Posted 25 February 2012 - 12:25 AM
was wondering why there isn't any scripting tutorial around. Any help?
Posted 26 February 2012 - 04:26 AM
Posted 02 March 2012 - 07:49 AM
I made an new object, checked that the texture map was ok in max.
In nifscope I removed the NiMaterialProperty and added BSLightingShaderProperty from some clothing.
Object shows up ok in nifscope, ok in editor however in the game it's almost black, only show is color in very strong light. One other object I made was way to bright.
Posted 02 March 2012 - 08:27 AM
Posted 02 March 2012 - 11:31 AM
Ty, will try but still wonder about tutorials and does anything you do with materials in max except texture map survive?
Right click on the NiTriShapeData and FACE NORMALS or try to change HAS VERTEX COLORS
Posted 02 March 2012 - 01:31 PM
Edited by ghosu, 02 March 2012 - 01:31 PM.
Posted 02 March 2012 - 10:24 PM
Can someone tell me if there is a tutorial available that goes over how to import hair from Oblivion mods? Or something relative?
There are some wonderful hairs that I am working on getting permissions from the author. Would love to import them to Skyrim.
Posted 04 March 2012 - 12:01 PM
Was thinking more on that the different settings in BSLightingShaderProperty did, either my items ends up to dark or to light.
There is a rough tutorial in my sig, afaik you only use the UV map so materials don't matter since you have to delete theirs properties entry in NifSkope
Think I have solved the headband problem, and it become to plastic even if I used BSLightingShaderProperty from in game clothes and the texture itself is also an tileless version of ingame textures.
Posted 05 March 2012 - 03:54 AM
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