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Skyrim Tutorials


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#121
Odrackyir

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future modder here,

was wondering why there isn't any scripting tutorial around. Any help?

ty!

#122
AurelTristen

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I'm using Nvidia's dds tools. Has anyone else found ANY setting that does not produce horrific blocking in the color channels and massive degradation of the alpha channel? Remember how blocky the vanilla normal maps were on faces? All of my normals end up like that no-mater what settings I try.

#123
SinderionsBones

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Finally got around to making:

http://www.creationk...ediate_Tutorial

I'll probably copy/paste it to the nexus thing too.

#124
magnemoe

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Any guides for how to set up an texture on an new object in nifscope.
I made an new object, checked that the texture map was ok in max.
In nifscope I removed the NiMaterialProperty and added BSLightingShaderProperty from some clothing.
Object shows up ok in nifscope, ok in editor however in the game it's almost black, only show is color in very strong light. One other object I made was way to bright.

#125
ghosu

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Right click on the NiTriShapeData and FACE NORMALS or try to change HAS VERTEX COLORS

#126
magnemoe

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Right click on the NiTriShapeData and FACE NORMALS or try to change HAS VERTEX COLORS

Ty, will try but still wonder about tutorials and does anything you do with materials in max except texture map survive?

#127
ghosu

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There is a rough tutorial in my sig, afaik you only use the UV map so materials don't matter since you have to delete theirs properties entry in NifSkope :biggrin:

Edited by ghosu, 02 March 2012 - 01:31 PM.


#128
far327

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Hi all

Can someone tell me if there is a tutorial available that goes over how to import hair from Oblivion mods? Or something relative?
There are some wonderful hairs that I am working on getting permissions from the author. Would love to import them to Skyrim.

thank you

#129
magnemoe

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There is a rough tutorial in my sig, afaik you only use the UV map so materials don't matter since you have to delete theirs properties entry in NifSkope :biggrin:

Was thinking more on that the different settings in BSLightingShaderProperty did, either my items ends up to dark or to light.
Think I have solved the headband problem, and it become to plastic even if I used BSLightingShaderProperty from in game clothes and the texture itself is also an tileless version of ingame textures.

#130
ashkingwulfharth

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Has anyone made a tutorial about creating custom races. I'm trying to make a new race that is a re-texture of the falmer, but I'm having trouble with a missing root bone.




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