DucksAreReal Posted April 24, 2013 Author Share Posted April 24, 2013 How about enchanting? Link to comment Share on other sites More sharing options...
Vanadinit Posted April 24, 2013 Share Posted April 24, 2013 Iron? Iron and leather can only get you so far. Honestly, with over 1,000 hours and 12+ profiles, i never grinded those daggers. It was mostly steel, elven, orchis, dwarven and once ebony was chosen. Also jewlery, lots of silver and gold around skyrim.Then you play it like an roleplayer. How about enchanting?Craft only iron daggers, enchant them with a cheap stone and a enchantment who get you max profit out of it when you sell it after that. You rise speech craft , blacksmithing and enchantment with it and also you get a lot of money. You will get much more gold and rise faster your skills with that. You even don't must run around because everyone sell you iron ,leather and some soul stones. Link to comment Share on other sites More sharing options...
Deleted3507349User Posted April 24, 2013 Share Posted April 24, 2013 It really isn't that difficult. Stagger back your house (nearly overloaded with loot) after you're done dungeon crawling. Take out of storage any smithing/enchanting/alchemy supplies you've saved. Smith up all that loot. Enchant whatever you don't want to keep for yourself. I prefer to use greater soul gems for enchanting sale goods. I keep the grand gems for anything I want to use for myself and keep the common and smaller for recharging my working gear. Work through your alchemy supplies. Store the unused supplies, then REALLY stagger out to the vendors to sell all that stuff you don't want to keep. The vendors will most likely not have enough coin to buy everything you have, so buy ingots, leather, and other supplies from them to allow you to sell what you don't want to keep. Store your new supplies back in your home and go out doing quests and dungeon-diving again. It takes a while, of course, but this way you don't have to worry about being over-leveled in any one skill. They'll all go up as you do, plus you'll end up with a sizeable fortune. My current character is level 39 and has around 100,000 septims, as well as lots of supplies for crafting. I'll need 'em too when I start building the Hearthfire homes. PROTIP: If you have hearthfire, buy things like goat horns, glass, and straw any time you see them. Also, save your iron ingots instead of grinding daggers. PROTIP 2: When enchanting or smithing, make sure you do the most expensive thing you can first. The higher the value of the item is, the faster that skill will increase. Link to comment Share on other sites More sharing options...
gsmanners Posted April 24, 2013 Share Posted April 24, 2013 Yeah, crafting is super easy. Make it interesting and only smith/enchant necklaces and rings. You'll still bankrupt the merchants, though. Now, alchemy is a bit more difficult. Link to comment Share on other sites More sharing options...
MightyZ0G Posted April 24, 2013 Share Posted April 24, 2013 you also level up enchanting when you disenchant items, so you can gain loads just by learning all the enchantments and then you level up enchanting more when you recharge weapons. no need to grind. if you can't be bothered to level up legitimately but don't want to grind, just use a bat file to give yourself a set of items with each enchantment and disenchant them to get a massive boost and/or use another bat file to raise the skill and gain all the perks Link to comment Share on other sites More sharing options...
Vanadinit Posted April 24, 2013 Share Posted April 24, 2013 Also there is a mod out that you don't rise your character lvl if do something what had nothing to do with combat. Link to comment Share on other sites More sharing options...
ClockworkBard Posted April 24, 2013 Share Posted April 24, 2013 It definitely helps to craft the most expensive things you can. You eventually reach a point where it becomes a chore finding people with enough money to buy your crazy wares, at which point you'll want to buy out any raw materials you can get the NPCs to stock. At that stage, it just becomes a time sink. Get back from adventuring, buy up all the materials, make stuff, sell what little you can before they all run out of money, dump the rest in a box at home so you don't break your back carrying all that junk. In the case of enchanting, you also get a little advancement for recharging items with soul gems. This can be gradually abused with a certain artifact and a soul trap enchanted weapon. Use the weapon to get a soul, then use that soul to recharge the weapon. The gain is minimal, but something. I wouldn't do that with regular gems though, since they are better spent actually enchanting items. I've taken to side-stepping the entire affair now. I use the Community Uncapper to reduce skill advancement to about half, then add SkyXP with the rewards turned down to half. This has been a huge blessing, since I no longer find myself grinding skills. I retain the organic feel of skills I use going up over time, without having to bend a knee to what Skyrim deems as normal usage. No more avoiding keys like they're toxic, just so my lockpicking skill doesn't suffer. No more mass pickpocket sessions with my finger hovering over the Quick Load button. No more being a dagger factory assembly line, casting Courage on guards or dancing around mudcrabs while spamming Oak Flesh. While these things would make for a hilarious Rocky-style training montage, they're just not a fun way to spend my Skyrim time anymore. Link to comment Share on other sites More sharing options...
Anska Posted April 24, 2013 Share Posted April 24, 2013 My personal approach to this - aside from disentchanting or crafting the most expensive things and house-building-material as previously suggested - is: Grab the Transmute Spell, turn your iron-ore into gold-ore (this levels Alteration nicely too), craft the most expensive jewelry you do have the materials for, store them somewhere. Now enchant a weapon with soultrap (or use your conjured weapon if you have the perk for soultrapping) and keep piles of soulgems of varying sizes in your pocket, do your questing. I think, if you have a mage-character you can let a follower do the soul-harvesting for you too, but I am not sure about this. After you have a decent pile of filled soul gems, put some of the grand ones somewhere for later use. Find an audio-book, a movie or a friend to talk to while you enchant all your previously made jewelry. Sell the enchanted jewelry, buy new raw materials and start the circle again. Once you have reached a decent level in enchanting, use your grand soulgems to enchant the equip you want to keep and use. The part with the audio-book/ movie/ friend is the most essential one though, because you'll fall asleep at some point without them ... Link to comment Share on other sites More sharing options...
coolznio Posted April 24, 2013 Share Posted April 24, 2013 Yeah, crafting is super easy. Make it interesting and only smith/enchant necklaces and rings. You'll still bankrupt the merchants, though. Now, alchemy is a bit more difficult.well, i still sell my thingies to them, though even the don't have any money. well, alchemy is quite easy, just create fortify health potion Link to comment Share on other sites More sharing options...
mewmew34 Posted April 24, 2013 Share Posted April 24, 2013 I've never had any real problems getting smithing and enchanting up. I'm a bit of a hoarder. I take anything vaguely worth taking, and I use a little "cheat" with my followers sometimes to make sure I can carry all of the crafting items I need. The items get marked as stolen, but since I'll be making things with them it's never really a problem. Head home with it now and then, craft it up into weapons, armor, and jewelry, and sell as much as I can to my husband before taking the rest to other merchants to unload. I also hoard up soul gems and tend to have soul trap as one of my usual enchantments (especially if I've managed to find the firey soul trap enchantment), so I can fill them easily. Every so often I'll grab out all of my jewelry and enchant as much of it as I can. It doesn't take long at all for the enchanting skill to go up that way. Then I keep anything I made for myself, and unload the rest on anybody with the coin to buy it. Link to comment Share on other sites More sharing options...
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