Oblivionaddicted Posted February 14, 2021 Share Posted February 14, 2021 Yes, like when NeilV made me some special designed clothing for my Ancient Caldera Mine, for Morrowind 2006, which OblivionAddicted say keeps crashing the game. I did not know this until he told me. NeilV named all his stuff to 1NVAll the editor ID's that don't start with a letter make the game crash more oftenly. I've had this problem with all of them and when I fixed the editor ID the crashes stopped. Link to comment Share on other sites More sharing options...
Pellape Posted February 14, 2021 Share Posted February 14, 2021 (edited) Cool. Well I will do it sooner or later, remaking all 1NV to 2NV instead... :wink: Honestly, to INV I do hope I do not need to change the path names from 1NV to INV as well? I peek at it right away and upload a patch Edited February 14, 2021 by Pellape Link to comment Share on other sites More sharing options...
Pellape Posted February 14, 2021 Share Posted February 14, 2021 What about the 6th Hammer? That object is named that by Bethesda Link to comment Share on other sites More sharing options...
Pellape Posted February 14, 2021 Share Posted February 14, 2021 I have renamed all of the objects made by NeilV, renaming 1 to I and I did find some objects I named starting with 2, so I removed it.The new patch and the new version of the mine is available at: https://www.nexusmods.com/morrowind/mods/48774 Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted February 15, 2021 Share Posted February 15, 2021 (edited) Good idea. You can fastly and easily modify editor ID's of Oblivion's mods thanks to a TES4Edit script by the way. Edited February 15, 2021 by Oblivionaddicted Link to comment Share on other sites More sharing options...
Pellape Posted February 15, 2021 Share Posted February 15, 2021 (edited) I know but that was not for Oblivion. I do think we also have a TES3Edit right? I have no need for it right now. Morrowind CS do start fast but the orientation is not as good as in Oblivion, with all tabs. If i did it with a TES3Edit, I would never seen the 6th Bellhammer Edited February 15, 2021 by Pellape Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted February 15, 2021 Share Posted February 15, 2021 I know but that was not for Oblivion. I do think we also have a TES3Edit right? I have no need for it right now. Morrowind CS do start fast but the orientation is not as good as in Oblivion, with all tabs. If i did it with a TES3Edit, I would never seen the 6th BellhammerTo avoid any conflict the best would be to use an replica of the 6th house bellhammer, with an ed ID starting by a letter of course. Link to comment Share on other sites More sharing options...
Pellape Posted February 15, 2021 Share Posted February 15, 2021 I bet it is taken care of in the Unofficial Morrowind Patch Updates_1.6.3 which I have not checked. Link to comment Share on other sites More sharing options...
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