GodofAlcohol Posted February 3, 2009 Share Posted February 3, 2009 Just a quick idea:If there is a way to get the references of the Player's followers, you could put a trigger-box into a custom cell that should run a script like this: ref FollowerREF begin OnEnterTrigger Player set FollowerREF to Getxy;some part that gets the follower-REF FollowerREF.MoveTo Player 50,0,0 end I know the followers should be stored in a FormList, "FollowersList" or something, but unfortunately I don't have a clue how to get the references. Link to comment Share on other sites More sharing options...
chucksteel Posted February 3, 2009 Share Posted February 3, 2009 Just a quick idea:If there is a way to get the references of the Player's followers, you could put a trigger-box into a custom cell that should run a script like this: ref FollowerREF begin OnEnterTrigger Player set FollowerREF to Getxy;some part that gets the follower-REF FollowerREF.MoveTo Player 50,0,0 end I know the followers should be stored in a FormList, "FollowersList" or something, but unfortunately I don't have a clue how to get the references. The followers are all stored in a list under characters called NPCFollowerList, It holds all there info and scripts, I used it to edit with your script. I don't know if the code REF your talking about is in there though. Link to comment Share on other sites More sharing options...
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