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Explosive Projectile not firing from mod gun


Castigar0

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Hi all,

 

I made a Fat Man for my project that fires a Rad Chicken. I got everything working and the gun operates without issue but when I send the BA2 and the Plug-in to others to test it, it doesn't fire. It uses the custom ammo I set up and performs the reload animation but the Chicken Nuke doesn't launch from the end.

 

It works fine on my computer but it doesn't fire when I test it on other computers. I tremendously hope I am just archiving/exporting this incorrectly, I need help.

 

My method for 'exporting' my mod was copying the plug-in and for the BA2, it was File > Create Archive > Pack Files.

 

Apologies if this is a simple solution, I hope it is, I am just a bit frantic now due to its close dead-line date.

Edited by Castigar0
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