.esp (without remstered and blackened)
[X] Fallout Remastered.esp
[X] Fallout Remastered - Project Beauty.esp
[ ] Fallout Remastered - EVE V One (Paradox Ignition Merge).esp
[X] Fallout Remastered - FWE.esp
[X] Fallout Remastered - FWE + RH Ironsights.esp
[X] Fallout Remastered - Mart's Mutants Mod.esp
[X] Fallout Remastered - Fellout.esp
[X] Blackened FWE + MMM + EVE + Project Beauty.esp

i remove some mods and take a less new (i hope my stability improve) now i get one problem on start my cursor gone and i cant see the initial menu and the error is "Fallout Remastered - EVE V One (Paradox Ignition Merge).esp" because i have the PI EVE 1.1.

do you now any solution for this problem? (i realize now you created blackened :biggrin: very nice one!!!!)

Thx
Nino791

Edited by nino791
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I have found a post into the discussion of Paradox ignition mod where BlackRampage suggest to use his old blackened combo patch (fwe+mmm+eve+pb) for resolve cursor error and in fact this work but i must install EVE PI 1.0

 

Now all my mods work but I am faced with two choices:

 

1 - use old verion of EVE PI and Blackened (with all the possible consequences) to continue to use Fallout remastered

 

2 - remove EVE PI version and install default version + all bridge necessary with Blackened (fwe+mmm+pb) combo patch but i must drop Fallout remastered and install other mod like Error Correction - reduce CTD (again with all the possible consequences, this patch is less effective than remastered)

 

The situation begins to bother me, I would just like make a game stable with beautiful mod........hint are really welcome

 

Nino791

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